Meta:Game Structure: Difference between revisions
No edit summary |
|||
Line 19: | Line 19: | ||
==Linear Structure== | ==Linear Structure== | ||
One story event consistently leads to the next, and content is unlocked as the story progresses | One story event consistently leads to the next, and content is unlocked as the story progresses | ||
Games with this structure: <!-- Not sure. I think EMD is Free Progression --> | |||
* Etrian Mystery Dungeon | |||
* Shiren 3 | |||
===Free Progression=== | |||
The player is allowed to keep playing side content before progressing the story to unlock more. | |||
Games with this structure: | Games with this structure: | ||
* Pokémon Mystery Dungeon: Explorers of Time and Darkness | * Pokémon Mystery Dungeon: Explorers of Time and Darkness | ||
** Pokémon Mystery Dungeon: Explorers of Sky | ** Pokémon Mystery Dungeon: Explorers of Sky | ||
* Pokémon Mystery Dungeon: Gates to Infinity | * Pokémon Mystery Dungeon: Gates to Infinity | ||
===Forced Progression=== | |||
The player needs to complete the next part of the story before being allowed to proceed. | |||
Games with this structure: | |||
* Pokémon Super Mystery Dungeon | * Pokémon Super Mystery Dungeon | ||
==Branched Structure== | ==Branched Structure== |
Revision as of 13:18, 18 July 2023
Game Structure refers to the way content is presented and unlocked in Mystery Dungeon games.
Fetch Structure
The player is tasked with reaching a certain floor in a dungeon, find an item or character, and then bring it back to the beginning of the dungeon by backtracking.
Games with this structure:
- Torneko's Great Adventure: Mystery Dungeon
- Moonlight Village Monster
Revisit Structure
The player is expected to visit locations in a main dungeon multiple times. Along the way to the end of the main dungeon, villages, characters, quests, and entrances to other dungeons may be found, unlocked, and progressed, by revisiting the same locations multiple times.
Games with this structure:
- Mystery Dungeon 2: Shiren the Wanderer
- Mystery Dungeon: Shiren the Wanderer
- Shiren 4
- Shiren 5
Linear Structure
One story event consistently leads to the next, and content is unlocked as the story progresses
Games with this structure:
- Etrian Mystery Dungeon
- Shiren 3
Free Progression
The player is allowed to keep playing side content before progressing the story to unlock more.
Games with this structure:
- Pokémon Mystery Dungeon: Explorers of Time and Darkness
- Pokémon Mystery Dungeon: Explorers of Sky
- Pokémon Mystery Dungeon: Gates to Infinity
Forced Progression
The player needs to complete the next part of the story before being allowed to proceed.
Games with this structure:
- Pokémon Super Mystery Dungeon
Branched Structure
The game opens multiple branches of stories, quests, and dungeons with their own unlock requirements, such as finding specific items, or completing part of another branch.
Games with this structure:
- Magic Castle of the Desert
- Magic Castle of the Desert DS
- Pokémon Mystery Dungeon: Red and Blue Rescue Team
- Pokémon Mystery Dungeon: Rescue Team DX
See Also
Cross Series Mechanics in the Mystery Dungeon Franchise | |
---|---|
Cross Series Mechanics | Adventure Log • Cross-Series References (References in other media) • Dungeon Tiles • Evolution of: (Dungeon Maps • Thief Dialogue) • Failure Event |
References
- Research
- Dragon Quest Mystery Dungeon (series) Gameplay Elements
- Shiren the Wanderer (series) Gameplay Elements
- Shiren the Wanderer (series) Meat
- Final Fantasy Mystery Dungeon (series) Gameplay Elements
- Pokémon Mystery Dungeon (series) Gameplay Elements
- Etrian Odyssey Mystery Dungeon (series) Gameplay Elements