Magic Castle DS:List of Traps
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Traps in Mystery Dungeon: Shiren the Wanderer DS2 - Magic Castle of the Desert.
Traps
Sprite | Trap | Effect on Shiren | Effect on Monsters | |
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English | Japanese | |||
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Aggressor Trap | イカリのワナ | If Shiren isn't wearing the Trap Armband, he will get the Rage status for 10 turns. | That monster will get the Rage status for 50 turns. |
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Alarm Trap | 警報スイッチのワナ | Wakes up all sleeping Monsters on the floor. | |
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Big Landmine Trap | 大型地雷のワナ | Produces a big explosion and leaves Shiren with 1 HP. If Shiren already has 1 HP, he won't take damage. | Produces a big explosion and defeats instantly all Monsters within the blast without giving any Experience. |
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Boulder Trap | 落石スイッチのワナ | Will take 20 fixed damage from falling rocks. | |
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Curse Trap | 呪いのワナ | Curses a random item from your inventory (Equipped Items are also vulnerable). | Seals away the monster's special abilities. Levels up the Curse Girl Family. |
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Hunger Trap | 空腹スイッチのワナ | Will lose 10% fullness. | The monster will be defeated instantly without giving any experience. Levels up Blue Lanternfish Family |
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Immobilization Trap | カゲぬいのワナ | Will be Immobilized for 5 turns. | |
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Iron Arrow Trap | 鉄の矢のワナ | Will take damage from an Iron Arrow. | Will take damage from an Iron Arrow. Damage seems to be affected by Shiren's strength and level. |
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Landmine Trap | 地雷のワナ | Produces an explosion and halves Shiren's current HP. | The monster will be defeated instantly without giving any experience. |
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Log Trap | 丸太のワナ | A log will come from a random direction and will knock Shiren back 10 squares. | A log will come from a random direction and knock the monster back 10 squares. |
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Pitfall Trap | 落し穴のワナ | Will fall to the next floor and take 4 - 6 damage. | The monster will fall and disappear, without giving any experience. |
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Poison Dart Trap | 毒矢のワナ | Will take 5 damage from a Poison Arrow and current strength will decrease by 1. | Will take 5 damage from a Poison Arrow and attack power will decrease. |
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Rotten Trap | デロデロのワナ | Turns all Riceballs not in Jars into Rotten Riceball. If Shiren is under the Riceball status, he will be defeated instantly. | The monster will be turned into a Rotten Riceball without giving any experience. |
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Rusty Trap | サビのワナ | Reduces the upgrade bonus of equipped Weapons and Shields by 1. If the equipment is plated, it won't have any effect. | Reduces defense to 0. Levels up the Green Slime Family monsters. |
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Slowness Trap | 鈍足スイッチのワナ | Will get Slow movement for 5 turns. If Shiren had Double Speed, he will get normal speed again. | Will get slow movement for 10 turns. If the monster has a higher speed than normal, it will be reduced by 1. |
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Slumber Trap | 睡眠ガスのワナ | Will fall Asleep for 5 turns. | |
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Spinning Trap | 回転板のワナ | Will be Confused for 20 turns. | |
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Spring Trap | バネのワナ | Will warp to another room on the same floor. | |
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Stumble Trap | 転び石のワナ | Will stumble, take 2 - 3 damage, and drop 1 - 5 Items. Dropped jars can break. | Will stumble and take 2 - 3 damage. |
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Summons Trap | 召喚スイッチのワナ | Summons 4 monsters from the current floor. | |
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Unequip Trap | 装備はずしのワナ | Removes all of Shiren's equipment, even if it was cursed. | Seals away the monster's special abilities. |
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Wood Arrow Trap | 木の矢のワナ | Will take damage from a Wooden Arrow. | Will take damage from a Wooden Arrow. Damage seems to be affected by Shiren's strength and level. |