Shiren 6:Monster Dojo: Difference between revisions

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==Features==
==Features==
Players can load up to 36 {{Shiren6|monster}}s, {{Shiren6|item}}s, and {{Shiren6|trap}}s from those unlocked in their {{Shiren6|Notebook}}. Additionally, players can change their {{Shiren6|level}} at any time, and disallow monster movement.
At any moment, players can create {{Shiren6|item}}s, {{Shiren6|trap}}s, and up to 36 {{Shiren6|monster}} from those unlocked in their {{Shiren6|Notebook}}. Additionally, players can change their {{Shiren6|level}} at any time, and disallow monster movement.


==Rooms==
==Rooms==

Revision as of 00:28, 31 March 2024

The Monster Dojo (Japanese: ???) a dungeon-like area where players can simulate dungeons in Template:GameTitle. It's unlocked early in the game after some runs in Serpentcoil Island. It's located in the Shukuba Beach inn.

Training Menu

  • Summon Monsters
  • Try Out Items
  • Place Traps
  • Change Level
  • Deactivate Monsters
  • End Training

Features

At any moment, players can create items, traps, and up to 36 monster from those unlocked in their Notebook. Additionally, players can change their level at any time, and disallow monster movement.

Rooms

Rooms have their own fixed layout. However, they can be affected by the player, such as by using a Wall-less Scroll to turn the room into a giant floor with no walls (except for those on the far sides).

Single Room

A simple room with a body of water on the left and a pit on the right.

Water Room

Corridors and small rooms with water tiles.

Wall-less Room

Has the same layout as the Water Room, but with pits instead of water. Despite the name, it does have some walls.

Gimmicks Room

Unlocked by playing post-credits dungeons. Features Cannons of various types.


In Other Languages

Language Name
English Small Harbor

See Also

References