Draft:Gates:Type: Difference between revisions
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===Type chart=== | ===Type chart=== | ||
When attacking a Pokémon with a move, the type of the move affects the damage done to the target. | When attacking a Pokémon with a move, the type of the move affects the damage done to the target. | ||
{| class="{{ | {| class="{{GameClass}}"" style="text-align:center; margin:auto" | ||
! colspan="2" rowspan="2" |<big>×</big> | ! colspan="2" rowspan="2" |<big>×</big> | ||
! colspan="17" |Target Type | ! colspan="17" |Target Type |
Revision as of 18:38, 2 November 2022
This article is a draft relating to |
Types (Japanese: タイプ) are a game mechanic in Pokémon Mystery Dungeon: Gates to Infinity. Each Pokémon has one or two types, and each move (except for Attack and Struggle) has one type.
Types
Type chart
When attacking a Pokémon with a move, the type of the move affects the damage done to the target.
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Attack Type |
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Damage multiplier
In Other Languages
Language | Name | |
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English | Types |
See Also
Abilities (List) • Adventures • Bag • Body Size • Challenge Board • Companion Mode • Controls • Deposit Box • Detours • Downloadable content • Dungeon Status (List) • Evolution (Devolution • Evolution Requirements) • Fixed floors • Gender • Gridless Floors • Jobs • Kecleon Shops • Magnagates • Main Menu • Monster Houses • Moves (List) • Move Growth • Mysteriosity • Paradise Rank • Pokémon (List) • Recruiting (List) • Saving and Quick Saving • Special Tiles (List) • Species Selection • Status Conditions (List) • Strange Power • Tactics • Team Attack • Team Skills (List) • Title Screen • Traps (List) • Types • V-Wave • Wonder Mail |