Gates:List of Abilities: Difference between revisions
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N. Harmonik (talk | contribs) m (Text replacement - "|move}}s" to "|Move}}s") |
N. Harmonik (talk | contribs) m (Text replacement - "|status condition}}" to "|Status Condition}}") |
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|{{Gates|Cute Charm}} | |{{Gates|Cute Charm}} | ||
|メロメロボディ | |メロメロボディ | ||
|May inflict the {{Gates|Infatuated}} {{Gates| | |May inflict the {{Gates|Infatuated}} {{Gates|Status Condition}} on the attacker who hits it with a direct attack. | ||
|- | |- | ||
|{{Gates|Damp}} | |{{Gates|Damp}} | ||
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|{{Gates|Effect Spore}} | |{{Gates|Effect Spore}} | ||
|ほうし | |ほうし | ||
|May inflict a bad {{Gates| | |May inflict a bad {{Gates|Status Condition}} on the attacker who hits it with a direct attack. | ||
|- | |- | ||
|{{Gates|Flame Body}} | |{{Gates|Flame Body}} | ||
|ほのおのからだ | |ほのおのからだ | ||
|May inflict the {{Gates|Burn}} {{Gates| | |May inflict the {{Gates|Burn}} {{Gates|Status Condition}} on the attacker who hits it with a direct attack. | ||
|- | |- | ||
|{{Gates|Flash Fire}} | |{{Gates|Flash Fire}} | ||
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|{{Gates|Guts}} | |{{Gates|Guts}} | ||
|こんじょう | |こんじょう | ||
|When the {{Gates|Pokémon}} is affected by a bad {{Gates| | |When the {{Gates|Pokémon}} is affected by a bad {{Gates|Status Condition}}, the power of its physical moves rises. | ||
|- | |- | ||
|{{Gates|Healer}} | |{{Gates|Healer}} | ||
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|{{Gates|Inner Focus}} | |{{Gates|Inner Focus}} | ||
|せいしんりょく | |せいしんりょく | ||
|Prevents the {{Gates|Cringe}} {{Gates| | |Prevents the {{Gates|Cringe}} {{Gates|Status Condition}}. | ||
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|{{Gates|Intimidate}} | |{{Gates|Intimidate}} | ||
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|{{Gates|Limber}} | |{{Gates|Limber}} | ||
|じゅうなん | |じゅうなん | ||
|Prevents the {{Gates|Paralysis}} {{Gates| | |Prevents the {{Gates|Paralysis}} {{Gates|Status Condition}}. | ||
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|{{Gates|Minus}} | |{{Gates|Minus}} | ||
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|{{Gates|Own Tempo}} | |{{Gates|Own Tempo}} | ||
|マイペース | |マイペース | ||
|Protects against the {{Gates|Confused}} {{Gates| | |Protects against the {{Gates|Confused}} {{Gates|Status Condition}}. | ||
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|{{Gates|Pickup}} | |{{Gates|Pickup}} | ||
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|{{Gates|Run Away}} | |{{Gates|Run Away}} | ||
|にげあし | |にげあし | ||
|When its {{Gates|HP}} gets low, the {{Gates|Pokémon}} is {{Gates|Terrified}} and cannot get the {{Gates|Stuck}} {{Gates| | |When its {{Gates|HP}} gets low, the {{Gates|Pokémon}} is {{Gates|Terrified}} and cannot get the {{Gates|Stuck}} {{Gates|Status Condition}}. | ||
|- | |- | ||
|{{Gates|Sand Force}} | |{{Gates|Sand Force}} | ||
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|{{Gates|Static}} | |{{Gates|Static}} | ||
|せいでんき | |せいでんき | ||
|May inflict the {{Gates|Paralysis}} {{Gates| | |May inflict the {{Gates|Paralysis}} {{Gates|Status Condition}} on an attacker when the {{Gates|Pokémon}} is hit by a direct attack. | ||
|- | |- | ||
|{{Gates|Stench}} | |{{Gates|Stench}} | ||
|あくしゅう | |あくしゅう | ||
|May inflict the {{Gates|Terrified}} {{Gates| | |May inflict the {{Gates|Terrified}} {{Gates|Status Condition}} when the {{Gates|Pokémon}} is hit by a direct attack. | ||
|- | |- | ||
|{{Gates|Sticky Hold}} | |{{Gates|Sticky Hold}} |
Revision as of 09:48, 7 October 2024
For all Pokémon Mystery Dungeon moves pages across the wiki, see Pkmn:List of Abilities.
