Draft:Shiren 1 SFC:Shield: Difference between revisions

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{{Shiren 1 Rosetta Stone}}
{{Shiren 1 SFC Draft}}
==General Information==
 
A Shield is the only reliable way to defend against attacks in ''Shiren the Wanderer (SFC)'', as without one, [[Shiren 1 SFC/Shiren (player character)|Shiren's]] [[HP|Hit Points]] will rapidly diminish against ever-strengthening [[Shiren 1 SFC/Monsters|Monsters]].
'''Shields''' {{JA|盾||}} are the only reliable way to defend against attacks in {{Shiren1SFCTitle}}, as without one, {{Shiren1SFC|Shiren}}'s {{Shiren1SFC|HP}} will rapidly diminish against ever-strengthening {{Shiren1SFC|Monster}}s.
[[File:Shiren 1 DS Shields Power Example.png|frame|<span style="color:#00a2e8>'''Upgrade Value'''</span> - Can be upgraded to equal Max Upgrade value.<br> <span style="color:#a1cc1b">'''Base Strength'''</span> - Shield power independent of upgrades.<br> <span style="color:#ff7d27>'''Max Upgrade'''</span> - Maximum upgrade potential number.</span>]]
 
All shields have an unalterable base power value: '''Base Strength''', and receive additional power through upgrades, in which all shields have a set '''Max Upgrade''' value which cannot be exceeded. The '''Upgrade Value''' number is shown next to the shield name as +[Value].
All shields have an unalterable base power value: '''Base Strength''', and receive additional power through upgrades, in which all shields have a set '''Max Upgrade''' value which cannot be exceeded. The '''Upgrade Value''' number is shown next to the shield name as +[Value].


A shields Upgrade Value can only be increased by +1 by reading a [[Shiren 1 SFC/Earth Bless Scroll|Earth Bless Scroll]] with the shield equipped.
A shields Upgrade Value can only be increased by +1 by reading a {{Shiren1SFC|Earth Scroll}} with the shield equipped.


Combining shields in a [[Shiren 1 SFC/Melding Jar|Melding Jar]] will add the Upgrade Values of multiple shields together into the first inserted, as long as the Max Upgrade value has not been exceeded.
Combining shields in a {{Shiren1SFC|Fusion Pot}} will add the upgrade values of multiple shields together into the first inserted, as long as the Max Upgrade value has not been exceeded.


==Shield Seals==
==Shield Seals==
:See: ''[[Shiren 1 SFC/Melding and Seals|Melding and Seals]]''
:See: ''{{Shiren1SFC|Melding and Seals}}''
[[File:Shiren 1 DS Shields Blast Shield Description.png|frame]]
Some types of shields have inbuilt  abilities ('''Seals'''), with various effects, including:
*The ability to return a part of physical damage taken.
*Increasing the chance of evading physical attacks.
*Protecting [[Shiren 1 SFC/Items|Items]] and [[Gitan]] from being stolen.
*Halving the damage of dragon fire.
*Reducing the rate of current [[Fullness]] depletion.
[[Shiren 1 SFC/Melding Jars|Melding Jars]] can combine many of these Seals into one item, creating an insanely dependable shield.


=== Curses ===
Some types of shields have inherent abilities ('''Seals'''), with various effects, including:
:See: ''[[Shiren 1 SFC/Curses|Curses]]''
* The ability to return a part of physical damage taken.
* Increasing the chance of evading physical attacks.
* Protecting {{Shiren1SFC|Item}}s and {{Shiren1SFC|Gitan}} from being stolen.
* Halving the damage of dragon fire.
* Reducing the rate of current {{Shiren1SFC|Fullness}} depletion.
 
A Fusion Pot can combine many of these Seals into one item, creating an insanely dependable shield.
 
===Curses===
:See: ''{{Shiren1SFC|Curse}}s''


Shield Seals do not function while the item is cursed but the upgrade value will be preserved and still function for defense. Once equipped, the Shield also cannot be normally removed.
Shield Seals do not function while the item is cursed but the upgrade value will be preserved and still function for defense. Once equipped, the Shield also cannot be normally removed.


