Meta:Game Structure
Game Structure refers to the way content is presented and unlocked in Mystery Dungeon games.
Fetch Structure
The player is tasked with reaching a certain floor in a dungeon, find an item or character, and then bring it back to the beginning of the dungeon by backtracking.
Games with this structure:
- Torneko's Great Adventure: Mystery Dungeon
- Monster of Moonlight Village
Revisit Structure
The player is expected to visit locations in a main dungeon multiple times. Along the way to the end of the main dungeon, villages, characters, quests, and entrances to other dungeons may be found, unlocked, and progressed, by revisiting the same locations multiple times.
Games with this structure:
- Mystery Dungeon 2: Shiren the Wanderer
- Mystery Dungeon: Shiren the Wanderer
- Shiren 4
- Shiren 5
Linear Structure
One story event consistently leads to the next, and content is unlocked as the story progresses
Games with this structure:
- Etrian Mystery Dungeon
- Shiren 3
Free Progression
The player is allowed to keep playing side content before progressing the story to unlock more.
Games with this structure:
- Pokémon Mystery Dungeon: Explorers of Time and Darkness
- Pokémon Mystery Dungeon: Explorers of Sky
- Pokémon Mystery Dungeon: Gates to Infinity
Forced Progression
When story events progress, the player needs to complete the current part of the story before being allowed to do anything else in the main game mode.
Games with this structure:
- Pokémon Super Mystery Dungeon
Branched Structure
The game opens multiple branches of stories, quests, and dungeons with their own unlock requirements, such as finding specific items, or completing part of another branch.
Games with this structure:
- Magic Castle of the Desert
- Magic Castle of the Desert DS
- Pokémon Mystery Dungeon: Red and Blue Rescue Team
- Pokémon Mystery Dungeon: Rescue Team DX
See Also
Cross Series Mechanics in the Mystery Dungeon Franchise | |
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Cross Series Mechanics | Adventure Log • Cross-Series References (References in other media) • Dungeon Tiles • Evolution of: (Dungeon Maps • Thief Dialogue) • Failure Event |
References
- Research
- Dragon Quest Mystery Dungeon (series) Gameplay Elements
- Shiren the Wanderer (series) Gameplay Elements
- Shiren the Wanderer (series) Meat
- Final Fantasy Mystery Dungeon (series) Gameplay Elements
- Pokémon Mystery Dungeon (series) Gameplay Elements
- Etrian Odyssey Mystery Dungeon (series) Gameplay Elements