Draft:Shiren 6:Training Path of Extra Inference: Difference between revisions
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{{For|the lore page|Shiren:Training Path of Extra Inference}} | {{For|the lore page|Shiren:Training Path of Extra Inference}} | ||
'''Training Path of Extra Inference''' {{JA|???||}} is a {{Shiren6|dungeon}} in {{ | '''Training Path of Extra Inference''' {{JA|???||}} is a {{Shiren6|dungeon}} in {{Shiren6Title}}. It consists of 20 floors, however, unlike other dungeons, completing the final floor is not the only way to beat the dungeon, as it can also be completed by identifying 50 items. The item that is identified for last is the only one the player can keep when the dungeon is completed. The lower the floor number on which the player reaches the target of identified items, the more copies of that item the player receives as the reward. The dungeon is unlocked by completing {{Shiren6|Training Path of Inference}} for the first time. | ||
==Completion Rewards== | ==Completion Rewards== |
Revision as of 00:41, 22 November 2024
This article is a draft relating to |
Template:Shiren 6 Location Infobox
For the lore page, see Shiren:Training Path of Extra Inference.
Training Path of Extra Inference (Japanese: ???) is a dungeon in /
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island. It consists of 20 floors, however, unlike other dungeons, completing the final floor is not the only way to beat the dungeon, as it can also be completed by identifying 50 items. The item that is identified for last is the only one the player can keep when the dungeon is completed. The lower the floor number on which the player reaches the target of identified items, the more copies of that item the player receives as the reward. The dungeon is unlocked by completing Training Path of Inference for the first time.
Completion Rewards
- First clear:
- Further clears:
Monsters
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Behemoths
Items
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Traps
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Background Music
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In Other Languages
Language | Name | |
---|---|---|
English | Training Path of Extra Inference |