==Rusting==
==Rusting==
Triggering [[Shiren 1 SFC/Rusty Traps|Rusty Traps]] and [[Shiren 1 SFC/Green Slime Family|Green Slime Family Monsters]] [[File:Green Slime.png]] can decrease the Upgrade Value of shields and monsters level 3 and 4 can remove Seals.
{{Shiren 1 SFC Stub Section}}
 
A shields minimum upgrade value is the same number as its Base Strength, but negative. Eg. a Blast Shield has a Base Strength of 3, but will continue to decrease until it stops at a minimum upgrade value of -3.
 
===Grey Slimes and Red Slimes===
The [Gld][[File:Shiren 1 SFC DS Shield Seal Gold.png]] Seal will be removed first, then the other seals in a random order. When attacking, your shield or weapon will either rust or have a seal removed from it.
<br>'''Green Slimes:''' Decrease upgrade value by 1 each rust.
<br>'''Purple Slimes:''' Decrease upgrade value by 2 each rust.
<br>'''Grey Slimes:''' Decrease upgrade value by 1 each rust and can remove seals.
<br>'''Red Slimes:''' Decrease upgrade value by 3 each rust and can remove seals.
 
===Exceptions===
*Gold Shields can never rust because they cannot lose their inherent [Gld] Seal, though other weapons with this seal can rust by Grey or Red Slimes.
*Hide Shields can never rust.
*Wood Shields cannot rust by Rusty Traps, but can rust by Green Slime Family Monsters (all levels).
 
Shields cannot lose their intrinsic ability, e.g. a Hide Shield cannot have its [H] Seal removed, however the [H] seal can potentially be lost if this shield is melded into a Bronzeward or another shield other than a Hide Shield (or a Hide X).


==Buying and Selling==
==Buying and Selling==
'''Base Price:''' Weapon cost without added inherent Seal Price.  
* '''Weapon base price:''' Weapon cost without added inherent Seal Price.
<br>'''Upgrade value price:''' <code>Upgrade Value of weapon (+ive or -ive) x Buy+ (or) Sell+ value</code>
* '''Upgrade value price:''' <math>\text{Upgrade value of weapon} \pm \text{ive} \times \text{Buy+ or Sell+ value}</math>
<br>'''Seal Price:''' No change whether buying or selling.
* '''Seal price:''' No change whether buying or selling.


===Equations for Weapon Price===
===Equations for Weapon Price===
'''Buying:''' <code>Weapon base price + Upgrade value price + Seal Price(s). (total x 0.9 if cursed)</code>
<tabber>
Not Cursed=
* '''Buying:''' <math>\text{Weapon base price} + \text{Upgrade value price} + \text{Seal price(s)} = \text{Total}</math>
 
*'''Selling:''' <math>\text{Weapon base price} \times 0.3 \pm \text{Upgrade value price} + \text{Seal price(s)} = \text{Total}</math>
|-|
Cursed=
* '''Buying:''' <math>\text{Weapon base price} + \text{Upgrade value price} + \text{Seal price(s)} = \text{Total} \times {0.9}</math>


