Rescue Team DX:Frosty Forest: Difference between revisions

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{{Rescue Team DX Draft}}
{{Rescue Team DX Dungeon Infobox
{{Rescue Team DX Locations Infobox
   | name          = Frosty Forest
   | name          = Frosty Forest
   | kana          = 樹氷の森
   | jpname        = 樹氷の森
   | romaji        = Juhyō no Mori
   | romaji        = Juhyō no Mori
   | hepburn        = Frosty Forest
   | hepburn        = Frosty Forest
   | image          = Rescue Team DX - Frosty Forest floor 1.png
   | image          = Rescue Team DX - Frosty Forest floor 1.png
   | description    =  
   | description    = Story Dungeon
   | entrance      =  
   | entrance      = {{Tt|Story event|First time}} / {{RescueTeam|Rescue Team Base}}
   | goal floor    = 14
   | goal floor    = 14
   | total floors  = 14
   | total floors  = 14
   | stairs        = Up
   | stairs        = Up
   | items          = 64
   | items          = Yes: 64
   | members        = 3
   | partners      = Yes: {{Tt|{{RescueTeamDXC|Partner}}|First visit}} / {{Tt|2|All subsequent visits}}
   | Poké           = Yes
   | poké           = Yes
   | level          = Current
   | level          = Current
   | restart        =  
   | restart        = No
   | rescues        =  
   | rescues        = Yes
   | rest stops    = 9F
   | rest stops    = 9
   | visibility    =  
   | visibility    =  
   | weather        =  
   | weather        =  
Line 27: Line 26:
   | spawn rate    =  
   | spawn rate    =  
   | turns          =  
   | turns          =  
   | boss          = {{RescueTeamDXB|Articuno}}
   | boss          = {{RescueTeamDX|Articuno}}
   | title          =  
   | title          = Story Dungeon
   | prev          =
   | prev          = Mt. Blaze
  | prev dungeon  = Mt. Blaze
   | next          = Mt. Freeze
   | next          =
  | next dungeon  = Mt. Freeze
}}
}}
{{About|the Nintendo Switch release|the Game Boy Advance and Nintendo DS release|Rescue Team:Frosty Forest}}
{{For|the lore page|Pkmn:Frosty Forest}}


'''Frosty Forest''' {{JA|樹氷の森|Juhyō no Mori|Frosty Forest}} is a {{RescueTeamDX|dungeon}} in ''{{Pkmn|Pokémon Mystery Dungeon: Rescue Team DX}}''. It is unlocked after finishing {{RescueTeamDX|Mt. Blaze}}.
'''Frosty Forest''' {{JA|樹氷の森|Juhyō no Mori|Frosty Forest}} is a {{RescueTeamDX|dungeon}} in {{RescueTeamDXTitle}}. It is unlocked after completing {{RescueTeamDX|Mt. Blaze}}.


==Plot==
==Plot==
After exiting through the mountain of fire that is {{RescueTeamDX|Mt. Blaze}}, the player and their partner are wandering through the snow, and come across Frosty Forest. The partner marvels at the forest that had been completely frozen over. They then head over to the entrance of Frosty Forest, and like Mt. Blaze, the player is given the choice of choosing either the Snow Path or Frosty Forest. Choosing the Snow Path would result in the player and partner going in a circle and ending up where they began, giving the player no choice but to enter Frosty Forest. After traveling through the various levels of Frosty Forest and Heart of the Frosty Forest, the player and partner reach the final floor, where Articuno resides. Articuno voices its anger over the fact that the ice in the forest is melting, and blames the player for it all. It then engages the player and partner in a boss battle, in which it is defeated. However, it is still persistent in that the player is the cause of the dilemma, and refuses to let them pass. They are then interrupted by {{RescueTeamDXC|Absol}}, who assures Articuno that the player is not the cause for the ice melting. Articuno then lets the player and partner through, and they head on.
After exiting through the mountain of fire that is {{RescueTeamDX|Mt. Blaze}}, the player and their partner are wandering through the snow, and come across Frosty Forest. The partner marvels at the forest that had been completely frozen over. They then head over to the entrance of Frosty Forest, and like Mt. Blaze, the player is given the choice of choosing either the Snow Path or Frosty Forest. Choosing the Snow Path would result in the player and partner going in a circle and ending up where they began, giving the player no choice but to enter Frosty Forest. After traveling through the various levels of Frosty Forest and Heart of the Frosty Forest, the player and partner reach the final floor, where Articuno resides. Articuno voices its anger over the fact that the ice in the forest is melting, and blames the player for it all. It then engages the player and partner in a boss battle, in which it is defeated. However, it is still persistent in that the player is the cause of the dilemma, and refuses to let them pass. They are then interrupted by {{RescueTeamDXC|Absol}}, who assures Articuno that the player is not the cause for the ice melting. Articuno then lets the player and partner through, and they head on.
==Dungeon information==
{{Pokémon Stub Section}}
===Jobs===
{{Pokémon Stub Section}}


==Pokémon==
==Pokémon==
No Pokémon can be recruited until the dungeon has been cleared for the first time.
No Pokémon can be recruited until the dungeon has been cleared for the first time.
{{#invoke:Rescue Team DX Dungeon Pokémon table|main
{{#invoke:Rescue Team DX Dungeon Pokémon table|main
   | pokémon_1    = Furret
   | pokémon_1    = Furret
Line 151: Line 155:
   | recruitable_2 = true
   | recruitable_2 = true
}}
}}
===Recruitment Calculator===
{{Rescue Team DX Frosty Forest Recruitment Calculator}}


