Super MD:Dungeon debug: Difference between revisions
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==References== | ==References== | ||
* Debug menus discovered and researched by | * Debug menus discovered and researched by {{Admin|B}}. | ||
<references /> | <references /> | ||
[[Category:Super MD unused content]] | [[Category:Super MD unused content]] | ||
[[Category:Unused Content]] | [[Category:Unused Content]] |
Revision as of 15:08, 18 October 2024
Dungeon debug is an unused menu in Template:GameTitle. It is the debug menu used in dungeons and it is supposed to lead to several smaller sub-menus. It is very similar to the Dungeon debug menu in Template:GameTitle. It can be accessed in the released game through hacking, although most of it doesn't work and crashes the game.
Note: Currently only tested in the European version of the game.
Function: OpenDungeonDebugMenu()
Prerelease
Dungeon debug text can be seen in a trailer.[1] It can also be seen in a demo used at the E3 Treehouse live stream.
Gallery
See Also
Pokémon Super Mystery Dungeon - Removed and Unused Content |
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Abilities • Debug menus (Debug text • Dungeon debug • Ground debug) • Dungeons • Dungeon Descriptions • Items • Locations • Miscellaneous • Moves • Music and sound effects • Pokémon • Prototype Content |
References
- Debug menus discovered and researched by B.