Abilities in Template:GameTitle. Abilities are organized alphabetically.
Abilities
Ability | Short description | |
---|---|---|
English | Japanese | |
Adaptability | てきおうりょく | Increases the power of Moves that are the same type as the Pokémon. |
Anticipation | きけんよち | It's easier for the Pokémon to dodge supereffective Moves and one-hit KO moves. |
Big Pecks | はとむね | Prevents Defense from being lowered. |
Blaze | もうか | When the Pokémon's HP is low, the power of its Fire-type Moves goes up. |
Chlorophyll | ようりょくそ | In sunny weather, it can use a move 2 times at once for only 1 PP. |
Color Change | へんしょく | When the Pokémon is damaged by a move, its type changes to match the type of that move. |
Compoundeyes | ふくがん | Accuracy goes up. |
Cute Charm | メロメロボディ | May inflict the Infatuated Status Condition on the attacker who hits it with a direct attack. |
Damp | しめりけ | Blasts from things like the move Explosion, Blast Trap or Big Blast Trap will not go off. |
Defeatist | よわき | When its HP is half or lower, the Pokémon does less damage. |
Defiant | まけんき | When the Pokémon's stats are lowered, its Attack goes up. |
Dry Skin | かんそうはだ | Water-type Moves and Rain restore its HP. Fire-type moves and Sunny weather damage it. |
Effect Spore | ほうし | May inflict a bad Status Condition on the attacker who hits it with a direct attack. |
Flame Body | ほのおのからだ | May inflict the Burn Status Condition on the attacker who hits it with a direct attack. |
Flash Fire | もらいび | Fire-type Moves boost the power of the Pokémon's Fire-type moves instead of damaging it. |
Forewarn | よちむ | While the Pokémon sleeps, items and other Pokémon will be shown on the map of the floor. |
Frisk | おみとおし | When the Pokémon uses a move on a foe, it will learn the name of the item the foe is holding. |
Gluttony | くいしんぼう | When the Pokémon eats or drinks an item, its HP will be restored. |
Guts | こんじょう | When the Pokémon is affected by a bad Status Condition, the power of its physical moves rises. |
Healer | いやしのこころ | Sometimes heals bad status conditions of allies standing next to the Pokémon. |
Huge Power | ちからもち | Somtimes increases the power of physical moves. |
Hustle | はりきり | The power of physical moves increases, but accuracy decreases. |
Hydration | うるおいボディ | Heals bad status conditions in the Rain weather condition. |
Illuminate | はっこう | When the Pokémon is attacked, an enemy Pokémon appears somewhere on the current floor. |
Illusion | イリュージョン | Appears disguised as a different foe. This Ability has no effect for the Pokémon or a teammate. |
Infiltrator | すりぬけ | The Pokémon's Moves can hit foes that used Reflect, Light Screen, or Mist. |
Inner Focus | せいしんりょく | Prevents the Cringe Status Condition. |
Intimidate | いかく | Reduces damage from physical moves used by attackers next to the Pokémon. |
Iron Fist | てつのこぶし | Increases the power of punching Moves. |
Justified | せいぎのこころ | The Pokémon's attack goes up each time it's hit by a Dark-type move. |
Keen Eye | するどいめ | Prevents accuracy from being lowered. |
Klutz | ぶきよう | The Pokémon's held items have no effect. |
Leaf Guard | リーフガード | Prevents bad status conditions when it's sunny. |
Levitate | ふゆう | Ground-type Moves don't damage the Pokémon. |
Lightningrod | ひらいしん | Draws Electric-type Moves from nearby foes, absorbs them, and raises Special Attack. |
Limber | じゅうなん | Prevents the Paralysis Status Condition. |
Minus | マイナス | Raises Special Attack when an ally with the Plus or Minus Ability is nearby. |
Mold Breaker | かたやぶり | Damage dealt by the Pokémon's Moves or items is not influenced by the target's Ability. |
Motor Drive | でんきエンジン | Electric-type Moves increase Travel Speed instead of damaging the Pokémon. |
Moxie | じしんかじょう | May increase the Pokémon's Attack when it defeats a foe. |
Mummy | ミイラ | Changes the Ability of the Pokémon that hit it with a direct attack to Mummy. |
Oblivious | どんかん | Prevents the Infatuated status and protects the Pokémon from the move Captivate. |
Overcoat | ぼうじん | Protects the Pokémon from weather that would damage it. |
Overgrow | しんりょく | When the Pokémon's HP is low, the power of its Grass-type Moves goes up. |