==Items and Poké==
==Items and Poké==
===Ground===
{{#invoke:Dungeon Items Content|main
{{#invoke:Dungeon Items Content|main
| cell_1 =
| cell_1 =
Line 160: Line 168:
   | high_amount_1 = 90
   | high_amount_1 = 90
   | floors_1      = 1 - 13
   | floors_1      = 1 - 13
  | frequency_1  = 48.1%
}}
}}
| cell_2 =
| cell_2 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = Projectiles
   | category = Projectile
   |-
   |-
   | item_1     = Geo Pebble
   | item_1   = Geo Pebble
   | floors_1   = 1 - 13
   | floors_1 = 1 - 13
  | frequency_1 = 2.67%
}}
}}
| cell_3 =
| cell_3 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = Equipment
   | category = Equipment
   |-
   |-
   | item_1     = Cover Band
   | item_1   = Cover Band
   | floors_1   = 1 - 13
   | floors_1 = 1 - 13
  | frequency_1 = 0.315%
   |-
   |-
   | item_2     = Defense Scarf
   | item_2   = Defense Scarf
   | floors_2   = 1 - 13
   | floors_2 = 1 - 13
  | frequency_2 = 0.118%
   |-
   |-
   | item_3     = Detect Band
   | item_3   = Detect Band
   | floors_3   = 1 - 13
   | floors_3 = 1 - 13
  | frequency_3 = 0.0788%
   |-
   |-
   | item_4     = Efficient Bandanna
   | item_4   = Efficient Bandanna
   | floors_4   = 1 - 13
   | floors_4 = 1 - 13
  | frequency_4 = 0.235%
   |-
   |-
   | item_5     = Fickle Specs
   | item_5   = Fickle Specs
   | floors_5   = 1 - 13
   | floors_5 = 1 - 13
  | frequency_5 = 0.0788%
   |-
   |-
   | item_6     = Gold Ribbon
   | item_6   = Gold Ribbon
   | floors_6   = 1 - 13
   | floors_6 = 1 - 13
  | frequency_6 = 0.0157%
   |-
   |-
   | item_7     = Heal Ribbon
   | item_7   = Heal Ribbon
   | floors_7   = 1 - 13
   | floors_7 = 1 - 13
  | frequency_7 = 0.0788%
   |-
   |-
   | item_8     = Heavy Rotation Specs
   | item_8   = Heavy Rotation Specs
   | floors_8   = 1 - 13
   | floors_8 = 1 - 13
  | frequency_8 = 0.0788%
   |-
   |-
   | item_9     = Joy Ribbon
   | item_9   = Joy Ribbon
   | floors_9   = 1 - 13
   | floors_9 = 1 - 13
  | frequency_9 = 0.0788%
   |-
   |-
   | item_10     = Lucky Ribbon
   | item_10   = Lucky Ribbon
   | floors_10   = 1 - 13
   | floors_10 = 1 - 13
  | frequency_10 = 0.0788%
   |-
   |-
   | item_11     = Mach Ribbon
   | item_11   = Mach Ribbon
   | floors_11   = 1 - 13
   | floors_11 = 1 - 13
  | frequency_11 = 0.315%
   |-
   |-
   | item_12     = Nullify Bandanna
   | item_12   = Nullify Bandanna
   | floors_12   = 1 - 13
   | floors_12 = 1 - 13
  | frequency_12 = 0.157%
   |-
   |-
   | item_13     = Power Band
   | item_13   = Power Band
   | floors_13   = 1 - 13
   | floors_13 = 1 - 13
  | frequency_13 = 0.118%
   |-
   |-
   | item_14     = Prosper Ribbon
   | item_14   = Prosper Ribbon
   | floors_14   = 1 - 13
   | floors_14 = 1 - 13
  | frequency_14 = 0.0788%
   |-
   |-
   | item_15     = Special Band
   | item_15   = Special Band
   | floors_15   = 1 - 13
   | floors_15 = 1 - 13
  | frequency_15 = 0.118%
   |-
   |-
   | item_16     = Twist Band
   | item_16   = Twist Band
   | floors_16   = 1 - 13
   | floors_16 = 1 - 13
  | frequency_16 = 0.0788%
   |-
   |-
   | item_17     = Zinc Band
   | item_17   = Zinc Band
   | floors_17   = 1 - 13
   | floors_17 = 1 - 13
  | frequency_17 = 0.118%
}}
}}
| cell_4 =
| cell_4 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = Food
   | category = Food
   |-
   |-
   | item_1     = Apple
   | item_1   = Apple
   | floors_1   = 1 - 13
   | floors_1 = 1 - 13
  | frequency_1 = 2.67%
}}
}}
| cell_5 =
| cell_5 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = Health Drinks
   | category = Health Drink
   |-
   |-
   | item_1     = Max Ether
   | item_1   = Max Ether
   | floors_1   = 1 - 13
   | floors_1 = 1 - 13
  | frequency_1 = 6.42%
}}
}}
| cell_6 =
| cell_6 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
| category   = Berries
  | category = Berry
|-
  |-
| item_1     = Chesto Berry
  | item_1   = Chesto Berry
| floors_1   = 1 - 13
  | floors_1 = 1 - 13
| frequency_1 = 1.2%
  |-
|-
  | item_2   = Oran Berry
| item_2     = Oran Berry
  | floors_2 = 1 - 13
| floors_2   = 1 - 13
| frequency_2 = 12.0%
}}
}}
| cell_7 =
| cell_7 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = Seeds
   | category = Seed
   |-
   |-
   | item_1     = Blast Seed
   | item_1   = Blast Seed
   | floors_1   = 1 - 13
   | floors_1 = 1 - 13
  | frequency_1 = 2.41%
   |-
   |-
   | item_2     = Sleep Seed
   | item_2   = Sleep Seed
   | floors_2   = 1 - 13
   | floors_2 = 1 - 13
  | frequency_2 = 1.2%
   |-
   |-
   | item_3     = Stun Seed
   | item_3   = Stun Seed
   | floors_3   = 1 - 13
   | floors_3 = 1 - 13
  | frequency_3 = 1.2%
   |-
   |-
   | item_4     = Tiny Reviver Seed
   | item_4   = Tiny Reviver Seed
   | floors_4   = 1 - 13
   | floors_4 = 1 - 13
  | frequency_4 = 4.22%
   |-
   |-
   | item_5     = Totter Seed
   | item_5   = Totter Seed
   | floors_5   = 1 - 13
   | floors_5 = 1 - 13
  | frequency_5 = 1.2%
   |-
   |-
   | item_6     = Training Seed
   | item_6   = Training Seed
   | floors_6   = 1 - 13
   | floors_6 = 1 - 13
  | frequency_6 = 0.602%
}}
}}
| cell_8 =
| cell_8 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = Wonder Orbs
   | category = Wonder Orb
   |-
   |-
   | item_1     = All Dodge Orb
   | item_1   = All Dodge Orb
   | floors_1   = 1 - 13
   | floors_1 = 1 - 13
  | frequency_1 = 0.369%
   |-
   |-
   | item_2     = All Power-Up Orb
   | item_2   = All Power-Up Orb
   | floors_2   = 1 - 13
   | floors_2 = 1 - 13
  | frequency_2 = 0.369%
   |-
   |-
   | item_3     = Escape Orb
   | item_3   = Escape Orb
   | floors_3   = 1 - 13
   | floors_3 = 1 - 13
  | frequency_3 = 0.738%
   |-
   |-
   | item_4     = Foe-Hold Orb
   | item_4   = Foe-Hold Orb
   | floors_4   = 1 - 13
   | floors_4 = 1 - 13
  | frequency_4 = 0.369%
   |-
   |-
   | item_5     = Foe-Seal Orb
   | item_5   = Foe-Seal Orb
   | floors_5   = 1 - 13
   | floors_5 = 1 - 13
  | frequency_5 = 0.369%
   |-
   |-
   | item_6     = Nullify Orb
   | item_6   = Nullify Orb
   | floors_6   = 1 - 13
   | floors_6 = 1 - 13
  | frequency_6 = 0.369%
   |-
   |-
   | item_7     = Petrify Orb
   | item_7   = Petrify Orb
   | floors_7   = 1 - 13
   | floors_7 = 1 - 13
  | frequency_7 = 0.369%
   |-
   |-
   | item_8     = Quick Orb
   | item_8   = Quick Orb
   | floors_8   = 1 - 13
   | floors_8 = 1 - 13
  | frequency_8 = 0.369%
   |-
   |-
   | item_9     = Rollcall Orb
   | item_9   = Rollcall Orb
   | floors_9   = 1 - 13
   | floors_9 = 1 - 13
  | frequency_9 = 0.369%
   |-
   |-
   | item_10     = Slow Orb
   | item_10   = Slow Orb
   | floors_10   = 1 - 13
   | floors_10 = 1 - 13
  | frequency_10 = 0.369%
   |-
   |-
   | item_11     = Slumber Orb
   | item_11   = Slumber Orb
   | floors_11   = 1 - 13
   | floors_11 = 1 - 13
  | frequency_11 = 0.738%
   |-
   |-
   | item_12     = Totter Orb
   | item_12   = Totter Orb
   | floors_12   = 1 - 13
   | floors_12 = 1 - 13
  | frequency_12 = 0.369%
   |-
   |-
   | item_13     = Trawl Orb
   | item_13   = Trawl Orb
   | floors_13   = 1 - 13
   | floors_13 = 1 - 13
  | frequency_13 = 0.185%
}}
}}
| cell_9 =
| cell_9 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = Wands
   | category = Wand
   |-
   |-
