Shiren 6:Kron's Challenge: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
'''Kron's Challenges''' {{JA|???||}} are a gameplay element in {{GameTitle|Shiren6|l|i|}}. Kron's Challenges are events that can happen randomly when entering a {{Shiren6|floor}}, and last until the player goes to the {{Shiren6|stairs}} or exit, or the maximum condition has been met (only applies to those that are reached by performing actions rather than not performing them). There are different types of challenges each with their own goals and rewards. Each challenge has three tiers of goals, Bronze, Silver, and Gold, progressively giving a higher reward depending on which one is reached. If the player has reached one of the goals by the time they take the stairs or floor exit, they receive the reward. Details of the current challenge can be viewed by opening the X button menu.
'''Kron's Challenges''' {{JA|クロンの挑戦||}} are a gameplay element in {{GameTitle|Shiren6|l|i|}}. Kron's Challenges are events that can happen randomly when entering a {{Shiren6|floor}}, and last until the player goes to the {{Shiren6|stairs}} or exit, or the maximum condition has been met (only applies to those that are reached by performing actions rather than not performing them). There are different types of challenges each with their own goals and rewards.


{{Caution}}
While the{{Shiren6| Vaulting Staff}} description claims that it teleports to the tile in front of a {{Shiren6|wall}} or target, this does not count for the Teleport challenge. It is still possible to perform the challenge using that {{Shiren6|staff}} by using it to get {{Shiren6|Shiren}} on a {{Shiren6|tile}} he can't stand on (such as water, under normal circumstances), which then teleports him to a different place on the floor.


{{Caution}}
==Tiers==
While the Vaulting Staff description claims that it teleports to the tile in front of a wall or target, this does not count for the Teleport challenge. It is still possible to perform the challenge using that staff by using it to get Shiren on a tile he can't stand on (such as water, under normal circumstances), which then teleports him to a different place on the floor.
Each challenge has three tiers of goals, Bronze, Silver, and Gold, progressively giving a higher reward depending on which one is reached. If the player has reached one of the goals by the time they take the stairs or floor exit, they receive the reward. Details of the current challenge can be viewed by opening the {{Shiren6|Controls|X button}} menu.


==Challenges==
==Challenges==
Currently non-exhaustive.
<!--
<!--
*  
*  
Line 97: Line 98:
{{In Other Languages
{{In Other Languages
   | en    = Kron's Challenge
   | en    = Kron's Challenge
   | ja    =  
   | ja    = クロンの挑戦
   | fr    =  
   | fr    =  
   | fr_ca =  
   | fr_ca =  

Revision as of 12:52, 20 March 2024

Kron's Challenges (Japanese: クロンの挑戦) are a gameplay element in Template:GameTitle. Kron's Challenges are events that can happen randomly when entering a floor, and last until the player goes to the stairs or exit, or the maximum condition has been met (only applies to those that are reached by performing actions rather than not performing them). There are different types of challenges each with their own goals and rewards.

Caution

While the Vaulting Staff description claims that it teleports to the tile in front of a wall or target, this does not count for the Teleport challenge. It is still possible to perform the challenge using that staff by using it to get Shiren on a tile he can't stand on (such as water, under normal circumstances), which then teleports him to a different place on the floor.

Tiers

Each challenge has three tiers of goals, Bronze, Silver, and Gold, progressively giving a higher reward depending on which one is reached. If the player has reached one of the goals by the time they take the stairs or floor exit, they receive the reward. Details of the current challenge can be viewed by opening the X button menu.

Challenges

  • Buy a lot of things from the store
Bronze - Condition: 1,000 ~ 2,999 Gitan
Silver - Condition: 3,000 ~ 4,999 Gitan
Gold - Condition: 5,000 Gitan
  • Wave Staves
Bronze - Condition: 1 ~ 3 times
Silver - Condition: 4 ~ 11 times
Gold - Condition: 12 times
  • Move quickly to the next floor
Bronze - Condition: 501 ~ 1000 turns
Silver - Condition: 101 ~ 500 turns
Gold - Condition: 100 turns
  • Eat Onigiri
Bronze - Condition: 1 times
Silver - Condition: 2 ~ 4 times
Gold - Condition: 5 times
  • Defeat monsters continuously without taking damage
Bronze - Condition: 3 ~ 6 monsters
Silver - Condition: 7 ~ 9 monsters
Gold - Condition: 10 monsters
  • Move floors without waving anything
Bronze - Condition: 3 ~ 5 times
Silver - Condition: 1 ~ 2 times
Gold - Condition: 0 times
  • Teleport
Bronze - Condition: 1 times
Silver - Condition: 2 times
Gold - Condition: 3 times
  • Read Scrolls
Bronze - Condition: 1 times
Silver - Condition: 2 ~ 4 times
Gold - Condition: 5 times

Rewards

Currently non-exhaustive.

  • Staves
Bronze - Reward: Increase number of uses of 1 Stave by 1.
Silver - Reward: Increase number of uses of 1 Stave by 3.
Gold - Reward: Increase number of uses of 1 Stave by 20.
  • Equipped Weapon and Shield
Bronze - Reward: Upgrade equipped Weapon and Shield by +1.
Silver - Reward: Upgrade equipped Weapon and Shield by +3.
Gold - Reward: Upgrade equipped Weapon and Shield by +5.
  • Max Fullness
Bronze - Reward: Increase Max Fullness by 3.
Silver - Reward: Increase Max Fullness by 10.
Gold - Reward: Increase Max Fullness by 30.
  • Identify items
Bronze - Reward: Identify 1 items.
Silver - Reward: Identify 10 items.
Gold - Reward: Identiyf 20 items.


In Other Languages

Language Name
English Kron's Challenge
Japanese クロンの挑戦

See Also

References