CR Mystery Dungeon: Shiren the Wanderer: Princess Suzune and the Tower of Slumber Wiki One branch of the Mystery Dungeon Franchise Wiki's Tree of Information.
The story is about how the Shrine Maiden in charge of the dream world, Princess Suzune, and the divine beast Baku gathered the dreams of everybody in the world to purify them, however, Shiren and his friend's dreams corrupted them, turning the dream world into a Mystery Dungeon. Monsters that Shiren and his friends previously defeated make an appearance and Shiren and his friends aim to defeat them again. Curas, Ragoon, the Tainted Insect, and Ikazuchikami must be defeated while in the Tower of Slumber, and then Baku must be defeated and the collapsing Tower of Slumber must be escaped to restore peace to the dream world.
During gameplay, players turn the ball shooter knob and fire pachinko balls into the playfield. Depending on how far they turn it, the ball will travel a different distance. Pachinko balls will bounce off of brass nails on the playfield and into pay pockets or the losing ball hole, where they will be recycled by the parlor, if played in a pachinko parlor, or dealt with by the player if played at home.
The goal is to get balls into the front-center pay pocket, where 3 pachinko balls will be awarded as a prize, and a pseudo-slot spin will be granted. If players get 2 matching numbers on the right and left side, the game will go into a "Reach Event", where a mini-game or cutscene will play. Success will lead to a boss fight while losing will revert back to the standard gameplay screen. If players get 3 matching numbers, the game will go into a Wanderer Rush and award a jackpot of pachinko balls.
The game features several animated background locations, and other locations only appear in mini-games or during cutscenes, and can't be explored in the traditional Shiren the Wanderer way.