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{{About|Magnagates as a gameplay element in {{ | {{About|Magnagates as a gameplay element in {{GatesToInfinityTitle}}|the lore page|Pkmn:Magnagates}} | ||
[[File:Gates to Infinity - Entering a blue Magnagate.png|alt=Entering a Magnagate using the Augmented Reality feature|thumb|Entering a Magnagate]] | |||
'''Magnagates''' {{JA|マグナゲート|Magunagēto|Magnagates}} are the titular story and gameplay element of {{ | '''Magnagates''' {{JA|マグナゲート|Magunagēto|Magnagates}} are the titular story and gameplay element of {{GatesToInfinityTitle}}. They are round, temporary portals that connect two points in space. | ||
==Types of Magnagate== | |||
There are two known types of Magnagates. Red Magnagates, which connect two points in the Pokémon world, and blue Magnagates, which connect the human world to the Pokémon world. They are identified by the color of the circles that make the Magnagate. Both types are featured during the story. | |||
==Discover a Magnagate!== | ==Discover a Magnagate!== | ||
{{UnusedNotice|Gates:Unused Augmented Reality features}} | {{UnusedNotice|Gates:Unused Augmented Reality features}} | ||
{{ | {{Gates to Infinity Stub Section}} | ||
"Discover a Magnagate!" is unlocked after the partner buys the land from Quagsire right after completing {{Gates|Ragged Mountain (first visit)|Ragged Mountain}} at the start of the game. Selecting it from the {{Gates|Main Menu|main menu}} the player can use the Nintendo 3DS system camera to scan objects, placing them inside the empty circle area at the center of the top screen. Once the game detects a circular shape and the player presses A, a blue Magnagate appears. The game then chooses a Pokémon for the player to play the dungeon as, and shows an animation of that Pokémon entering the Magnagate. | "Discover a Magnagate!" is unlocked after the partner buys the land from Quagsire right after completing {{Gates|Ragged Mountain (first visit)|Ragged Mountain}} at the start of the game. Selecting it from the {{Gates|Main Menu|main menu}} the player can use the Nintendo 3DS system camera to scan objects, placing them inside the empty circle area at the center of the top screen. Once the game detects a circular shape and the player presses A, a blue Magnagate appears. The game then chooses a Pokémon for the player to play the dungeon as, and shows an animation of that Pokémon entering the Magnagate. | ||
Once inside, other Pokémon will also be in the party. The dungeon can be revisited at any time from the menu after it is exited, unless the player chooses to delete it from the list. When entering the dungeon this way, the player can choose which member of the party to set as the leader. The Pokémon that the player can use change depending on the dungeon and are not part of the player's team (as such, {{Gates|Move}}s won't progress or upgrade when used, however moves keep their upgrades and the {{Gates|Team Skill}}s obtained in the main game, as well as {{Gates|Team Attacks}}, can be used) and the changes to their levels and stats won't be kept for later adventures. | Once inside, other Pokémon will also be in the party. The dungeon can be revisited at any time from the menu after it is exited, unless the player chooses to delete it from the list. When entering the dungeon this way, the player can choose which member of the party to set as the leader. The Pokémon that the player can use change depending on the dungeon and are not part of the player's team (as such, {{Gates|Move}}s won't progress or upgrade when used, however moves keep their upgrades and the {{Gates|Team Skill}}s obtained in the main game, as well as {{Gates|Team Attacks}}, can be used) and the changes to their levels and stats won't be kept for later adventures. | ||
The color of the circular shape affects the dungeon, however, the Magnagates in this mode are all blue Magnagates, regardless of the color of the shape. | |||
{| class="wikitable" | {| class="wikitable" | ||
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Each dungeon has a difficulty rating, represented by stars, a length ("Short", "Normal", or "Long") and a random name that the game chooses by combining two words, one from a list of "adjectives" and one from a list of "names". Different dungeons with the same name (including the non-randomized names) can be found. The difficulty is said to be based on the size of the detected circular shape, while the {{Gates|environment}} and the "name" part of the name change depending on the color of the shape. The last floor of the randomly named dungeons has a boss fight against a group of Pokémon. | Each dungeon has a difficulty rating, represented by stars, a length ("Short", "Normal", or "Long") and a random name that the game chooses by combining two words, one from a list of "adjectives" and one from a list of "names". Different dungeons with the same name (including the non-randomized names) can be found. The difficulty is said to be based on the size of the detected circular shape, while the {{Gates|environment}} and the "name" part of the name change depending on the color of the shape. The last floor of the randomly named dungeons has a boss fight against a group of Pokémon. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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| 幸せの | | 幸せの | ||
