Shiren 6:Monster Dojo
Monster Dojo (Japanese: ???) a location in Template:GameTitle. It is a dungeon-like area with fixed rooms where the player can use a special menu that allows trying out various situations with monsters (up to 36 at a time), items, and traps (chosen from the ones discovered in the Notebook). Players can also change their Level at any moment, and change a setting that makes monsters stop moving. There are various rooms with different layouts. The Monster Dojo is unlocked early in the game after some runs in Serpentcoil Island. It is located at the inn in Shukuba Beach.
Training Menu
- Summon Monsters
- Try Out Items
- Place Traps
- Change Level
- Deactivate Monsters
- End Training
Rooms
Rooms have their own fixed layout. However, they can be affected by the player, such as by using a Wall-less Scroll to turn the room into a giant floor with no walls (except for those on the far sides).
Single Room
A simple room with a body of water on the left and a pit on the right.
Water Room
Corridors and small rooms with water tiles.
Wall-less Room
Has the same layout as the Water Room, but with pits instead of water. Despite the name, it does have some walls.
Gimmicks Room
Unlocked by playing post-credits dungeons. Features Cannons of various types.
In Other Languages
Language | Name | |
---|---|---|
English | Small Harbor |