Shiren 5 Vita:Tower of Fortune

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Tower of Fortune
フォーチュンタワー
Image for Tower of Fortune
Information
Entrance Location Nekomaneki Village
Final Goal Floor Miracle Alcove
Total Floor Count 35
Backtracking
Bring Items In? Yes
Bring Items Out? Yes
Bring Gitan In? Yes
Time Both
Can Find Adventure Allies 3
Rescues 3
Characters
Pre-ID'd Items All except Swords, Shields and Bracelets
New Items Yes
Visibility Clear
Light Darkness
Shops Normal, VIP shops
Monster Houses Normal, Special, Pop-ups
After Tower of Fortune Entrance.
Monster Spawn Rate Every 25 turns
The Winds of Kron 2,000 turns
Boss Reeva Statue (Destiny Room)
Gr. Reeva Statue (Miracle Alcove)
For the lore page, see Shiren:Tower of Fortune.

The Tower of Fortune (Japanese: フォーチュンタワー) is the primary story location of PlayStation Vita Shiren the Wanderer: The Tower of Fortune and the Dice of Fate and is intimately tied to this location. It consists of multiple sub-locations and villages. It has many special aspects as compared to bonus dungeons. Each floor is a randomly generated set of rooms and passageways to explore. There is no entrance to a dungeon floor, the player just begins each floor in a random location on that floor, with no way to go back to the previous floor. The exit(s) on a dungeon floor are 1 or more staircases found somewhere on the floor. Details about each of the locations can be found below.

Plot

When first starting the game, Shiren is in Inori Village and must talk to several characters to advance the plot, then beat the trivial training dungeon Ouma Shrine. The main storyline of Shiren 5 revolves around Jirokichi and Oyu. Once these steps are completed, he can start traveling through the Tower of Fortune as often as the player like by exiting east on the main road out of Nekomaneki Village. The Tower of Fortune is a central hub-location consisting of multiple shorter dungeons strung together. There are virtually no choices to make in any of these plot-advancing Character interactions, you usually talk your way through unlocking everything. Most plot-advancing unlocks do not happen in Dungeons, as these are randomly generated. You can unlock allies or other side quest opportunities in Dungeons, there are no required unlocks necessary to advance the plot in Dungeons. The unlocks in Boss arenas can be particularly challenging.

The main adventure is generally linear, with the primary exception being able to choose which sub-path you'd like to climb for part of the journey (Tower of the Past, Tower of the Present, or Tower of the Future). These three towers are the same height and are also very similar in other ways except the monsters get a bit tougher from past -> present -> future, and they all ultimately lead to the same merged path going forward. Once you've reached the Top Floor location of a temporal tower for the first time, you win a Die of Fate specific to that tower and your run ends successfully at that point and you're transported back to Nekomaneki Village.

Once you have all 3 Dice of Fate, the temporal towers change a bit. You never see the Top Floor locations after this, and, there are now additional exits on various dungeon floors leading to other temporal towers. If you use one of these alternate exits, you visit a Bridge rest location and can chat with your allies, then you must exit on the other side to a different temporal tower, but at the same floor.

While the Bridge location must be unlocked as described above, each of the Events / Cutscenes and the Ouma Shrine Dungeon may only be completed once, and once completed, you never see those locations again. Once you pass it for the first time, there is now an unfettered two-way connection joining Inori Village and Nekomaneki Village. There are actually 3 exits from the Tower of Fortune Entrance initially. These 3 exits lead to the 3 temporal towers, but no matter which one you choose, the first time only, you get the Jirokichi grave cutscene, then on future runs, you go directly into the selected time-period tower. At some point during your ascent of a time-period tower, you'll get the opportunity to free a fox from a trap. When you get to the Top Floor location of each time-period tower, you meet what appears to be Shiren at three different stages of life, and you get a Die of Fate. When you begin a run with all 3 Dice of Fate in your possession, the Top Floor location is not available and you simply pass straight through to Hermit's Hermitage.

You can take all the time you want preparing and running back and forth between the two starting villages, but once you leave Nekomaneki Village and enter Destiny Trail, from there on out, you can only move forward or die trying.

Destiny Trail - Dungeon

Destiny Trail (Japanese: 奇跡の塔) is a 5 floor dungeon and part of the Tower of Fortune. The dungeon is the first step to the tower, where weak monsters, items and Characters will appear frequently.

Tower of Fortune Entrance - Rest Area

The Tower of Fortune Entrance (Japanese: フォーチュンタワー入口) is the entrance to 3 sub-dungeons of the Tower of Fortune. When you first reach this location the character Tao will introduce herself and offer her services for 1,500 Gitan per adventure, and 2,000 Gitan if you refuse to take her services in the first time. Tao is a particularly useful early recruit because she can hit multiple enemies at a distance and at odd angles in a single turn, as well as selling you items like an Antidote Grass.

