Gates:Dungeon debug

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The first page of the dungeon debug menu.
The first page of the dungeon debug menu.

Dungeon debug is an unused menu in Nintendo 3DS Pokémon Mystery Dungeon: Gates to Infinity. It is the debug menu used in dungeons and it is supposed to lead to several smaller sub-menus. It can be accessed in the released game through hacking, although most of it doesn't work and crashes the game.

Note: Currently only tested in the European version of the game.

Function: OpenDungeonDebugMenu()

Pokémon Parameters

Crashes the game. Unknown purpose.

Pokémon Restrictions

Crashes the game. Unknown purpose.

Create Pokémon

Leads to a sub-menu with "Japanese Order", "Numerical Order" and "Local Wild". Crashes the game.

Teach Moves

Crashes the game.

Power Up Moves

Crashes the game. Unknown purpose.

Create Items

Leads to a sub-menu with "Mass Produce" and various item categories (one of which is called "Trick Box"). Crashes the game.

Create Tile

Leads to a sub-menu with "Create Trap" and "Create Special Tile". Selecting them crashes the game.

Team Skill

Crashes the game. Unknown purpose.

Map

Crashes the game. Unknown purpose.

Team Attack

Crashes the game. Unknown purpose.

V-Wave

Crashes the game. Unknown purpose.

Mysteriosity

Leads to a sub-menu that lets you select "Reserve Mysteriosity Event" or change the Mysteriosity level (from 0 to 5). Crashes the game.

Reserve Path

Crashes the game. Unknown purpose.

Sound Test

Inaccessible.

Other

Crashes the game. Unknown purpose.

Debug Switch

Sub-menu when you can change "Switch Log Window" between "Standard" and "Pipe". Crashes the game. Unknown purpose.

Load Script

Crashes the game. Unknown purpose.

Gallery


See Also

References

  • Debug menus discovered and researched by B.