Shiren 1 DS:Final Puzzle Printable Item Checklist

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There are 3 different item ID checklists for Nintendo DS Mystery Dungeon: Shiren the Wanderer to be found on this site.

  1. The first is a printable item ID checklist found below.
  2. The second is an improved version taking rarity into account, created by Rhaining and saved in .pdf format.
    1. The newer, 2-page checklist attached below (see "attachments, just below "Improved Checklist PDFs"). This newer checklist has all the info from the original check list + additional info about how rare/common given items are on floors 1 - 3 of Final Puzzle. The original checklist is clean and simple and 1 page, so you may find it easier to use. But if you'd like info on rarity and how to use rarity to help identify items in Final Puzzle (where it's particularly important to be able to identify items with every means at your disposal), see the attachments and threads below for more info.
  3. The third and final is a Google doc shared with mobile users in mind by super_maçon. Find the one that best suits you and your needs and good luck finishing Fays Puzzle.

Printable FFP Item Checklist

Here's the original checklist. For best printing results, open the below image in its own window.

Original Fay's Final Puzzle printable item checklist.

Rhaining's Improved Checklist PDFs

File:Fays Puzzle IA1.pdf

File:Fays Puzzle IA2.pdf

Creators Notes: How to read and use the checklist with commonality and rarity info.

This refers to the FPIA1.pdf and FPIA2.pdf attachments located above. Open both files in new browser tabs so you can refer to them while you read this explanation.

I played Final Puzzle tons of times and tracked *exactly* how many copies of each specific item I found in the 1st 3 floors only. The yellow columns show commonality / rarity. F. #==how many times I found that item. F. %==the percentage of items *of the same sub-type* that were the given item. I made 2 copies of each chart for each item type. The 1st chart is sorted by rarity only, while the 2nd chart sorts by price first then by rarity. If you don't have access to price, use the 1st chart. If you do have access to price, use the 2nd chart.

How does this help you? Collect everything you find on the first 3 floors of Final Puzzle without using anything. You distribution of unidentified items should be reasonably close to the yellow values. I'll post some examples next.

  • Example #1: you find a single armband in the 1st 3 floors of Final Puzzle. You'd like to know what it is ASAP and you don't have any way to definitively identify it (e.g. no identify scrolls). You don't have access to a store so can't see how much the armband would sell for. If you find an unequip trap, great, you can at least try putting it on and confirming it's not cursed (or using the unequip trap to help you if it is cursed). But you still have no idea which armband it is. Here, you should refer to the armband chart with the yellow cells on the left. Note that it is vastly more likely that your armband is either Armband of Calm or Pitcher's Armband. In fact, there's a 58% chance it's one of those two armbands. You can easily try to tell those apart. Again, assuming you can safely put it on because you know it's not cursed or because you have an unequip trap handy, you can then try throwing something useless against a wall. If it goes through the wall, great, you know for certain it's Pitcher's Armband. Congratulations! If it doesn't go through, the armband is very likely an Armband of Calm.
  • Example #2: same unknown armband as above, but you also have access to a shop and can see that the armband would sell for 1,500. Great! Now use the armband chart on the right -- the one with purple columns on the left -- and look at the sub-group of armbands that sell for 1,500. There's a 60% chance that the armband is Armband of Loss.
  • Example #3: you find a single press-type jar in the 1st 3 floors of Final Puzzle. You don't have access to a store so you can't tell how much it would sell for, so you use the Jar chart with yellow columns on the left. You notice that there are only 3 possible choices, and even if you had access to a store it wouldn't help you, because they would all sell for the same price. But at least you know there is a 52% chance that the jar is a Chiropractic Jar, and 24% chances each for Monster Jar or Walrus Jar.
  • Example #4: you find 5 different insert-type jars on the 1st 3 floors of Final Puzzle. 2 of them are the same, the other 3 are different. You don't have access to a store so you can't see their prices. Unfortunately there are many different types of jars these could be. While the single most likely choice for the double jar is Jar of Holding, there are still too many possibilities to safely assume what the jars might be. But at least you can see how likely they are to be various types of jars. If you later risk inserting something into one of them, notice that there is a single insert-type jar that does not have "Targ" set to Y. "Targ" means "the item requires a target from your inventory", which also means the insert action could be cancelled before it's executed. If you were able to cancel the action, at least you know it wasn't a Jar of Hiding. If you further hold off on using your jars, then find a store, and find that the 2 same-type jars sell for 3,500 and 3,250 (for 4 and 3 spots respectively), you now know that the paired jars are either both Storehouse Jars or both Bottomless Jars. Given you have two of them, there's about an 80% chance that both jars are Storehouse Jars. (Why 80%? It has to do with statistics and conditional probabilities.)

I could go on but hopefully that makes it clear how you could use this info. Yellow columns are about commonality / rarity within a given sub-group. The sub-groups are based on price (if that info is available) and press-type or insert-type (for Jars only). The "Targ" column means does that particular item require a target in your inventory or not and thus can the action be cancelled. Obviously it's not perfectly safe to try using something hoping it can be cancelled when it may not be cancellable after all. But, at least the info is here. And of course the other thing to remember is that these are just probabilities, not certainties. I never once found an Angel Seed in the 1st 3 levels of Final Puzzle, and I tried a ton of times (100?? don't remember how many times). Does that mean you can never find one so early? I can't say that for 100% certain without having access to the real source code. But odds are very good your unknown herb from the 1st 3 floors of Final Puzzle is not an Angel Seed.

Hope this helps!

Lastly, I'll say that, probably for most players, the simpler v1 of this document is probably best. Most people aren't hardcore enough to bother tracking rarity of items as a means of helping identify them. The original document is clean and simple and has the advantage of printing on 1 side of 1 page.

Rhaining

Item Checklist #3

super_maçon's checklist Google doc intended to help mobile users.

Creators Notes

So i don't know about you but i find that Shiren (via Drastic) is by far my most played rogue like on Android (i could even say my most played game at the moment)

So i did a copy of the printable item check list and transfer it into a google doc.

You can find it here : https://docs.google.com/document/d/1_XWb3kwk8lIMoDOKUpj9gtvJLo11V6DjePT8s4TmpdU/pub

I prefer using this as i can make a copy for a final puzzle run and annotate it when you have IDed some stuff directly on your device.

I would prefer using a other app than google doc (ideally open source like open office) but to my knowledge there is no android odt editor (i've found only reading app, not edit). Please share if you got one, i prefer to avoid using google when i can.

I don't know if this would interest a lot of people here but hey... Who knows.

I can make one for the Vita version once we got a complete list if some are interested.

See Also

vde
Nintendo DS Mystery Dungeon: Shiren the Wanderer - Guides
Beginner's GuideTable Mountain StrategyFinal Puzzle StrategyFinal Puzzle Printable Item ChecklistMonster House StrategyTrap StrategyMeat StrategyThieveryTips and TricksIdentifying ItemsFun with GitanFun with Gitan MamelsRescue Passwords for ItemsStream Village Shopping SpreeLast Resort Strategy

References