Meta:Dungeon Tiles: Difference between revisions
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Ground | ||
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| Shiren 1 DS = | | Shiren 1 DS = | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Walls | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Easily Breakable Walls | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Unbreakable Walls | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Walls Without Angles | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Water | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Lava | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Ice | ||
| Shiren 1 SFC = | | Shiren 1 SFC = | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Pits | ||
| Shiren 1 SFC = | | Shiren 1 SFC = | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Shop | ||
| Shiren 1 SFC = | | Shiren 1 SFC = | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Door | ||
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{{Shiren Games Table Inner|Row Name = | {{Shiren Games Table Inner|Row Name = Crystals | ||
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Revision as of 15:07, 20 November 2023
Floor Tiles are what makes a dungeon or another game area with a grid. Characters and monsters may occupy one or more tiles, items may be placed on or inside a tile, and traps may be placed on top of a tile.
Ground
Ground tiles can be walked on.
Walls
Wall tiles cannot be walked on, under normal circumstances. It may also be possible to break a wall, turning it into a ground tile.
Easily Breakable Walls
Walls that can be broken in a simple way.
Unbreakable Walls
Walls that can't be broken.
Walls Without Angles
Walls that don't have angles, meaning that if they have other types of tiles on the side, the angles don't act as walls, and they can be walked through and attacks can go through them.
Water
Lava
Ice
Pits
Shop
Items placed on these tiles can be bought or sold.
Door
The player needs an item to be allowed to go through it.
Crystals
Reflect magic attacks.
Appearances
Dragon Quest Mystery Dungeon
Floor Tiles | Torneko 1 | Torneko 2 | Torneko 3 | Young Yangus | ||||
---|---|---|---|---|---|---|---|---|
PS1 | GBA | PS2 | GBA | |||||
Ground | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||
Walls | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||
Easily Breakable Walls | ||||||||
Unbreakable Walls | ||||||||
Walls Without Angles | ||||||||
Water | ✓ | ✓ | ||||||
Lava | ✓ | ✓ | ||||||
Ice | ✓ | ✓ | ||||||
Pits | ||||||||
Shop | ✗ | ✓ | ✓ | |||||
Door | ||||||||
Crystals | ✗ | ✓ | ✓ |
Shiren the Wanderer
Shiren 1 | Save Surala | Moonlight Village | Shiren 2 | Magic Castle | Asuka | Shiren 3 | Shiren 4 | Shiren 5 | Tower of Slumber | Shiren 6 | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SFC | DS | Mob | 1 | 2 | 3 | 4 | GB | PC | PCI | SP | GBC | DS | DC | PC | Wii | PSP | DS | PSP | DS | Vita | 2020 | Mob | |||||
Ground | |||||||||||||||||||||||||||
Walls | |||||||||||||||||||||||||||
Easily Breakable Walls | |||||||||||||||||||||||||||
Unbreakable Walls | |||||||||||||||||||||||||||
Walls Without Angles | |||||||||||||||||||||||||||
Water | |||||||||||||||||||||||||||
Lava | |||||||||||||||||||||||||||
Ice | |||||||||||||||||||||||||||
Pits | |||||||||||||||||||||||||||
Shop | |||||||||||||||||||||||||||
Door | |||||||||||||||||||||||||||
Crystals |
Final Fantasy Mystery Dungeon
Pokémon Mystery Dungeon
Etrian Odyssey Mystery Dungeon
See Also
Cross Series Mechanics in the Mystery Dungeon Franchise | |
---|---|
Cross Series Mechanics | Adventure Log • Cross-Series References (References in other media) • Dungeon Tiles • Evolution of: (Dungeon Maps • Thief Dialogue) • Failure Event |