   | item_1     = Confuse Wand
   | item_1   = Confuse Wand
   | floors_1   = 1 - 13
   | floors_1 = 1 - 13
  | frequency_1 = 0.534%
   |-
   |-
   | item_2     = Petrify Wand
   | item_2   = Petrify Wand
   | floors_2   = 1 - 13
   | floors_2 = 1 - 13
  | frequency_2 = 0.534%
   |-
   |-
   | item_3     = Slow Wand
   | item_3   = Slow Wand
   | floors_3   = 1 - 13
   | floors_3 = 1 - 13
  | frequency_3 = 0.534%
   |-
   |-
   | item_4     = Slumber Wand
   | item_4   = Slumber Wand
   | floors_4   = 1 - 13
   | floors_4 = 1 - 13
  | frequency_4 = 0.267%
   |-
   |-
   | item_5     = Stayaway Wand
   | item_5   = Stayaway Wand
   | floors_5   = 1 - 13
   | floors_5 = 1 - 13
  | frequency_5 = 0.4%
   |-
   |-
   | item_6     = Switcher Wand
   | item_6   = Switcher Wand
   | floors_6   = 1 - 13
   | floors_6 = 1 - 13
  | frequency_6 = 0.134%
   |-
   |-
   | item_7     = Tunnel Wand
   | item_7   = Tunnel Wand
   | floors_7   = 1 - 13
   | floors_7 = 1 - 13
  | frequency_7 = 0.134%
   |-
   |-
   | item_8     = Whirlwind Wand
   | item_8   = Whirlwind Wand
   | floors_8   = 1 - 13
   | floors_8 = 1 - 13
  | frequency_8 = 0.134%
}}
}}
| cell_10 =
| cell_10 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = Miscellaneous Items
   | category = Miscellaneous Item
   |-
   |-
   | item_1     = Link Box
   | item_1   = Link Box
   | floors_1   = 1 - 13
   | floors_1 = 1 - 13
  | frequency_1 = 4.81%
}}
}}
| cell_11 =
| cell_11 =
{{#invoke:Rescue Team DX Dungeon Items table|main
{{#invoke:Rescue Team DX Dungeon Items table|main
   | category   = TMs
   | category = TM
  |-
  | item_1  = Acrobatics TM
  | floors_1 = 1 - 13
  |-
  | item_2  = Aerial Ace TM
  | floors_2 = 1 - 13
  |-
  | item_3  = Attract TM
  | floors_3 = 1 - 13
  |-
  | item_4  = Aurora Veil TM
  | floors_4 = 1 - 13
  |-
  | item_5  = Blizzard TM
  | floors_5 = 1 - 13
  |-
  | item_6  = Brick Break TM
  | floors_6 = 1 - 13
  |-
  | item_7  = Brutal Swing TM
  | floors_7 = 1 - 13
  |-
  | item_8  = Bulk Up TM
  | floors_8 = 1 - 13
  |-
  | item_9  = Bulldoze TM
  | floors_9 = 1 - 13
  |-
  | item_10  = Calm Mind TM
  | floors_10 = 1 - 13
  |-
  | item_11  = Charge Beam TM
  | floors_11 = 1 - 13
  |-
  | item_12  = Confide TM
  | floors_12 = 1 - 13
  |-
  | item_13  = Dark Pulse TM
  | floors_13 = 1 - 13
  |-
  | item_14  = Dazzling Gleam TM
  | floors_14 = 1 - 13
  |-
  | item_15  = Double Team TM
  | floors_15 = 1 - 13
  |-
  | item_16  = Dragon Claw TM
  | floors_16 = 1 - 13
  |-
  | item_17  = Dragon Tail TM
  | floors_17 = 1 - 13
  |-
  | item_18  = Dream Eater TM
  | floors_18 = 1 - 13
  |-
  | item_19  = Earthquake TM
  | floors_19 = 1 - 13
  |-
  | item_20  = Echoed Voice TM
  | floors_20 = 1 - 13
  |-
  | item_21  = Embargo TM
  | floors_21 = 1 - 13
  |-
  | item_22  = Energy Ball TM
  | floors_22 = 1 - 13
  |-
  | item_23  = Explosion TM
  | floors_23 = 1 - 13
  |-
  | item_24  = Facade TM
  | floors_24 = 1 - 13
  |-
  | item_25  = False Swipe TM
  | floors_25 = 1 - 13
  |-
  | item_26  = Fire Blast TM
  | floors_26 = 1 - 13
  |-
  | item_27  = Flame Charge TM
  | floors_27 = 1 - 13
  |-
  | item_28  = Flamethrower TM
  | floors_28 = 1 - 13
  |-
  | item_29  = Flash Cannon TM
  | floors_29 = 1 - 13
  |-
  | item_30  = Fling TM
  | floors_30 = 1 - 13
  |-
  | item_31  = Fly TM
  | floors_31 = 1 - 13
  |-
  | item_32  = Focus Blast TM
  | floors_32 = 1 - 13
  |-
  | item_33  = Frost Breath TM
  | floors_33 = 1 - 13
  |-
  | item_34  = Frustration TM
  | floors_34 = 1 - 13
  |-
  | item_35  = Giga Impact TM
  | floors_35 = 1 - 13
  |-
  | item_36  = Grass Knot TM
  | floors_36 = 1 - 13
  |-
  | item_37  = Gyro Ball TM
  | floors_37 = 1 - 13
  |-
  | item_38  = Hail TM
  | floors_38 = 1 - 13
  |-
  | item_39  = Hidden Power TM
  | floors_39 = 1 - 13
  |-
  | item_40  = Hyper Beam TM
  | floors_40 = 1 - 13
  |-
  | item_41  = Ice Beam TM
  | floors_41 = 1 - 13
  |-
  | item_42  = Infestation TM
  | floors_42 = 1 - 13
  |-
  | item_43  = Leech Life TM
  | floors_43 = 1 - 13
  |-
  | item_44  = Light Screen TM
  | floors_44 = 1 - 13
  |-
  | item_45  = Low Sweep TM
  | floors_45 = 1 - 13
  |-
  | item_46  = Nature Power TM
  | floors_46 = 1 - 13
  |-
  | item_47  = Overheat TM
  | floors_47 = 1 - 13
  |-
  | item_48  = Payback TM
  | floors_48 = 1 - 13
  |-
  | item_49  = Poison Jab TM
  | floors_49 = 1 - 13
  |-
  | item_50  = Protect TM
  | floors_50 = 1 - 13
  |-
  | item_51  = Psych Up TM
  | floors_51 = 1 - 13
  |-
  | item_52  = Psychic TM
  | floors_52 = 1 - 13
  |-
  | item_53  = Psyshock TM
  | floors_53 = 1 - 13
  |-
  | item_54  = Quash TM
  | floors_54 = 1 - 13
  |-
  | item_55  = Rain Dance TM
  | floors_55 = 1 - 13
  |-
  | item_56  = Reflect TM
  | floors_56 = 1 - 13
  |-
  | item_57  = Rest TM
  | floors_57 = 1 - 13
  |-
  | item_58  = Return TM
  | floors_58 = 1 - 13
  |-
  | item_59  = Roar TM
  | floors_59 = 1 - 13
  |-
  | item_60  = Rock Polish TM
  | floors_60 = 1 - 13
  |-
  | item_61  = Rock Slide TM
  | floors_61 = 1 - 13
  |-
  | item_62  = Rock Tomb TM
  | floors_62 = 1 - 13
  |-
  | item_63  = Roost TM
  | floors_63 = 1 - 13
  |-
  | item_64  = Round TM
  | floors_64 = 1 - 13
  |-
  | item_65  = Safeguard TM
  | floors_65 = 1 - 13
  |-
  | item_66  = Sandstorm TM
  | floors_66 = 1 - 13
  |-
  | item_67  = Scald TM
  | floors_67 = 1 - 13
  |-
  | item_68  = Shadow Ball TM
  | floors_68 = 1 - 13
  |-
  | item_69  = Shadow Claw TM
  | floors_69 = 1 - 13
  |-
  | item_70  = Sky Drop TM
  | floors_70 = 1 - 13
  |-
  | item_71  = Sleep Talk TM
  | floors_71 = 1 - 13
  |-
  | item_72  = Sludge Bomb TM
  | floors_72 = 1 - 13
  |-
  | item_73  = Sludge Wave TM
  | floors_73 = 1 - 13
  |-
  | item_74  = Smack Down TM
  | floors_74 = 1 - 13
  |-
  | item_75  = Smart Strike TM
  | floors_75 = 1 - 13
  |-
  | item_76  = Snarl TM
  | floors_76 = 1 - 13
  |-
  | item_77  = Solar Beam TM
  | floors_77 = 1 - 13
  |-
  | item_78  = Steel Wing TM
  | floors_78 = 1 - 13
  |-
  | item_79  = Stone Edge TM
  | floors_79 = 1 - 13
  |-
  | item_80  = Substitute TM
  | floors_80 = 1 - 13
  |-
  | item_81  = Sunny Day TM
  | floors_81 = 1 - 13
  |-
  | item_82  = Surf TM
  | floors_82 = 1 - 13
  |-
  | item_83  = Swagger TM
  | floors_83 = 1 - 13
  |-
  | item_84  = Swords Dance TM
  | floors_84 = 1 - 13
  |-
  | item_85  = Taunt TM
  | floors_85 = 1 - 13
  |-
  | item_86  = Thief TM
  | floors_86 = 1 - 13
  |-
  | item_87  = Thunder TM
  | floors_87 = 1 - 13
  |-
  | item_88  = Thunder Wave TM
  | floors_88 = 1 - 13
  |-
  | item_89  = Thunderbolt TM
  | floors_89 = 1 - 13
  |-
  | item_90  = Torment TM
  | floors_90 = 1 - 13
  |-
  | item_91  = Toxic TM
  | floors_91 = 1 - 13
  |-
  | item_92  = Trick Room TM
  | floors_92 = 1 - 13
  |-
  | item_93  = U-turn TM
  | floors_93 = 1 - 13
  |-
  | item_94  = Venoshock TM
  | floors_94 = 1 - 13
  |-
  | item_95  = Volt Switch TM
  | floors_95 = 1 - 13
  |-
  | item_96  = Waterfall TM
  | floors_96 = 1 - 13
  |-
  | item_97  = Wild Charge TM
  | floors_97 = 1 - 13
  |-
  | item_98  = Will-O-Wisp TM
  | floors_98 = 1 - 13
  |-
  | item_99  = Work Up TM
  | floors_99 = 1 - 13
  |-
  | item_100  = X-Scissor TM
  | floors_100 = 1 - 13
}}
}}
}}
}}