Own Tempo | マイペース | Protects against the Confused Status Condition. |
Pickup | ものひろい | The Pokémon may pick up an item when it goes to a different floor. |
Plus | プラス | Raises Special Attack when an ally with the Plus or Minus Ability is nearby. |
Poison Point | どくのトゲ | May inflict the Poisoned status on the attacker who hits it with a direct attack. |
Poison Touch | どくしゅ | May inflict the Poisoned status on the attacker who hits it with a direct attack. |
Prankster | いたずらごころ | When the Pokémon uses a status move, it's used 2 times at once for only 1 PP. |
Pressure | プレッシャー | Foes use more PP when they use Moves against the Pokémon. |
Regenerator | さいせいりょく | Restores some HP when the Pokémon goes to a different floor. |
Rivalry | とうそうしん | Increases damage done to targets of the same type as the Pokémon. |
Rock Head | いしあたま | Protects the Pokémon from recoil damage from certain Moves. |
Rough Skin | さめはだ | Damages the attacker a little when the Pokémon is hit by a direct attack. |
Run Away | にげあし | When its HP gets low, the Pokémon is Terrified and cannot get the Stuck Status Condition. |
Sand Force | すなのちから | Sandstorm weather makes the Pokémon's Rock-, Ground-, and Steel-type Moves stronger. |
Sand Rush | すなかき | In the Sandstorm weather condition, it can use a move 2 times at once for only 1 PP. |
Serene Grace | てんのめぐみ | Increases the chances of Moves inflicting additional effects. |
Shed Skin | だっぴ | Sometimes heals the Pokémon's negative status conditions. |
Sheer Force | ちからずく | The Pokémon's Moves are more powerful, but the additional effects are lost. |
Shell Armor | シェルアーマー | Moves will not make a Critical Hit. |
Snow Cloak | ゆきがくれ | Evasion goes up in the Hail weather condition. |
Solid Rock | ハードロック | Reduces damage received from supereffective Moves. |
Static | せいでんき | May inflict the Paralysis Status Condition on an attacker when the Pokémon is hit by a direct attack. |
Stench | あくしゅう | May inflict the Terrified Status Condition when the Pokémon is hit by a direct attack. |
Sticky Hold | ねんちゃく | Held items can't be dropped or stolen. |
Sturdy | がんじょう | If the Pokémon's HP is full, no matter how much damage it takes, it will be left with 1 HP. |
Swarm | むしのしらせ | When the Pokémon's HP is low, the power of its Bug-type Moves goes up. |
Swift Swim | すいすい | In the Rain weather condition, it can use a move 2 times at once for only 1 PP. |
Synchronize | シンクロ | Passes Poisoned, Badly Poisoned, Paralysis or Burn status to foes that are next to it. |
Technician | テクニシャン | Increases damage done by Moves with low power. |
Teravolt | テラボルテージ | Damage dealt by the Pokémon's Moves is not influenced by the foe's Ability. |
Thick Fat | あついしぼう | Reduces damage from Fire- and Ice-type Moves. |
Torrent | げきりゅう | When the Pokémon's HP is low, the power of its Water-type Moves goes up. |
Turboblaze | ターボブレイズ | Damage dealt by the Pokémon's Moves is not influenced by the foe's Ability. |
Unaware | てんねん | Ignores the other Pokémon's stat changes. |
Unnerve | きんちょうかん | Foes next to the Pokémon cannot eat or drink. |
Vital Spirit | やるき | The Pokémon is filled with energy. It won't get sleepy. |
Volt Absorb | ちくでん | Electric-type Moves restore HP instead of damaging the Pokémon. |
Water Absorb | ちょすい | Water-type Moves restore HP instead of damaging the Pokémon. |
Weak Armor | くだけるよろい | When the Pokémon is hit by a physical move, its Defense goes down, but its Travel Speed rises. |
See Also
Abilities (List) • Adventures • Bag • Body Size • Challenge Board • Companion Mode • Controls • Deposit Box • Detours • Downloadable content • Dungeon Status (List) • Evolution (Devolution • Evolution Requirements) • Fixed floors • Gender • Gridless Floors • Jobs • Kecleon Shops • Magnagates • Main Menu • Monster Houses • Moves (List) • Move Growth • Mysteriosity • Paradise Rank • Pokémon (List) • Recruiting (List) • Saving and Quick Saving • Special Tiles (List) • Species Selection • Status Conditions (List) • Strange Power • Tactics • Team Attack • Team Skills (List) • Title Screen • Traps (List) • Types • V-Wave • Wonder Mail |
References