Shiren:Trap Mechanics: Difference between revisions
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''' | '''Trap Mechanics''' differ between games across the {{ShirenSeriesTitle}}. The aim of this page is to document the various differences. | ||
==Are Traps Activated By Items?== | ==Are Traps Activated By Items?== | ||
Using this gameplay element, Poison Arrows can be generated using a Poison Arrow Trap. This doesn't apply to Tower of Slumber. | Using this gameplay element, Poison Arrows can be generated using a Poison Arrow Trap. This doesn't apply to {{Shiren|Mystery Dungeon: Shiren the Wanderer: Princess Suzune and the Tower of Slumber|Tower of Slumber}}. | ||
{{Shiren Games Table | {{Shiren Games Table | ||
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| Shiren 5 SP = ✓ | | Shiren 5 SP = ✓ | ||
| Tower of Slumber = ✗ | | Tower of Slumber = ✗ | ||
| | | Shiren 6 = ✓ | ||
}} | }} | ||
==See Also== | ==See Also== | ||
{{Shiren the Wanderer | {{Shiren the Wanderer (series) Mechanics Navbox}} | ||
==References== | ==References== | ||
<references /> | <references /> | ||
[[Category:Research]] | |||
[[Category:Shiren the Wanderer (series) Gameplay Elements]] | [[Category:Shiren the Wanderer (series) Gameplay Elements]] | ||
[[Category:Shiren the Wanderer (series) Traps]] | [[Category:Shiren the Wanderer (series) Traps]] | ||
Latest revision as of 03:44, 20 November 2024
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Trap Mechanics differ between games across the Mystery Dungeon: Shiren the Wanderer series. The aim of this page is to document the various differences.
Are Traps Activated By Items?
Using this gameplay element, Poison Arrows can be generated using a Poison Arrow Trap. This doesn't apply to Tower of Slumber.
Shiren 1 | Save Surala | Moonlight Village | Shiren 2 | Magic Castle | Asuka | Shiren 3 | Shiren 4 | Shiren 5 | Tower of Slumber |
Shiren 6 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SFC | DS | SP | 1 | 2 | 3 | 4 | GB | PC | PCI | SP | GBC | DS | DC | PC | Wii | PSP | DS | PSP | DS | Vita | 2020 | SP | ||||
✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✓ | ✓ | ✓ | ✗ | ✓ |
See Also
Shiren the Wanderer Series Gameplay Mechanics | |
---|---|
Armband Mechanics • Blast Mechanics • Blessing and Curse Mechanics • Cross-Mixing Mechanics • Decoy Mechanics • Drain-type Monster Mechanics • Fusion Mechanics • Item Storage Mechanics • Ironhead Family Reach • Jar Mechanics • Meat Mechanics • Monster House Mechanics • Monster Level Up Mechanics • Monster Poison Mechanics • Rescue Mechanics • Scroll Mechanics • Trap Mechanics • Water Mechanics |
Cross Series Mechanics in the Mystery Dungeon Franchise | |
---|---|
Cross Series Mechanics | Adventure Log • Cross-Series References (References in other media) • Dungeon Tiles • Evolution of: (Dungeon Maps • Thief Dialogue) • Failure Event |