'''Selling:''' <code>(Weapon base price x 0.3) + Seal Price(s) + Upgrade Value price (subtract if value is negative) (total x 0.9 if cursed)</code>
* '''Selling:''' <math>\text{Weapon base price} \times 0.3 \pm \text{Upgrade value price} + \text{Seal price(s)} = \text{Total} \times {0.9}</math>
{| class="wikitable" style="text-align:center;"
</tabber>
|+Price of Individual Seals: SFC
![[File:Shiren 1 DS Shield Seal Gold.png]]
![[File:Shiren 1 DS Shield Seal Dragon.png]]
![[File:Shiren 1 DS Shield Seal Fragile.png]]
![[File:Shiren 1 DS Shield Seal Hunger.png]]
![[File:Shiren 1 DS Shield Seal Spiked.png]]
![[File:Shiren 1 DS Shield Seal Heavy.png]]
![[File:Shiren 1 DS Shield Seal Evasive.png]]
![[File:Shiren 1 DS Shield Seal Star.png]]
![[File:Shiren 1 DS Shield Seal Thief.png]]
![[File:Shiren 1 DS Shield Seal Prism.png]]
![[File:Shiren 1 DS Shield Seal Gaze.png]]
![[File:Shiren 1 DS Shield Seal Kigny.png]]
|-
|500
|1000
|100
|200
|600
|200
|1500
|800
|600
|2500
|3000
|2000
|}
When checking the 'info' of a shield with multiple seals, they will be listed in the above order. The Hide Shield [H] Seal and the Armor Ward Heavy [Hvy] Seals are mutually exclusive.
When checking the 'info' of a shield with multiple seals, they will be listed in the above order. The Hide Shield [H] Seal and the Armor Ward Heavy [Hvy] Seals are mutually exclusive.


== List of Shields ==
<!--
{| class="wikitable"
==Gallery==
! rowspan="2" |Sprite
<gallery>
! colspan="2" |Name
! rowspan="2" |Description
! rowspan="2" |Base<br>Defense
! colspan="3" |[[Shiren 1 SFC/Melding and Seals|Seal]]
! colspan="4" |[[Shiren 1 SFC/Shops|Shop]]
|-
!English
!Japanese
!Attribute
!Price
!Value
!Buy
!Buy+
!Sell
!Sell+
|-
!
|[[Shiren 1 SFC/Heavy Shield|Heavy Shield]]
|重装の盾
|
|10
|
|0
|0
|3,000
|300
|1,000
|100
|-
!
|[[Shiren 1 SFC/Mine Nabari Shield|Mine Nabari Shield]]
|地雷ナバリの盾
|
|3
|
|2,000
|750
|4,000
|200
|1,500
|75
|-
!
|[[Shiren 1 SFC/Bronze Shield|Bronze Shield]]
|青銅甲の盾
|
|4
| -
| -
| -
|300
|30
|100
|10
|-
!
|[[Shiren 1 SFC/Dragon Shield|Dragon Shield]]
|ドラゴンシールド
|
|7
|
|2,500
|1,250
|5,000
|250
|2,500
|125
|-
!
|[[Shiren 1 SFC/Echo Shield|Echo Shield]]
|やまびこの盾
|
|5
|
|6,000
|3,000
|12,000
|600
|6,000
|300
|-
!
|[[Shiren 1 SFC/Reflex Shield|Reflex Shield]]
|見切りの盾
|
|5
|
|2,500
|1,500
|7,500
|500
|3,000
|15
|-
!
|[[Shiren 1 SFC/Gilded Shield|Gilded Shield]]
|見かけだおしの盾
|
|3
| -
| -
| -
|10,000
|1,000
|2,500
|250
|-
!
|[[Shiren 1 SFC/Disposable Shield|Disposable Shield]]
|使い捨ての盾
|
|30
|
|0
|0
|2,000
|200
|750
|75
|-
!
|[[Shiren 1 SFC/Leather Shield|Leather Shield]]
|皮甲の盾
|
|2
|
|200
400
|50
100
|1,000
|40
|350
|20
|-
!
|[[Shiren 1 SFC/Iron Shield|Iron Shield]]
|鉄甲の盾
|
|7
| -
| -
| -
|1,800
|180
|750
|75
|-
!
|[[Shiren 1 SFC/Battle Counter|Battle Counter]]
|バトルカウンター
|
|5
|
|2,500
|1,250
|5,000
|250
|2,500
|125
|-
!
|[[Shiren 1 SFC/Rasen-Fuma Shield|Rasen-Fuma Shield]]
|ラセン風魔の盾
|
|30
| -
| -
| -
|50,000
|5,000
|22,500
|2,250
|-
!
|[[Shiren 1 SFC/Todo Shield|Todo Shield]]
|トドの盾
|
|3
|
|1,000
|400
|2,000
|100
|800
|40
|-
!
|[[Shiren 1 SFC/Fuma Shield|Fuma Shield]]
|風魔の盾
|
|12
| -
| -
| -
|5,000
|500
|2,500
|250
|-
!
|[[Shiren 1 SFC/Wooden Shield|Wooden Shield]]
|木甲の盾
|
|3
|
|200
|50
|600
|40
|200
|15
|}
Leather Shield seals. Top: Rust Free, Bottom: Slowed Hunger