===Kecleon Shops===
===Kecleon Shops===
{{#invoke:Dungeon Items Content|main
| cell_1 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Equipment
  |-
  | item_1  = Cover Band
  | floors_1 = 1 - 13
  |-
  | item_2  = Defense Scarf
  | floors_2 = 1 - 13
  |-
  | item_3  = Detect Band
  | floors_3 = 1 - 13
  |-
  | item_4  = Efficient Bandanna
  | floors_4 = 1 - 13
  |-
  | item_5  = Fickle Specs
  | floors_5 = 1 - 13
  |-
  | item_6  = Gold Ribbon
  | floors_6 = 1 - 13
  |-
  | item_7  = Heal Ribbon
  | floors_7 = 1 - 13
  |-
  | item_8  = Heavy Rotation Specs
  | floors_8 = 1 - 13
  |-
  | item_9  = Joy Ribbon
  | floors_9 = 1 - 13
  |-
  | item_10  = Lucky Ribbon
  | floors_10 = 1 - 13
  |-
  | item_11  = Mach Ribbon
  | floors_11 = 1 - 13
  |-
  | item_12  = Nullify Bandanna
  | floors_12 = 1 - 13
  |-
  | item_13  = Power Band
  | floors_13 = 1 - 13
  |-
  | item_14  = Prosper Ribbon
  | floors_14 = 1 - 13
  |-
  | item_15  = Special Band
  | floors_15 = 1 - 13
  |-
  | item_16  = Twist Band
  | floors_16 = 1 - 13
  |-
  | item_17  = Zinc Band
  | floors_17 = 1 - 13
}}
| cell_2 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Food
  |-
  | item_1  = Apple
  | floors_1 = 1 - 13
}}
| cell_3 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Health Drink
  |-
  | item_1  = Max Ether
  | floors_1 = 1 - 13
}}
| cell_4 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Berry
  |-
  | item_1  = Cheri Berry
  | floors_1 = 1 - 13
  |-
  | item_2  = Chesto Berry
  | floors_2 = 1 - 13
  |-
  | item_3  = Oran Berry
  | floors_3 = 1 - 13
  |-
  | item_4  = Pecha Berry
  | floors_4 = 1 - 13
  |-
  | item_5  = Rawst Berry
  | floors_5 = 1 - 13
  |-
  | item_6  = Sitrus Berry
  | floors_6 = 1 - 13
}}
| cell_5 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Seed
  |-
  | item_1  = Blast Seed
  | floors_1 = 1 - 13
  |-
  | item_2  = Sleep Seed
  | floors_2 = 1 - 13
  |-
  | item_3  = Stun Seed
  | floors_3 = 1 - 13
  |-
  | item_4  = Tiny Reviver Seed
  | floors_4 = 1 - 13
  |-
  | item_5  = Totter Seed
  | floors_5 = 1 - 13
  |-
  | item_6  = Training Seed
  | floors_6 = 1 - 13
}}
| cell_6 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Wonder Orb
  |-
  | item_1  = All Dodge Orb
  | floors_1 = 1 - 13
  |-
  | item_2  = All Power-Up Orb
  | floors_2 = 1 - 13
  |-
  | item_3  = Foe-Hold Orb
  | floors_3 = 1 - 13
  |-
  | item_4  = Foe-Seal Orb
  | floors_4 = 1 - 13
  |-
  | item_5  = Nullify Orb
  | floors_5 = 1 - 13
  |-
  | item_6  = Petrify Orb
  | floors_6 = 1 - 13
  |-
  | item_7  = Quick Orb
  | floors_7 = 1 - 13
  |-
  | item_8  = Revive All Orb
  | floors_8 = 1 - 13
  |-
  | item_9  = Rollcall Orb
  | floors_9 = 1 - 13
  |-
  | item_10  = Slow Orb
  | floors_10 = 1 - 13
  |-
  | item_11  = Slumber Orb
  | floors_11 = 1 - 13
  |-
  | item_12  = Totter Orb
  | floors_12 = 1 - 13
  |-
  | item_13  = Trawl Orb
  | floors_13 = 1 - 13
  |-
  | item_14  = Wigglytuff Orb
  | floors_14 = 1 - 13
}}
| cell_7 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Wand
  |-
  | item_1  = Confuse Wand
  | floors_1 = 1 - 13
  |-
  | item_2  = Petrify Wand
  | floors_2 = 1 - 13
  |-
  | item_3  = Slow Wand
  | floors_3 = 1 - 13
  |-
  | item_4  = Slumber Wand
  | floors_4 = 1 - 13
  |-
  | item_5  = Stayaway Wand
  | floors_5 = 1 - 13
  |-
  | item_6  = Switcher Wand
  | floors_6 = 1 - 13
  |-
  | item_7  = Tunnel Wand
  | floors_7 = 1 - 13
  |-
  | item_8  = Whirlwind Wand
  | floors_8 = 1 - 13
}}
| cell_8 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Miscellaneous Item
  |-
  | item_1  = Link Box
  | floors_1 = 1 - 13
}}
}}


