Shiren 1 DS:Status Abnormality: Difference between revisions
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| colspan="2" |You have no status ailments. You can move normally. | | colspan="2" |You have no status ailments. You can move normally. | ||
|- | |- | ||
| | |{{Shiren 1 DS|In Trouble}} | ||
|ピンチ | |ピンチ | ||
| colspan="2" |No effect. Occurs when Shiren's HP falls below 30% of the current maximum. | | colspan="2" |No effect. Occurs when Shiren's HP falls below 30% of the current maximum. | ||
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| colspan="2" |You lose 5 HP and 1 strength point. If inflicted with poison by a successfully thrown {{Shiren1DS|Poison Herb}}, you will also be slowed for 5 turns. | | colspan="2" |You lose 5 HP and 1 strength point. If inflicted with poison by a successfully thrown {{Shiren1DS|Poison Herb}}, you will also be slowed for 5 turns. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Postponed}} | ||
| | | | ||
| colspan="2" |You warp above the stairs and become paralyzed until the effect wears off or are attacked. | | colspan="2" |You warp above the stairs and become paralyzed until the effect wears off or are attacked. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Silent}} | ||
| | | | ||
| colspan="2" |Prevents eating {{Shiren1DS|Riceballs}}, {{Shiren1DS|Herbs}} and {{Shiren1DS|Monster Meat}}, reading {{Shiren1DS|Scrolls}}, or speaking to anyone. | | colspan="2" |Prevents eating {{Shiren1DS|Riceballs}}, {{Shiren1DS|Herbs}} and {{Shiren1DS|Monster Meat}}, reading {{Shiren1DS|Scrolls}}, or speaking to anyone. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Slowed}} | ||
|鈍足 | |鈍足 | ||
| colspan="2" |Monsters take 2 turns per 1 turn you take. | | colspan="2" |Monsters take 2 turns per 1 turn you take. | ||
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| colspan="2" |Allows you to see {{Shiren1DS|Traps}} on the floor, secret pathways and invisible {{Shiren1DS|Monsters}}. Gained by eating an Herb of Sight. | | colspan="2" |Allows you to see {{Shiren1DS|Traps}} on the floor, secret pathways and invisible {{Shiren1DS|Monsters}}. Gained by eating an Herb of Sight. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Enhanced}} | ||
|パワーアップ | |パワーアップ | ||
| colspan="2" |Attack power is increased. Shiren will retain the effect until ascending to the next floor. | | colspan="2" |Attack power is increased. Shiren will retain the effect until ascending to the next floor. | ||
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|{{Shiren1DS|Puzzled}} | |{{Shiren1DS|Puzzled}} | ||
|まどわし | |まどわし | ||
| colspan="2" |{{Shiren1DS|Monsters}} and {{Shiren1DS|NPCs}} appear as | | colspan="2" |{{Shiren1DS|Monsters}} and {{Shiren1DS|NPCs}} appear as {{Shiren 1 DS|Girl (Hallucination)}}. The stairs, visible traps, and items lying on the floor appear as {{Shiren 1 DS|Miscellaneous Items#Flowers}}. You will be unable to talk to NPCs while puzzled. | ||
|- | |- | ||
|{{Shiren1DS|Trap Master}} | |{{Shiren1DS|Trap Master}} | ||
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|Cannot use special abilites or fly. Will keep their power and defense. | |Cannot use special abilites or fly. Will keep their power and defense. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Paralyzed}} | ||
|かなしばり | |かなしばり | ||
|Will not be able to do anything for a number of turns or until being hit by a monster. | |Will not be able to do anything for a number of turns or until being hit by a monster. | ||
|Will not be able to do anything until interacted with. | |Will not be able to do anything until interacted with. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Immobilized}} | ||
|カゲぬい | |カゲぬい | ||
|You will be unable to move from the spot but will still be able to attack, and use items. | |You will be unable to move from the spot but will still be able to attack, and use items. | ||
|Cannot move from the spot, but can still attack and use abilities. | |Cannot move from the spot, but can still attack and use abilities. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Kigny (status)}} | ||
