Etrian 1:Skill: Difference between revisions
No edit summary |
N. Harmonik (talk | contribs) m (Text replacement - ". ↵" to ". ") |
||
Line 1: | Line 1: | ||
'''Skills''' {{JA|スキル||}} are special attacks in ''{{EtrianOdyssey|Etrian Mystery Dungeon (game)|Etrian Mystery Dungeon}}''. They can be used by {{Etrian1|monster}}s and by the player. Each monster and each {{Etrian1|classes}} have different skills. | '''Skills''' {{JA|スキル||}} are special attacks in ''{{EtrianOdyssey|Etrian Mystery Dungeon (game)|Etrian Mystery Dungeon}}''. They can be used by {{Etrian1|monster}}s and by the player. Each monster and each {{Etrian1|classes}} have different skills. | ||
Skills can be passive, meaning that their effect does not need to activated manually, or active. | Skills can be passive, meaning that their effect does not need to activated manually, or active. | ||
Active skills often cost {{Etrian1|TP}}, if the character using the skill does not have enough TP the Skill fail. Skills often require a body part to be used, if this body part if deactivated, with a {{Etrian1|Head Bind}}, {{Etrian1|Arm Bind}} or {{Etrian1|Leg Bind}}, the skill cannot be used. Skills can also be blocked with {{Etrian1|Skill Bind}}s. In addition, Player active skill can require having a {{Etrian1|Weapon}} or a {{Etrian1|Shield}} equipped to be used. To learn a skill, a player must invest at least 1 {{Etrian1|Skill Point}} on this Skill. | Active skills often cost {{Etrian1|TP}}, if the character using the skill does not have enough TP the Skill fail. Skills often require a body part to be used, if this body part if deactivated, with a {{Etrian1|Head Bind}}, {{Etrian1|Arm Bind}} or {{Etrian1|Leg Bind}}, the skill cannot be used. Skills can also be blocked with {{Etrian1|Skill Bind}}s. In addition, Player active skill can require having a {{Etrian1|Weapon}} or a {{Etrian1|Shield}} equipped to be used. To learn a skill, a player must invest at least 1 {{Etrian1|Skill Point}} on this Skill. | ||
In addition there is a special kind of Skill, {{Etrian1|Blast Skill}}s that use Blast Gauge instead of TP. | In addition there is a special kind of Skill, {{Etrian1|Blast Skill}}s that use Blast Gauge instead of TP. |
Latest revision as of 20:24, 21 March 2025
Skills (Japanese: スキル) are special attacks in Etrian Mystery Dungeon. They can be used by monsters and by the player. Each monster and each classes have different skills.
Skills can be passive, meaning that their effect does not need to activated manually, or active. Active skills often cost TP, if the character using the skill does not have enough TP the Skill fail. Skills often require a body part to be used, if this body part if deactivated, with a Head Bind, Arm Bind or Leg Bind, the skill cannot be used. Skills can also be blocked with Skill Binds. In addition, Player active skill can require having a Weapon or a Shield equipped to be used. To learn a skill, a player must invest at least 1 Skill Point on this Skill.
In addition there is a special kind of Skill, Blast Skills that use Blast Gauge instead of TP.
In Other Languages
Language | Name | |
---|---|---|
English | Skills | |
Japanese | スキル |
See Also
Etrian Mystery Dungeon - Gameplay Elements |
---|
Add-On Content • Ailments (List) • Attributes • Auto Input • Blast Skills (List) • Controls • Enchantments • Ental • Experience (Exp by: Classes • Monsters) • Forts (Types) • FP • HP • Level • Melding (Melding Costs) • Missions (List) • Monster Houses • Party • Quests (List) • Redevelopment • Skills • Skill Points • Special Tiles (List) • Traps (List) • TP • Visibility |