===Sparkling Floor===
===Sparkling Floor===
{{#invoke:Dungeon Items Content|main
| cell_1 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Equipment
  |-
  | item_1  = Gold Ribbon
  | floors_1 = 1 - 13
}}
| cell_2 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Health Drink
  |-
  | item_1  = Calcium
  | floors_1 = 1 - 13
  |-
  | item_2  = Carbos
  | floors_2 = 1 - 13
  |-
  | item_3  = Iron
  | floors_3 = 1 - 13
  |-
  | item_4  = Max Elixir
  | floors_4 = 1 - 13
  |-
  | item_5  = Protein
  | floors_5 = 1 - 13
  |-
  | item_6  = Zinc
  | floors_6 = 1 - 13
}}
| cell_3 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Berry
  |-
  | item_1  = Sitrus Berry
  | floors_1 = 1 - 13
}}
| cell_4 =
{{#invoke:Rescue Team DX Dungeon Items table|main
  | category = Seed
  |-
  | item_1  = Life Seed
  | floors_1 = 1 - 13
}}
}}


==Traps and Floor Tiles==
==Special Tiles==
{{#invoke:Rescue Team DX Dungeon Traps table|main
  | trap_1  = Sparkling Floor
  | floors_1 = 1 - 13
  |-
  | trap_2  = Training Switch
  | floors_2 = 1 - 13
  |-
  | trap_3  = Wonder Tile
  | floors_3 = 1 - 13
}}
 
==Traps==
{{#invoke:Rescue Team DX Dungeon Traps table|main
  | trap_1  = Blast Trap
  | floors_1 = 1 - 13
  |-
  | trap_2  = Gust Trap
  | floors_2 = 1 - 13
  |-
  | trap_3  = Slow Trap
  | floors_3 = 1 - 13
  |-
  | trap_4  = Slumber Trap
  | floors_4 = 1 - 13
  |-
  | trap_5  = Spiky Trap
  | floors_5 = 1 - 13
  |-
  | trap_6  = Spin Trap
  | floors_6 = 1 - 13
}}
 