|キグニ | |キグニ | ||
|You lose control over Shiren as he wanders the floor, attacking any monster or NPC around. | |You lose control over Shiren as he wanders the floor, attacking any monster or NPC around. | ||
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|Prevents use of special abilities. Varies with monster type. | |Prevents use of special abilities. Varies with monster type. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Blind}} | ||
|目つぶし | |目つぶし | ||
|When blinded, the screen turns black, forcing the player to navigate via the portion of the mini-map already uncovered. | |When blinded, the screen turns black, forcing the player to navigate via the portion of the mini-map already uncovered. | ||
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|Speed increases by 1 level. Only some monster families can attack at double speed. | |Speed increases by 1 level. Only some monster families can attack at double speed. | ||
|- | |- | ||
| | |{{Shiren 1 DS|Invincible}} | ||
|無敵 | |無敵 | ||
|You will not lose HP to attacks for 20 turns. | |You will not lose HP to attacks for 20 turns. | ||
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|- | |- | ||
!Negative | !Negative | ||
| | |{{Shiren 1 DS|Deep Sleep}} | ||
|パクスイ状 | |パクスイ状 | ||
| colspan="2" |Immobilize {{Shiren1DS|Monsters|monsters}} by making them fall into a deep sleep. When they wake, however, their speed will be 1 level faster, so be careful. Inflicts double speed on monsters affected. | | colspan="2" |Immobilize {{Shiren1DS|Monsters|monsters}} by making them fall into a deep sleep. When they wake, however, their speed will be 1 level faster, so be careful. Inflicts double speed on monsters affected. | ||
|- | |- | ||
!Positive | !Positive | ||
| | |{{Shiren 1 DS|Scared}} | ||
|おびえ状鳃 | |おびえ状鳃 | ||
| colspan="2" |Monsters will run away from Shiren and not attack for 30 turns. | | colspan="2" |Monsters will run away from Shiren and not attack for 30 turns. |
Revision as of 20:43, 15 April 2021
States or status conditions can inflict Template:ShirenPC, Monsters and characters via monsters, traps and items. They inflict and provide various positive and negative effects on Shiren and can make a world of difference when it comes to survival.
Many of these conditions can be cured by consuming Monster Meat and will stay removed after reverting back to Shiren if not re-applied.
List of States
Effects on Shiren
The following list happens only on the protagonist of the game, Template:ShirenPC.
Effect | State | Description | ||
---|---|---|---|---|
English | Japanese | |||
Neutral | Normal | ふつう | You have no status ailments. You can move normally. | |
Template:Shiren 1 DS | ピンチ | No effect. Occurs when Shiren's HP falls below 30% of the current maximum. | ||
Negative | Hungry | 腹ペコ | You current fullness is 0. You will lose 1 HP every turn. | |
Hit Point Drain | HP減少 | You will lose 1HP each turn for 40 turns. | ||
Hypnotized | 催眠 | Forces random actions for one turn: throwing items (equipped or not equipped), unequipping weapons/armor, attacking in random directions, eating herbs, inserting items into jars, reading scrolls, and swinging staves. | ||
No Natural Recovery | 自然回復無効 | Shiren will not naturally recover HP by walking around while effected. Can last for 40 turns. | ||
Poisoned | You lose 5 HP and 1 strength point. If inflicted with poison by a successfully thrown Poison Herb, you will also be slowed for 5 turns. | |||
Template:Shiren 1 DS | You warp above the stairs and become paralyzed until the effect wears off or are attacked. | |||
Template:Shiren 1 DS | Prevents eating Riceballs, Herbs and Monster Meat, reading Scrolls, or speaking to anyone. | |||
Template:Shiren 1 DS | 鈍足 | Monsters take 2 turns per 1 turn you take. | ||
Hands Full | You cannot pick up any items from the floor. | |||
Positive | Silent Movement | 忍び足 | Monsters that were originally sleeping will not wake up when in the same room as Shiren. | |
Poison-free | 毒無効 | You will be immune to strength-decreasing poison effects on the current floor. | ||
