Draft:Shiren 6:Reward Items: Difference between revisions
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The following items are received when completing the specified dungeon regardless of how many times it has been cleared. | The following items are received when completing the specified dungeon regardless of how many times it has been cleared. | ||
* '''{{Shiren6|Training Path of Extra Inference}}''': The fiftieth item to be identified by the player during an {{Shiren6|Adventure}} in this dungeon. The lower the floor number, the more copies of the reward item are obtained. | * '''{{Shiren6|Training Path of Extra Inference}}''': The fiftieth item to be identified by the player during an {{Shiren6|Adventure}} in this dungeon. The lower the floor number, the more copies of the reward item are obtained. | ||
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Revision as of 01:31, 11 November 2024
List of Fixed Reward Items in /
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island refers to items that are always received when completing certain dungeons. Not all dungeons have a fixed reward item upon completion.
Received Upon First Clear
The following items are received when completing the specified dungeon for the first time.
- Behemoth Rush: Golden Sacred Auspicious Kumade (Item Strength: 13, Runes 3/14: Critical At 7, Critical At 0, Anti-Behemoth)
- Training Path of Hiding: Blue Sacred Froggo Stopper (Item Strength: 10, Runes 3/8: Froggoproof, Hatproof, Magic Cancel)
- Cat-Ching's Divine Will: Golden Sacred Trapseeker (Item Strength: 10, Runes 3/12: Trap-finding, Critical At 1, Back Attack)
- Sumo Dungeon: Golden Sacred Steak Plate (Item Strength: 13, Runes 3/12: Hunger Power, Tough At 6, Tough At 2)
Received Upon Further Clears
The following items are received when completing the specified dungeon again after it has already been completed once.
- Serpentcoil Island: A random Blue Sacred Weapon with Runes.
Received Upon Any Clear
The following items are received when completing the specified dungeon regardless of how many times it has been cleared.
- Training Path of Extra Inference: The fiftieth item to be identified by the player during an Adventure in this dungeon. The lower the floor number, the more copies of the reward item are obtained.
See Also
Achievements (Achievements List • Rewards List) • Adventure Logs • Adventures • Aid Points (Obtainable From Items) • Behemoths (List) • Blessings • Bouncy Walls • Buried Items • Cannons (List) • Cross-Mixing • Curses • Discounts • Dungeon Stores • Fever Time (List) • Floors • Gear Rack • Gitan • Handy Dash • Hidden Passages • Hidden Routes • Kron's Challenge • Maze Rooms |