Dungeon Entrances

Map of all sub-locations within the Tower of Fortune.
Map of all sub-locations within the Tower of Fortune.

Main Story

The easiest of the three towers. New players should begin with this tower.

The most balanced difficulty of the three towers.

The toughest of the three towers.

Post-Credits

After beating the Tower of Fortune for the first time and completing Tao's side quest, this location will have a Tanuki who lets you access the bonus dungeon.

Once unlocked, the entrance to the bonus dungeon will appear in this place.

Events

Jirokichi's Grave

Upon entering a tower for the first time a cutscene will play showing a grave. Koppa will throw a herb at it to revive the fallen Jirokichi. This is the first introduction to the Jirokichi specific mechanic where you must throw healing herbs at his grave in a dungeon should he perish.

Trapped Fox

Upon reaching the third floor of any of the three towers, you can stumble across a trapped fox. Rescue her and she will run off. Later, she'll greet you outside of the hotel in Nekomaneki Village and thank you for rescuing her. She introduces herself as Okon and states that she's out to avenge her father with her younger sister. She explains that she has the ability to transform into monsters but due to inexperience can only turn into one monster at the moment.

Obtain the Dice of Fate

When climbing to the top of each tower for the first time you'll encounter an incarnation of Shiren, either past, present or future and will be rewarded with the corresponding dice of fate. Your run will end successfully and you'll wake back up in the hotel in Nekomaneki village. When you climb back up to the Tower of Fortune Entrance, Jirokichi will greet you before you set off on your next adventure.

Bridge - Rest Area

The bridge is a rest area that allows you to move laterally on the same floor between the 3 different temporal towers. When you enter from one side, you must exit on the other side to the other temporal tower.

Hermit's Hermitage - Rest Area

Hermit's Hermitage is the second rest area from the tower. It is accessible by beating one of the three towers after obtaining the Dice of Fate.

Tower of Fortune - Dungeon

Tower of Fortune Unexplored Area (Japanese: [Translation needed]) is a 14 floor sub-dungeon of the Tower of Fortune. The first 3 floors are called "Tower of Fortune Unexplored Area" and they use an outdoor visual theme. Beyond that, floors are called "Tower of Fortune" and use other visual themes such as an underground dungeon followed by an aerial platform. This is the first dungeon to utilize the Day-Night feature. it is accessed by gathering all three Dice of Fate.

Tower of Miracles - Dungeon

Tower of Miracles (Japanese: 奇跡の塔) is a 9-floor sub-dungeon of the Tower of Fortune. The dungeon is separated into 2 parts, the first part being 3 floors. Between parts 1 and 2 is the Sparrows Inn and the second half is the remainder of the 6 floors. The dungeon continues to have Day-Night cycles. It is accessed by gathering all 3 Dice of Fate, and then defeating Reeva Statue.

Sparrow's Inn - Rest Area

Sparrow's Inn is the third and last rest area from the tower. It is only accessible by going through the third floor of Tower of Miracles.

Strategies

Shiren came from the tradition of classic roguelike games. A full discussion of what that means is out of the scope for this page and can be learned elsewhere, but in a nutshell, it means randomly-generated dungeons, punishing difficulty, and permadeath. Experienced roguelike players can probably beat the Tower of Fortune main dungeon without ever dying, but newcomers may find it more difficult to make progress.

Rewards

You get multiple Top Menu Icons, progressively appearing in the save file. PlayStation Vita players will get Trophies, and Steam players will get Achievements by completing one.

Expert Badges

  1. You conquered a dungeon without equipping any weapons!
  2. You beat a dungeon without using a shield or bracelet!
  3. You conquered a dungeon without eating any food!
  4. You conquered a dungeon without using any pots!
  5. You conquered a dungeon without collapsing even once!
  6. You conquered a dungeon with 3 allies!
  7. You conquered a dungeon without using any special abilities!
  8. You conquered a dungeon without doing any direct attacks!

Note that, while the game does track the above expert badges for the Tower of Fortune, it's much easier to get these expert badges than it is to get expert badges for any bonus dungeon because you can use the Sparrow Transport to jump directly to Sparrow's Inn and just rush a few floors to the top.

Background Music

In Other Languages

Language Name
English Tower of Fortune
Japanese フォーチュンタワー
French Tour de la Fortune[n 1]
Spanish Tower of Fortune[n 1]
German Turm des Schicksals[n 1]
Italian Torre della Fortuna[n 1]

Notes

  1. 1.0 1.1 1.2 1.3 Name sourced from the Nintendo eShop's description.

See Also

References

  • [1] The source PowerPoint file used to create the above map.