Super MD:Unused Dungeon Descriptions
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Unused Dungeon Descriptions are found within Template:GameTitle. The idea seems to be carried over from Template:GameTitle, but ultimately these descriptions weren't used in this game. In English, there are many empty lines between the description, possibly empty descriptions for other dungeons.
Descriptions
- Drilbur Coal Mine: A mine where the Drilbur toil and sweat.
- School Forest: A small forest found behind the school.
- Glittering Mountain: A mountain you visited on a class trip.
- Nectar Meadow: A meadow filled with lovely fields of flowers.
- ???: An area surrounded by sheer drop-offs.
- Open Pass: It seems a little different from last time... It's a little tougher now!
- Lush Forest: It seems a little different from last time... Slip up and you may be in trouble!
- Foreboding Forest: It seems a little different from last time... Now you'll know what true forebonding feels like![notes 1]
- Thorny Shadow Path: A thorny path which will challenge your judgment.
- Deep Ocean Tunnel: This cave may be filled with seawater, but there are many different kinds of Pokémon found here.
- Sacred Ruins: One of the extreme dungeons sought out by expert explorers.
- Hidden Cave: One of the extreme dungeons sought out by expert explorers. It is crowded with powerful opponents.
- Lake of Mysterious Light: A dungeon that can only be accessed by those seeking Cresselia. The foes within are fearsome.
- Spring of Resolve: The walls in this dungeon cannot be destroyed or passed through.
- Rough Tunnel: A dungeon that Azelf told you about. The foes within are fearsome. The walls in this dungeon cannot be destroyed or passed through.
- Heart Lake: The walls in this dungeon cannot be destroyed or passed through.
- Path of Fallen Leaves: A dungeon that Mesprit told you about. The foes within are fearsome. The walls in this dungeon cannot be destroyed or passed through.
- Lake of Enlightenment: The walls in this dungeon cannot be destroyed or passed through.
- Aurora's Edge: A dungeon that Uxie told you about. The foes within are fearsome. The walls in this dungeon cannot be destroyed or passed through.
- Apex Mountain: This final pass is said to be where endings and beginnings can be discerned. The walls in this dungeon cannot be destroyed or passed through.
- Stone Tree Mountain: Petrified branches mix into the earth here to create natural artworks. The foes within are fearsome. The walls in this dungeon cannot be destroyed or passed through.
- Cave of Training: This is a popular training spot for novice Pokémon.
- Leafy Highlands: A highland filled with clear, clean water, which is popular with Water-type Pokémon. The walls in this dungeon cannot be destroyed or passed through.
- Sunbathed Garden: A field wrapped in warm, comforting sunshine. The walls in this dungeon cannot be destroyed or passed through.
- Serpentine Mountain Trail: The mysterious Serpentine Mountain Trail is littered with mysterious wands. The walls in this dungeon cannot be destroyed or passed through.
- Electric Wasteland: This wasteland is popular with many Electric-type Pokémon.
- ???: A cave where a shallow pool of water laps around your feet.
- ???: The walls in this dungeon cannot be destroyed or passed through.
- Mysterious Plains: This mysterious plain is littered with mysterious wands. Shock Grass- and Ground-type Pokémon among its twisting paths!
- Small Sand Dune: These sand dunes are a popular destination for Pokémon who prefer drier lands.
- Berry Forest: If you make it all the way through this forest, you may occasionally find valuable Berries!
- Super Apple Forest: A forest rich with some super food sources.
- Elegant Gorge: A gorge where Water-type Pokémon gather, drawn by the pure water.
- Moonlit Cave: This ephemeral cave is lit with a gentle light, like the rays of the moon.
- Frosty Tree Steps: An extremely cold dungeon covered in ice.
- World Tree: A dungeon born from the greatest tree in the world.
- Ghost Island: A fearful island filled with many Ghost-type Pokémon.
- Sunny Spot Hill: A dungeon scattered with gentle rays of sunlight.
- Friendly Meadow: A place where Grass-type Pokémon gather.
- Abundant Pass: A pass where many Grass-type Pokémon gather.
- Crystalline Maze: A cave where you can see yourself reflected in the crystals that stud the walls.
- Little Canyon: A small canyon littered with small stones.
- ???: The foes within are fearsome.
- ???: The foes within are fearsome.
- ???: The foes within are fearsome.
- Forest of Fairies: In legends, the fairies gather in the forest when it is lit with the bright moonlight. Rain also sometimes falls here.
- Flagstone Cave: A damp cave filled with heavy, steamy air. Many mud-loving Pokémon enjoy this location.
- Frozen Mountain: Your breath will appear in white puffs on this cold, cold mountain. Watch out for the Fire-type foes that wander this mountain as though the cold doesn't touch them!
- Pumpkaboo Forest: When you turn around, you might just find a Pumpkaboo behind you! Normal-type Pokémon dare each other to take on this scary dungeon, but most come home crying.
- ???: An area surrounded by sheer drop-offs.
- Yellow Sand Labyrinth: This convoluted path is covered in yellow sand from end to end.
- Valley of Strong Winds: An empty, breezy plain that stretches between the sea and the desert.
- ???: A tourist destination on the Sand Continent that is protected by the harshness of nature.
- Secret Quarry: A quarry that was sealed off to hide the immaculate diamonds found within.
- Holey Meadow: A meadow full of holes and rumored to be a meeting place for Diglett.
- Snowy Cave: A pure-white cave covered in a mysterious snow which even fire does not melt.
- Sandy Cave: A dim cave carved out of solidified sand by the winds.
- Jewel Road: An extremely beautiful dungeon where crystals and jewels peek out of the walls.
- Fossil Excavation: An area that prospered when many rare Fossils were once discovered nearby. The foes within are fearsome.
- Isle of Light: An island in the shape of the sun, created when lightning struck the blue sea. The foes within are fearsome.
- Pelipper Dungeon: Start: A secret training spot for rescue rookies to train themselves in.
- Pelipper Dungeon: Middle: A secret training spot for veteran helpers to train themselves in.
- Pelipper Dungeon: End: A secret training spot for Pelipper's pros to train themselves in.
- ???: A dungeon that is home to extremely powerful Pokémon.
- ???: A temple where many Unown are known to reside.
- ???: A dungeon that is home to extremely powerful Pokémon.
- ???: A dungeon that is home to extremely powerful Pokémon.
- ???: A dungeon that is home to extremely powerful Pokémon.
- ???: A dungeon bustling with fearsome enemies.
- ???: A dungeon bustling with fearsome enemies.
- ???: A dungeon bustling with fearsome enemies.
- ???: A dungeon bustling with fearsome enemies.
- Mysterious Geoglyph: The geoglyphs found here are believed to be messages from the future.
- ???: The foes within are fearsome.
- ???: A popular outing place for Pokémon living in the area. You see some of them getting scolded by Mienshao at times for being too loud.
- ???: A frozen rain has been known to fall here. The foes within are fearsome. The walls in this dungeon cannot be destroyed or passed through.
- ???: A place that was discovered by two particularly gifted adventureres.
Notes
- ↑ Foreboding is misspelled.
See Also
Pokémon Super Mystery Dungeon - Removed and Unused Content |
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Abilities • Debug menus (Debug text • Dungeon debug • Ground debug) • Dungeons • Dungeon Descriptions • Items • Locations • Miscellaneous • Moves • Music and sound effects • Pokémon • Prototype Content |
References
- Unused dungeon descriptions found by Blue.