Ever-full | 腹へらず | You won't lose fullness while on the current floor. | ||
Auto Identify | 拾い識別 | For one entire floor, every item you pick up will be identified. | ||
Wide awake | 不眠 | For one entire floor, Shiren will be unable to fall asleep. | ||
Clear-Sighted] | よく見え | Allows you to see Traps on the floor, secret pathways and invisible Monsters. Gained by eating an Herb of Sight. | ||
Template:Shiren 1 DS | パワーアップ | Attack power is increased. Shiren will retain the effect until ascending to the next floor. | ||
Puzzled | まどわし | Monsters and NPCs appear as Template:Shiren 1 DS. The stairs, visible traps, and items lying on the floor appear as Template:Shiren 1 DS. You will be unable to talk to NPCs while puzzled. | ||
Trap Master | Will allow Shiren to see, pick up, throw, and place traps. Monsters will now be affected by traps which, in turn, triggers an EXP multiplier. This multiplier increases by 1x if the monster trips another trap during it's next turn. This is called "chaining." When Shiren kills a monster with a multiplier, it will be applied to the EXP received. However, monsters directly killed by Shiren with no multiplier only give you 1 experience point each. |
Effects on Shiren and Monsters
The following list happens on both Template:ShirenPC and the targeted monsters.
Effect | State | Description | Effect on Monsters | |
---|---|---|---|---|
English | Japanese | |||
Negative | Riceball | おにぎり | Prevents the use of items. You lose the bonuses from your equipment, therefore your attack and defense will drop drastically. You can be also instant killed if you step on a Rotten Trap in this form. | Cannot use special abilites or fly. Will keep their power and defense. |
Template:Shiren 1 DS | かなしばり | Will not be able to do anything for a number of turns or until being hit by a monster. | Will not be able to do anything until interacted with. | |
Template:Shiren 1 DS | カゲぬい | You will be unable to move from the spot but will still be able to attack, and use items. | Cannot move from the spot, but can still attack and use abilities. | |
Template:Shiren 1 DS | キグニ | You lose control over Shiren as he wanders the floor, attacking any monster or NPC around. | Will attack any entity they see, Shiren is priority. | |
Confused | 混乱 | When confused, yellow birds appear above your head. If you attempt to move or attack while Confused, you will have no control over the direction it occurs in. However, items such as Staves and Arrows will still shoot in the direction you are facing, so it is possible to continue combat using these items while confused by turning Shiren to face the direction of the enemies. | Will move and attack in random directions. | |
Asleep | 眠り | Prevents movement and actions for ~5 turns. | ||
Sealed | 封印 | Prevents firing magic bolts from Staves and any special abilities if in a monster form. | Prevents use of special abilities. Varies with monster type. | |
Template:Shiren 1 DS | 目つぶし | When blinded, the screen turns black, forcing the player to navigate via the portion of the mini-map already uncovered. | Will move until they hit a wall. | |
Positive | Invisible | 透明 | Monsters will not attack or follow you. | Cannot be seen by Shiren normally. |
Double Speed | 倍速 | Shiren will be able to move or attack twice per turn e.g. for every movement or attack that a Mamel makes, Shiren will be able to perform two. | Speed increases by 1 level. Only some monster families can attack at double speed. | |
Template:Shiren 1 DS | 無敵 | You will not lose HP to attacks for 20 turns. | Will not lose HP to attacks for 20 turns. |
Effects on Monsters
The following list happens only on monsters.
Effect | State | Description | ||
---|---|---|---|---|
English | Japanese | |||
Negative | Template:Shiren 1 DS | パクスイ状 | Immobilize monsters by making them fall into a deep sleep. When they wake, however, their speed will be 1 level faster, so be careful. Inflicts double speed on monsters affected. | |
Positive | Template:Shiren 1 DS | おびえ状鳃 | Monsters will run away from Shiren and not attack for 30 turns. |