==Background Music==
{{Pokémon Stub Section}}


==Gallery==
==Gallery==
Line 424: Line 946:
Rescue Team DX - Frosty Forest Map.png | The location of the dungeon on the map.
Rescue Team DX - Frosty Forest Map.png | The location of the dungeon on the map.
</gallery>
</gallery>
<!--
==Trivia==
*
-->


==In Other Languages==
==In Other Languages==
{{In Other Languages
{| style="width:100%"
|{{In Other Languages
   | en    = Frosty Forest
   | en    = Frosty Forest
   | ja    = 樹氷の森
   | ja    = {{Tt|樹氷の森|Juhyō no Mori}}, ''Frosty Forest''
   | fr    =  
   | fr    = Forêt Givrée
  | fr_ca =
   | es    = Bosque Helado
   | es    =  
   | de    = Frostwald
  | es_la =
   | it    = Foresta Glaciale
   | de    =  
}}
   | it    =  
|{{In Other Languages
  | pt    =
   | en    = Heart of the Frosty Forest
   | pt_br =  
   | ja   = {{Tt|樹氷の森 奥地|}}
   | nl   =  
   | fr   = Forêt Givrée - Fond
   | ru   =  
   | es   = Meseta Helada
   | ko   =  
   | de   = Frostplateau
   | zh   =  
   | it   = Altopiano Glaciale
   | td   =  
}}
}}
|}


==See Also==
==See Also==
Line 459: Line 976:
<references />
<references />


[[Category:Rescue Team DX dungeons]]
[[Category:Rescue Team DX Dungeons]]

Latest revision as of 04:20, 12 July 2025

Frosty Forest
樹氷の森
Image for Frosty Forest
Information
Entrance Location Story event / Rescue Team Base
Final Goal Floor 14
Total Floor Count 14
Initial Level Current
Bring Items In? Yes: 64
Bring Poké In? Yes
Bring Team Members In? Yes: Partner / 2
Rescues Yes
Kangaskhan Rest Stops 9
Weather
Recruiting Yes
Visibility
Radar Yes
Scanning Yes
Kecleon Shops Yes
Monster Houses No
Boss Articuno
Navigation
← Previous dungeon Next dungeon →
Mt. Blaze Location Icon's sprite. Mt. Blaze Mt. Freeze Mt. Freeze Location Icon's sprite.
This Frosty Forest page is about the Nintendo Switch release. For the Game Boy Advance and Nintendo DS release, see Rescue Team:Frosty Forest.
For the lore page, see Pkmn:Frosty Forest.

Frosty Forest (Japanese: 樹氷の森, Frosty Forest) is a dungeon in Nintendo Switch Pokémon Mystery Dungeon: Rescue Team DX. It is unlocked after completing Mt. Blaze.

Plot

After exiting through the mountain of fire that is Mt. Blaze, the player and their partner are wandering through the snow, and come across Frosty Forest. The partner marvels at the forest that had been completely frozen over. They then head over to the entrance of Frosty Forest, and like Mt. Blaze, the player is given the choice of choosing either the Snow Path or Frosty Forest. Choosing the Snow Path would result in the player and partner going in a circle and ending up where they began, giving the player no choice but to enter Frosty Forest. After traveling through the various levels of Frosty Forest and Heart of the Frosty Forest, the player and partner reach the final floor, where Articuno resides. Articuno voices its anger over the fact that the ice in the forest is melting, and blames the player for it all. It then engages the player and partner in a boss battle, in which it is defeated. However, it is still persistent in that the player is the cause of the dilemma, and refuses to let them pass. They are then interrupted by Absol, who assures Articuno that the player is not the cause for the ice melting. Articuno then lets the player and partner through, and they head on.

Dungeon information

Jobs

Pokémon

No Pokémon can be recruited until the dungeon has been cleared for the first time.

SpritePokémonTypeLevelExperienceFloorsRecruit Chance
EnglishJapaneseBase ChanceRecruit CampStory
Furret's sprite.FurretオオタチNormal-type20421 - 310.8%Thunder Crag
Snorunt's sprite.SnoruntユキワラシIce-type20481 - 410.8%Frigid Cavern
Azurill's sprite.AzurillルリリNormal-typeFairy-type20401 - 610.8%Turtleshell Pond
Piloswine's sprite.PiloswineイノムーIce-typeGround-type33533 - 610.8%Frigid Cavern
Ditto's sprite.DittoメタモンNormal-type20214 - 7
12 - 13
10.8%Decrepit Lab
Nosepass's sprite.NosepassノズパスRock-type20454 - 910.8%Echo Cave
Mightyena's sprite.MightyenaグラエナDark-type20407 - 910.8%Wild Plains
Lairon's sprite.LaironコドラSteel-typeRock-type324810 - 1310.8%Mt. Cleft
Metang's sprite.MetangメタングSteel-typePsychic-type204910 - 1310.8%Magnetic Quarry
Rhyhorn's sprite.RhyhornサイホーンGround-typeRock-type205510 - 1310.8%Safari

Fainted Pokémon

SpritePokémonTypeLevelFloors
EnglishJapanese
Budew's sprite.BudewスボミーGrass-typePoison-type222 - 13
Chimecho's sprite.ChimechoチリーンPsychic-type222 - 13
Hitmonlee's sprite.HitmonleeサワムラーFighting-type242 - 13
Mawile's sprite.MawileクチートSteel-typeFairy-type222 - 13
Seel's sprite.SeelパウワウWater-type222 - 13
Swablu's sprite.SwabluチルットNormal-typeFlying-type222 - 13

Strong Foe

SpritePokémonTypeLevelFloors
EnglishJapanese
Spinda's sprite.SpindaパッチールNormal-type204
6
10 - 13

Boss

SpritePokémonTypeLevelExperienceRecruit ChanceMove
EnglishJapaneseBase ChanceRescue Camp
Articuno's sprite.ArticunoフリーザーIce-typeFlying-type22[Research required]UnrecruitableIcy Wind
Mist
Ice Shard
Powder Snow
Articuno's sprite.ArticunoフリーザーIce-typeFlying-type50[Research required][[Rescue Team DX:|]]Icy Wind
Mist
Ice Shard
Powder Snow

