Gates:Dungeon debug
Dungeon debug is an unused menu in Pokémon Mystery Dungeon: Gates to Infinity. It is the debug menu used in dungeons and it is supposed to lead to several smaller sub-menus. It can be accessed in the released game through hacking, although most of it doesn't work and crashes the game.
Note: Currently only tested in the European version of the game.
Function: OpenDungeonDebugMenu()
Pokémon Parameters
Crashes the game. Unknown purpose.
Pokémon Restrictions
Crashes the game. Unknown purpose.
Create Pokémon
Leads to a sub-menu with "Japanese Order", "Numerical Order" and "Local Wild". Crashes the game.
Teach Moves
Crashes the game.
Power Up Moves
Crashes the game. Unknown purpose.
Create Items
Leads to a sub-menu with "Mass Produce" and various item categories (one of which is called "Trick Box"). Crashes the game.
Create Tile
Leads to a sub-menu with "Create Trap" and "Create Special Tile". Selecting them crashes the game.
Team Skill
Crashes the game. Unknown purpose.
Map
Crashes the game. Unknown purpose.
Team Attack
Crashes the game. Unknown purpose.
V-Wave
Crashes the game. Unknown purpose.
Mysteriosity
Leads to a sub-menu that lets you select "Reserve Mysteriosity Event" or change the Mysteriosity level (from 0 to 5). Crashes the game.
Reserve Path
Crashes the game. Unknown purpose.
Sound Test
Inaccessible.
Other
Crashes the game. Unknown purpose.
Debug Switch
Sub-menu when you can change "Switch Log Window" between "Standard" and "Pipe". Crashes the game. Unknown purpose.
Load Script
Crashes the game. Unknown purpose.
Gallery
See Also
References
- Debug menus discovered and researched by B.