== External References ==
</gallery>
<ref name=":0">https://gamefaqs.gamespot.com/boards/925583-mystery-dungeon-shiren-the-wanderer/42404597</ref>Rescue Reward item locations data obtained from Lord Gek on GameFAQ's Via Gabikun/ Official strat guide.
-->
==In Other Languages==
{{In Other Languages
  | en    = Weapons
  | ja    = 兵器
  | fr    =
  | fr_ca =
  | es    =
  | es_la =
  | de    =
  | it    =
  | pt    =
  | pt_br =
  | nl    =  
  | ru    =  
  | ko    =  
  | zh    =  
  | td    =  
}}


<ref>http://sexypioneer.spaces.live.com/blog/cns%2138E9845561DB2407%214089.entry?_c=BlogPart</ref>Revised data via SexyPioneer's blog
==See Also==
{{Shiren 1 SFC Items Navbox}}


<ref>http://twist.jpn.org/sfcsiren/index.php?%E3%82%A2%E3%82%A4%E3%83%86%E3%83%A0#j816b0c5</ref>Super Famicom item price info.<references />
==References==
* <ref>http://twist.jpn.org/sfcsiren/index.php?%E3%82%A2%E3%82%A4%E3%83%86%E3%83%A0#j816b0c5</ref> Item price info.
<references />


[[Category:Shiren 1 SFC Items]] [[Category:Shiren 1 Shields]]
[[Category:Shiren 1 SFC Items]]
[[Category:Shiren 1 SFC Shields]]

Latest revision as of 19:54, 14 July 2025

Shields (Japanese: ) are the only reliable way to defend against attacks in Super Famicom Mystery Dungeon 2: Shiren the Wanderer, as without one, Shiren's HP will rapidly diminish against ever-strengthening Monsters.

All shields have an unalterable base power value: Base Strength, and receive additional power through upgrades, in which all shields have a set Max Upgrade value which cannot be exceeded. The Upgrade Value number is shown next to the shield name as +[Value].

A shields Upgrade Value can only be increased by +1 by reading a Earth Scroll with the shield equipped.

Combining shields in a Fusion Pot will add the upgrade values of multiple shields together into the first inserted, as long as the Max Upgrade value has not been exceeded.

Shield Seals

See: Melding and Seals

Some types of shields have inherent abilities (Seals), with various effects, including:

  • The ability to return a part of physical damage taken.
  • Increasing the chance of evading physical attacks.
  • Protecting Items and Gitan from being stolen.
  • Halving the damage of dragon fire.
  • Reducing the rate of current Fullness depletion.

A Fusion Pot can combine many of these Seals into one item, creating an insanely dependable shield.

Curses

See: Curses

Shield Seals do not function while the item is cursed but the upgrade value will be preserved and still function for defense. Once equipped, the Shield also cannot be normally removed.

Rusting

Buying and Selling

  • Weapon base price: Weapon cost without added inherent Seal Price.
  • Upgrade value price:
  • Seal price: No change whether buying or selling.

Equations for Weapon Price

  • Buying:
  • Selling:

  • Buying:
  • Selling:

When checking the 'info' of a shield with multiple seals, they will be listed in the above order. The Hide Shield [H] Seal and the Armor Ward Heavy [Hvy] Seals are mutually exclusive.

In Other Languages

Language Name
English Weapons
Japanese 兵器

See Also

References

  • [1] Item price info.