|} | |} | ||
In addition to the randomly named dungeons, Magnagates can also lead to {{Gates|Eternal Ruins}}, {{Gates|Seasound Ruins}}, {{Gates|Hoarfrost Tower}}, {{Gates|Ivory Peak}}, {{Gates|Obsidian Edge}} and {{Gates|Turbulent Tor}}. The fights at the end of those dungeons are against gigantic legendary Pokémon like the ones from the {{Gates|Challenge Board}} in {{Gates|Paradise}}. | In addition to the randomly named dungeons, Magnagates can also lead to {{Gates|Eternal Ruins}}, {{Gates|Seasound Ruins}}, {{Gates|Hoarfrost Tower}}, {{Gates|Ivory Peak}}, {{Gates|Obsidian Edge}} and {{Gates|Turbulent Tor}}. The fights at the end of those dungeons are against gigantic legendary Pokémon like the ones from the {{Gates|Challenge Board}} in {{Gates|Paradise}}. | ||
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|} | |} | ||
===Dungeon Completion=== | |||
If the dungeon is completed, the player is rewarded with items and money, and all items and money obtained inside the dungeon are sent to the Deposit Box. If the adventure fails, some of the items obtained in the dungeon are lost, however, the remaining items are sent to the Deposit Box. After that, the game is saved, and the player is sent back to the "Discover a Magnagate!" menu. | If the dungeon is completed, the player is rewarded with items and money, and all items and money obtained inside the dungeon are sent to the Deposit Box. If the adventure fails, some of the items obtained in the dungeon are lost, however, the remaining items are sent to the Deposit Box. After that, the game is saved, and the player is sent back to the "Discover a Magnagate!" menu. | ||
[[File:Gates to Infinity - Magnagate failure.png|alt=Unsuccessful Magnagate dungeon result screen]] [[File:Gates to Infinity - Magnagate success.png|alt=Successful Magnagate dungeon result screen]] | {| class="wikitable" | ||
|- | |||
|[[File:Gates to Infinity - Magnagate failure.png|alt=Unsuccessful Magnagate dungeon result screen]] | |||
|[[File:Gates to Infinity - Magnagate success.png|alt=Successful Magnagate dungeon result screen]] | |||
|} | |||
==Trivia== | ==Trivia== | ||
* In the {{Meta|Iwata Asks interview}} for the game, {{Meta|Seiichiro Nagahata}} explained that before deciding to use circles, they tried various patterns and shapes, such as squares and triangles. | * In the {{Meta|Iwata Asks interview}} for the game, {{Meta|Seiichiro Nagahata}} explained that before deciding to use circles, they tried various patterns and shapes, such as squares and triangles. | ||
* {{Gates|Removed and Unused Content#Augmented_Reality|Unused text}} suggests the "Discover a Magnagate!" feature was also going to involve the use of AR Markers, as well as making Gigantic Pokémon join the team. | * {{Gates|Removed and Unused Content#Augmented_Reality|Unused text}} suggests the "Discover a Magnagate!" feature was also going to involve the use of AR Markers, as well as making Gigantic Pokémon join the team. | ||
==In Other Languages== | |||
{{In Other Languages | |||
| en = Magnagate | |||
| ja = | |||
| fr = | |||
| fr_ca = | |||
| es = | |||
| es_la = | |||
| de = | |||
| it = | |||
| pt = | |||
| pt_br = | |||
| nl = | |||
| ru = | |||
| ko = | |||
| zh = | |||
| td = | |||
}} | |||
==See Also== | ==See Also== | ||
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<references /> | <references /> | ||
[[Category:Gates to Infinity | [[Category:Gates to Infinity Gameplay Elements]] | ||
[[Category:Gates to Infinity Locations]] | [[Category:Gates to Infinity Locations]] |
Latest revision as of 00:00, 12 July 2025
Magnagates (Japanese: マグナゲート, Magnagates) are the titular story and gameplay element of Pokémon Mystery Dungeon: Gates to Infinity. They are round, temporary portals that connect two points in space.
Types of Magnagate
There are two known types of Magnagates. Red Magnagates, which connect two points in the Pokémon world, and blue Magnagates, which connect the human world to the Pokémon world. They are identified by the color of the circles that make the Magnagate. Both types are featured during the story.
Discover a Magnagate!
![]() |
There is unused content related to this topic. See Gates:Unused Augmented Reality features for more information. |
This article is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
"Discover a Magnagate!" is unlocked after the partner buys the land from Quagsire right after completing Ragged Mountain at the start of the game. Selecting it from the main menu the player can use the Nintendo 3DS system camera to scan objects, placing them inside the empty circle area at the center of the top screen. Once the game detects a circular shape and the player presses A, a blue Magnagate appears. The game then chooses a Pokémon for the player to play the dungeon as, and shows an animation of that Pokémon entering the Magnagate.