Recruitment Calculator














___%

Items and Poké

Ground

Poké's sprite.
Poké
Lowest amountHighest amountFloors
10901 - 13
Gravelerock's sprite.
Projectile
EnglishJapaneseFloors
Geo Pebbleいしのつぶて1 - 13
Pecha Scarf's sprite.
Equipment
EnglishJapaneseFloors
Cover Bandかばいバンダナ1 - 13
Defense Scarfぼうぎょスカーフ1 - 13
Detect Bandみきりハチマキ1 - 13
Efficient Bandannaせつやくバンダナ1 - 13
Fickle Specsめうつりメガネ1 - 13
Gold Ribbonきんのリボン1 - 13
Heal Ribbonかいふくリボン1 - 13
Heavy Rotation Specsヘビロテメガネ1 - 13
Joy Ribbonしあわせリボン1 - 13
Lucky Ribbonおまじないリボン1 - 13
Mach Ribbonマッハリボン1 - 13
Nullify Bandannaむこせいスカーフ1 - 13
Power Bandパワーバンダナ1 - 13
Prosper Ribbonポケリボン1 - 13
Special Bandスペシャルリボン1 - 13
Twist Bandねじりハチマキ1 - 13
Zinc Bandキトサンバンダナ1 - 13
Apple's sprite.
Food
EnglishJapaneseFloors
Appleリンゴ1 - 13
Max Elixir's sprite.
Health Drink
EnglishJapaneseFloors
Max Etherピーピーリカバー1 - 13
Oran Berry's sprite.
Berry
EnglishJapaneseFloors
Chesto Berryカゴのみ1 - 13
Oran Berryオレンのみ1 - 13
Reviver Seed's sprite.
Seed
EnglishJapaneseFloors
Blast Seedばくれつのタネ1 - 13
Sleep Seedすいみんのタネ1 - 13
Stun Seedしばられのタネ1 - 13
Tiny Reviver Seedプチふっかつタネ1 - 13
Totter Seedふらふらのタネ1 - 13
Training Seedたんれんのタネ1 - 13
Escape Orb's sprite.
Wonder Orb
EnglishJapaneseFloors
All Dodge Orbみんなかいひだま1 - 13
All Power-Up Orbみんなちからだま1 - 13
Escape Orbあなぬけのたま1 - 13
Foe-Hold Orbてきしばりだま1 - 13
Foe-Seal Orbてきふうじだま1 - 13
Nullify Orbとくせいけしだま1 - 13
Petrify Orbしばりだま1 - 13
Quick Orbしゅんそくだま1 - 13
Rollcall Orbあつまれだま1 - 13
Slow Orbどんそくだま1 - 13
Slumber Orbバクスイだま1 - 13
Totter Orbふらふらだま1 - 13
Trawl Orbひきよせのたま1 - 13
Switcher Wand's sprite.
Wand
EnglishJapaneseFloors
Confuse Wandこんらんのえだ1 - 13
Petrify Wandしばりのえだ1 - 13
Slow Wandどんそくのえだ1 - 13
Slumber Wandすいみんのえだ1 - 13
Stayaway Wandしのぎのえだ1 - 13
Switcher Wandばしょがえのえだ1 - 13
Tunnel Wandトンネルのえだ1 - 13
Whirlwind Wandふきとばしのえだ1 - 13
Evolution Crystal's sprite.
Miscellaneous Item
EnglishJapaneseFloors
Link Boxれんけつばこ1 - 13
TM's sprite.
TM
EnglishJapaneseFloors
Acrobatics TMアクロバット1 - 13
Aerial Ace TMつばめがえし1 - 13
Attract TMメロメロ1 - 13
Aurora Veil TMオーロラベール1 - 13
Blizzard TMふぶき1 - 13
Brick Break TMかわらわり1 - 13
Brutal Swing TMぶんまわす1 - 13
Bulk Up TMビルドアップ1 - 13
Bulldoze TMじならし1 - 13
Calm Mind TMめいそう1 - 13
Charge Beam TMチャージビーム1 - 13
Confide TMないしょばなし1 - 13
Dark Pulse TMあくのはどう1 - 13
Dazzling Gleam TMマジカルシャイン1 - 13
Double Team TMかげぶんしん1 - 13
Dragon Claw TMドラゴンクロー1 - 13
Dragon Tail TMドラゴンテール1 - 13
Dream Eater TMゆめくい1 - 13
Earthquake TMじしん1 - 13
Echoed Voice TMエコーボイス1 - 13
Embargo TMさしおさえ1 - 13
Energy Ball TMエナジーボール1 - 13
Explosion TMだいばくはつ1 - 13
Facade TMからげんき1 - 13
False Swipe TMみねうち1 - 13
Fire Blast TMだいもんじ1 - 13
Flame Charge TMニトロチャージ1 - 13
Flamethrower TMかえんほうしゃ1 - 13
Flash Cannon TMラスターカノン1 - 13
Fling TMなげつける1 - 13
Fly TMそらをとぶ1 - 13
Focus Blast TMきあいだま1 - 13
Frost Breath TMこおりのいぶき1 - 13
Frustration TMやつあたり1 - 13
Giga Impact TMギガインパクト1 - 13
Grass Knot TMくさむすび1 - 13
Gyro Ball TMジャイロボール1 - 13
Hail TMあられ1 - 13
Hidden Power TMめざめるパワー1 - 13
Hyper Beam TMはかいこうせん1 - 13
Ice Beam TMれいとうビーム1 - 13
Infestation TMまとわりつく1 - 13
Leech Life TMきゅうけつ1 - 13
Light Screen TMひかりのかべ1 - 13
Low Sweep TMローキック1 - 13
Nature Power TMしぜんのちから1 - 13
Overheat TMオーバーヒート1 - 13
Payback TMしっぺがえし1 - 13
Poison Jab TMどくづき1 - 13
Protect TMまもる1 - 13
Psych Up TMじこあんじ1 - 13
Psychic TMサイコキネシス1 - 13
Psyshock TMサイコショック1 - 13
Quash TMさきおくり1 - 13
Rain Dance TMあまごい1 - 13
Reflect TMリフレクター1 - 13
Rest TMねむる1 - 13
Return TMおんがえし1 - 13
Roar TMほえる1 - 13
Rock Polish TMロックカット1 - 13
Rock Slide TMいわなだれ1 - 13
Rock Tomb TMがんせきふうじ1 - 13
Roost TMはねやすめ1 - 13
Round TMりんしょう1 - 13
Safeguard TMしんぴのまもり1 - 13
Sandstorm TMすなあらし1 - 13
Scald TMねっとう1 - 13
Shadow Ball TMシャドーボール1 - 13
Shadow Claw TMシャドークロー1 - 13
Sky Drop TMフリーフォール1 - 13
Sleep Talk TMねごと1 - 13
Sludge Bomb TMヘドロばくだん1 - 13
Sludge Wave TMヘドロウェーブ1 - 13
Smack Down TMうちおとす1 - 13
Smart Strike TMスマートホーン1 - 13
Snarl TMバークアウト1 - 13
Solar Beam TMソーラービーム1 - 13
Steel Wing TMはがねのつばさ1 - 13
Stone Edge TMストーンエッジ1 - 13
Substitute TMみがわり1 - 13
Sunny Day TMにほんばれ1 - 13
Surf TMなみのり1 - 13
Swagger TMいばる1 - 13
Swords Dance TMつるぎのまい1 - 13
Taunt TMちょうはつ1 - 13
Thief TMどろぼう1 - 13
Thunder TMかみなり1 - 13
Thunder Wave TMでんじは1 - 13
Thunderbolt TM10まんボルト1 - 13
Torment TMいちゃもん1 - 13
Toxic TMどくどく1 - 13
Trick Room TMトリックルーム1 - 13
U-turn TMとんぼがえり1 - 13
Venoshock TMベノムショック1 - 13
Volt Switch TMボルトチェンジ1 - 13
Waterfall TMたきのぼり1 - 13
Wild Charge TMワイルドボルト1 - 13
Will-O-Wisp TMおにび1 - 13
Work Up TMふるいたてる1 - 13
X-Scissor TMシザークロス1 - 13

