MDFW - The Mystery Dungeon Tree of Information.
Curses (Japanese: ???) are an Item-based gameplay element in
Mystery Dungeon: Shiren the Wanderer DS2 - Magic Castle of the Desert. Items may be cursed by the Curse Girl Family or the Cursed Jar. If an item is cursed, it will have a skull icon next to it and the item name will be in red.
Cursed Item Effects
Item Category
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Effect
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Armbands
|
It will retain its special abilities (good and bad), but it can't be unequipped.
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Gitan
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Always does 2 damage when thrown.
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Herbs
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They can't be eaten, if thrown, they will only do 2 damage to monsters.
|
Jars
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Items can't be inserted or removed from them. The special properties of the Jar will not work while cursed. Example: Strengthening Jars will not increase the values of the items contained within.
|
Monster Meat
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It can't be eaten. If thrown at monsters, they will always deal 2 damage.
|
Projectiles
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They can't be used or unequipped. If the player picks up normal arrows of the same type, they will remove the curse status.
|
Riceballs
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They can't be eaten. If thrown, they will always do 2 damage to monsters.
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Scrolls
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They can't be read. Sanctuary Scrolls won't work if placed on the ground. If thrown, they will always deal 2 damage to monsters.
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Shields
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They will retain their special abilities (good and bad), but they can't be unequipped.
|
Staves
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They can't be swung. Staff of Stability won't work if placed in the inventory. If thrown at monsters, they will always do 2 damage.
|
Traps
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Traps can't have the Cursed Status.
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Weapons
|
They will retain their special abilities (good and bad), but they can't be unequipped.
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In Other Languages
Language
|
Name
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English
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Curses
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See Also
References