Shiren 3 Wii:Scroll

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This Scroll page is about the Nintendo Wii release. For the PlayStation Portable release, see Shiren 3 PSP:Scroll.
For the lore page, see Shiren:Scroll.

Scrolls (Japanese: 巻物) are a category of items in Wii Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion. They are normally single-use magic items. You read them, they have an immediate, one-time magic effect, then they disappear. Reading them Item Identification that type in your current save file. The game doesn't directly tell you which scrolls you've read so you have to do so yourself. You can write any scroll you've ever read before (in any run) on a Blank Scroll to turn the Blank Scroll into the desired scroll. Soaked Scrolls and Blank Scroll don't have any effect and will be wasted when read. You don't need a copy of the desired scroll on hand, you can write a new copy from memory, and doing so doesn't take a turn either. This makes Blank Scrolls arguably the most powerful items in the game. You can carry a few with you, leaving them blank until you need them, and immediately react to any situation without losing a turn to write any scroll you need. Note also that this means that, the more different types of scrolls you have read, the easier all future runs become.

Blessings and Curses

Reading a Blessed scroll usually consumes the blessing but leaves the scroll intact, which can then be re-blessed and re-read indefinitely so long as you can keep blessing it. One useful trick here is to use a Blessed Jar (the larger, the better) to re-bless any un-blessed scrolls you want to read repeatedly, then use more Blank Scrolls as Extraction Scrolls to extract the blessed scrolls while leaving the Blessed Jar intact. This trick can be used to great effect in many ways, such as maxing out the upgrade value of equipment (Soil Bless Scroll and Air Bless Scroll), removing Curses from items (Blessing Scroll), and making an infinite use Melding Jar (Extraction, Jar Growth Scroll).

  • Read them, with no target: Most scrolls are best used simply by reading them, and, they don't let you select a target. As soon as you try to read them, you will likely succeed and they will disappear, with no way to cancel the action.
  • Read them, with a target item: Some scrolls need to be read to be used but also require an Item target. When you read them, you are then given a chance to select which item to target (anything in main inventory or on the floor at your feet), or you can cancel out if so desired.
  • Drop them: (Sanctuary Scroll) acts in a special way by being dropped on the ground. These won't trigger when dropped in Shops or in places such as during Boss Fights, but trigger anywhere else they are dropped or thrown. Note that you'll still need to read (and thus waste) a copy in order to be able to write your own copies later. When you drop these, they get stuck to the ground and have an "open scroll" icon instead of the normal "closed scroll" icon, and you can no longer pick them up or read them in this state. But if they were blessed when you dropped them, you can pick them up again or read them; the blessing is consumed but you can use them twice, just like other scrolls.
  • Throw them: Any?

Soaked Scrolls

Scrolls can become soaked in several different ways. If they're thrown into a waterway, soaked using a Water Jar or you're walking through a waterway using an Armband or Monster Meat, they can or will become soaked. They have a 5% chance to dry out with each floor you climb in which they will become a Blank Scroll. You can then use the blank scroll to write any scroll you've previously written. Blessed scrolls have a 100% change of drying the next time you climb the stairs.


In Other Languages

Language Name
English Scrolls
Japanese 巻物

See Also

References