Once inside, other Pokémon will also be in the party. The dungeon can be revisited at any time from the menu after it is exited, unless the player chooses to delete it from the list. When entering the dungeon this way, the player can choose which member of the party to set as the leader. The Pokémon that the player can use change depending on the dungeon and are not part of the player's team (as such, Moves won't progress or upgrade when used, however moves keep their upgrades and the Team Skills obtained in the main game, as well as Team Attacks, can be used) and the changes to their levels and stats won't be kept for later adventures.
The color of the circular shape affects the dungeon, however, the Magnagates in this mode are all blue Magnagates, regardless of the color of the shape.
Model | Pokémon | Level | HP | Attack | Defense | Sp. Attack | Sp. Defense | Moves | ||
---|---|---|---|---|---|---|---|---|---|---|
English | Japanese | |||||||||
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Pikachu | ピカチュウ | ||||||||
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Raichu | ライチュウ | ||||||||
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Snivy | ツタージャ | ||||||||
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Servine | ジャノビー | ||||||||
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Serperior | ジャローダ | ||||||||
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Tepig | ポカブ | ||||||||
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Pignite | チャオブー | ||||||||
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Emboar | エンブオー | ||||||||
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Oshawott | ミジュマル | ||||||||
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Dewott | フタチマル | ||||||||
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Samurott | ダイケンキ | ||||||||
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Axew | キバゴ | ||||||||
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Fraxure | オノンド | ||||||||
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Haxorus | オノノクス | ||||||||
The player is not allowed to bring Items inside the dungeons, the "Pokémon Who Can Appear" menu is inaccessible and Pokémon can't be recruited. Rare items, such as TMs and HMs, can be found in the dungeons. Kecleon Shops are common.
Each dungeon has a difficulty rating, represented by stars, a length ("Short", "Normal", or "Long") and a random name that the game chooses by combining two words, one from a list of "adjectives" and one from a list of "names". Different dungeons with the same name (including the non-randomized names) can be found. The difficulty is said to be based on the size of the detected circular shape, while the environment and the "name" part of the name change depending on the color of the shape. The last floor of the randomly named dungeons has a boss fight against a group of Pokémon.
Adjective | |
---|---|
English | Japanese |
Secret | 秘密の |
Unseen | かくされた |
Ancient | 古代の |
Primitive | 未開の |
Unique | 忘れじの |
Gloomy | 時闇の |
Challenging | 試練の |
Extreme | 極限の |
Mirage | しんきろうの |
Unknown | 名無しの |
Peculiar | あやしい |
Storied | 伝承の |
Treasure | 宝の |
Stardust | 星くずの |
Radiant | 光の |
Marvel | 奇跡の |
Aspiring | 希望の |
Devotion | 祈りの |
Promise | 約束の |
Sacred | 聖なる |
Unity | きずなの |
Shining | かがやきの |
Glinting | きらめく |
Alluring | みわくの |
Mystical | 神秘の |
Healing | いやしの |
Joyous | 幸せの |
In addition to the randomly named dungeons, Magnagates can also lead to Eternal Ruins, Seasound Ruins, Hoarfrost Tower, Ivory Peak, Obsidian Edge and Turbulent Tor. The fights at the end of those dungeons are against gigantic legendary Pokémon like the ones from the Challenge Board in Paradise.
Red circular shapes
Blue circular shapes
Green circular shapes
White circular shapes
Black circular shapes
Any color
Name | Floors | Music track | ||
---|---|---|---|---|
English | Japanese | Regular floors | Boss floor | |
Turbulent Tor | 荒れ空の塔 | ![]() |
![]() |
Telluric Path |
Dungeon Completion
If the dungeon is completed, the player is rewarded with items and money, and all items and money obtained inside the dungeon are sent to the Deposit Box. If the adventure fails, some of the items obtained in the dungeon are lost, however, the remaining items are sent to the Deposit Box. After that, the game is saved, and the player is sent back to the "Discover a Magnagate!" menu.
![]() |
![]() |
Trivia
- In the Iwata Asks interview for the game, Seiichiro Nagahata explained that before deciding to use circles, they tried various patterns and shapes, such as squares and triangles.
- Unused text suggests the "Discover a Magnagate!" feature was also going to involve the use of AR Markers, as well as making Gigantic Pokémon join the team.
In Other Languages
Language | Name | |
---|---|---|
English | Magnagate |
See Also
References
- [1] Iwata Asks : Pokémon Mystery Dungeon: Gates to Infinity : The System is the Story
- [2] Are these all of the possible Magnagate dungeon types? - Pokemon Mystery Dungeon: Gates to Infinity