Gates:Debug menus: Difference between revisions
m (→References) |
m (Text replacement - "<!-- ==Gallery== <gallery> </gallery> --> <!-- ==Trivia== -->" to "<!-- ==Gallery== <gallery> </gallery> --> <!-- ==Trivia== * -->") |
||
Line 25: | Line 25: | ||
</gallery> | </gallery> | ||
--> | --> | ||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
* | |||
--> | --> |
Revision as of 22:07, 11 August 2022
Debug menus in Pokémon Mystery Dungeon: Gates to Infinity are menus used by developers to test things in-game. They can be accessed by hacking the game, editing a .lua files to execute certain functions.
Note: Currently only tested in the European version of the game.
Ground debug and dungeon debug
Functions: OpenGroundDebugMenu() and OpenDungeonDebugMenu()
The dungeon debug menu and its sub-menus are used to debug town areas outside of dungeons, while the dungeon debug menu and its sub-menus are used to debug dungeons themselves.
Takahashi test
Function: OpenTestTakahashiMenu()
A test by one of the developers. Asks to let a Cobalion join the team, and give it a name if accepted.
Shinkawa test
Function: OpenTestShinkawaMenu()
A test by one of the developers. Looks like a test for a multiplayer menu. The cursor can weirdly hover the header. Selecting anything and even pressing B brings back to the Main Menu.