Kecleon Shops

Pecha Scarf's sprite.
Equipment
EnglishJapaneseFloors
Cover Bandかばいバンダナ1 - 13
Defense Scarfぼうぎょスカーフ1 - 13
Detect Bandみきりハチマキ1 - 13
Efficient Bandannaせつやくバンダナ1 - 13
Fickle Specsめうつりメガネ1 - 13
Gold Ribbonきんのリボン1 - 13
Heal Ribbonかいふくリボン1 - 13
Heavy Rotation Specsヘビロテメガネ1 - 13
Joy Ribbonしあわせリボン1 - 13
Lucky Ribbonおまじないリボン1 - 13
Mach Ribbonマッハリボン1 - 13
Nullify Bandannaむこせいスカーフ1 - 13
Power Bandパワーバンダナ1 - 13
Prosper Ribbonポケリボン1 - 13
Special Bandスペシャルリボン1 - 13
Twist Bandねじりハチマキ1 - 13
Zinc Bandキトサンバンダナ1 - 13
Apple's sprite.
Food
EnglishJapaneseFloors
Appleリンゴ1 - 13
Max Elixir's sprite.
Health Drink
EnglishJapaneseFloors
Max Etherピーピーリカバー1 - 13
Oran Berry's sprite.
Berry
EnglishJapaneseFloors
Cheri Berryクラボのみ1 - 13
Chesto Berryカゴのみ1 - 13
Oran Berryオレンのみ1 - 13
Pecha Berryモモンのみ1 - 13
Rawst Berryチーゴのみ1 - 13
Sitrus Berryオボンのみ1 - 13
Reviver Seed's sprite.
Seed
EnglishJapaneseFloors
Blast Seedばくれつのタネ1 - 13
Sleep Seedすいみんのタネ1 - 13
Stun Seedしばられのタネ1 - 13
Tiny Reviver Seedプチふっかつタネ1 - 13
Totter Seedふらふらのタネ1 - 13
Training Seedたんれんのタネ1 - 13
Escape Orb's sprite.
Wonder Orb
EnglishJapaneseFloors
All Dodge Orbみんなかいひだま1 - 13
All Power-Up Orbみんなちからだま1 - 13
Foe-Hold Orbてきしばりだま1 - 13
Foe-Seal Orbてきふうじだま1 - 13
Nullify Orbとくせいけしだま1 - 13
Petrify Orbしばりだま1 - 13
Quick Orbしゅんそくだま1 - 13
Revive All Orbみなふっかつだま1 - 13
Rollcall Orbあつまれだま1 - 13
Slow Orbどんそくだま1 - 13
Slumber Orbバクスイだま1 - 13
Totter Orbふらふらだま1 - 13
Trawl Orbひきよせのたま1 - 13
Wigglytuff Orbプクリンだま1 - 13
Switcher Wand's sprite.
Wand
EnglishJapaneseFloors
Confuse Wandこんらんのえだ1 - 13
Petrify Wandしばりのえだ1 - 13
Slow Wandどんそくのえだ1 - 13
Slumber Wandすいみんのえだ1 - 13
Stayaway Wandしのぎのえだ1 - 13
Switcher Wandばしょがえのえだ1 - 13
Tunnel Wandトンネルのえだ1 - 13
Whirlwind Wandふきとばしのえだ1 - 13
Evolution Crystal's sprite.
Miscellaneous Item
EnglishJapaneseFloors
Link Boxれんけつばこ1 - 13

Sparkling Floor

Pecha Scarf's sprite.
Equipment
EnglishJapaneseFloors
Gold Ribbonきんのリボン1 - 13
Max Elixir's sprite.
Health Drink
EnglishJapaneseFloors
Calciumリゾチウム1 - 13
Carbosインドメタシン1 - 13
Ironブロムヘキシン1 - 13
Max Elixirピーピーマックス1 - 13
Proteinタウリン1 - 13
Zincキトサン1 - 13
Oran Berry's sprite.
Berry
EnglishJapaneseFloors
Sitrus Berryオボンのみ1 - 13
Reviver Seed's sprite.
Seed
EnglishJapaneseFloors
Life Seedいのちのタネ1 - 13

Special Tiles

SpriteTrapFloors
EnglishJapanese
Sparkling Floor's sprite.Sparkling Floorキラキラゆか1 - 13
Training Switch's sprite.Training Switchたんれんスイッチ1 - 13
Wonder Tile's sprite.Wonder Tileふしぎなゆか1 - 13

Traps

SpriteTrapFloors
EnglishJapanese
Blast Trap's sprite.Blast Trapばくはのワナ1 - 13
Gust Trap's sprite.Gust Trapとっぷうのワナ1 - 13
Slow Trap's sprite.Slow Trapどんそくのワナ1 - 13
Slumber Trap's sprite.Slumber Trapすいみんのワナ1 - 13
Spiky Trap's sprite.Spiky Trapトゲトゲのワナ1 - 13
Spin Trap's sprite.Spin Trapぐるぐるのワナ1 - 13

Background Music

Gallery

In Other Languages

Language Name
English Frosty Forest
Japanese 樹氷の森, Frosty Forest
French Forêt Givrée
Spanish Bosque Helado
German Frostwald
Italian Foresta Glaciale
Language Name
English Heart of the Frosty Forest
Japanese 樹氷の森 奥地
French Forêt Givrée - Fond
Spanish Meseta Helada
German Frostplateau
Italian Altopiano Glaciale

See Also

References

  • [1] Levels & floors
  • [2] Fainted Pokémon levels & floors
  • [3] Item spawn rates