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{| class="wikitable" style="float:right; margin-left: 10px;"
{{Shiren 5 Vita Draft}}
! colspan="2" |Key Parameters
{{Shiren 5 Vita Dungeon Infobox
|-
  | name            = Trapper's Sandbox
|Initial Goal Floor
  | jpname          = ワナ師の箱庭
|10F
  | romaji          =
|-
  | image            =
|Final Goal Floor
  | description      =
|99F
  | entrance        =
|-
  | goal floor      = 10
|Day / Night
  | total floors    = 99
|Day
  | items            = No
|-
  | items out        = Yes
|Bring Items In
  | gitan            =
|No
  | day night        = Day
|-
  | id              = All
|Take Items Out
  | rescues          = 0
|Yes
  | rescues attempts = N/A
|-
  | allies          = None
|# of Allies
  | new items        = No
|0
  | shops            = None
|-
  | characters      = None
|# of Rescues
  | monster houses  = Normal
|0
  | visibility      =
|-
  | spawn rate      = 1 every 30 turns
|Pre-ID'd Items
  | turns            = 2,000
|All? (confirm)
  | boss            =
|-
}}
|New Items
{{For|the lore page|Shiren:Trapper's Sandbox}}
|No
|-
|Shops
|None? (confirm)
|-
|Monster Houses
|Normal
|-
|NPCs
|None? (confirm)
|-
|Spawn Rate
|Normal
|-
|Winds of Kron
|Normal (slow)
|}


[[Trapper's Sandbox]] is a bonus dungeon in Shiren 5 focusing on "Trapper Bracelet" style play and in which you can only gain experience if the monster's last HP is taken by a trap. You cannot take items, gitan, or allies into the dungeon, nor can you request rescues, but you can keep any items you have on hand if you win. The dungeon is daytime only and the initial goal floor is 10F. After first victory, the goal floor becomes 99F and stays there permanently.
'''Trapper's Sandbox''' {{JA|ワナ師の箱庭|}} is a Post-credits {{Shiren5Vita|Dungeon}} in {{Shiren5VitaTitle}}.
__TOC__


== Gaining Access ==
==Expert Badges==
This dungeon can be played from the Dungeon Center in Nekomaneki Village. Access is not restricted; you can play as soon as you can reach the Dungeon Center.


== Unique Features ==
==Monsters==
* "Trapper Bracelet mode" is enabled for this dungeon
** Meaning it's as if you have a Trapper Bracelet equipped all the time, though you don't actually have the bracelet nor can you disable this mode in this dungeon
** You can see all traps
** You're invulnerable to traps and can move them around (until you move them to the ground in various ways, then they're stuck to the ground for good)
** Monsters are affected by traps instead
** Etc. etc. -- you can read more about Trapper Bracelet mode on the [[Gen's Turf]] location page, as that dungeon also has this same, rare mode enabled
* You do not gain experience for monster deaths unless the final blow was delivered by a trap
** Note that only certain types of traps actually do damage, and they usually do only a few HP of damage, so it's non-trivial to level up in this dungeon


One of the Shiren 1 Bonus Dungeons [TODO: link to that page when the content is migrated!] had something akin to "Trapper Bracelet mode", but with some differences.  Shiren 1 had the concept of "chaining" (IIRC, this involved building up a greater and greater bonus the more monsters you defeated via traps - confirm), but this concept does not exist in Shiren 5.  The closest equivalents to Shiren 1's "chaining" in Shiren 5 are the "Duelist Trap" and the fact that nut family monsters gain an experience multiplier when you throw items at them. Shiren 1 also allowed you to level up before entering the "Trapper Bracelet mode" dungeon, but there doesn't appear to be a way to level up and preserve that experience before starting any dungeon in Shiren 5.
==Items and Gitan==


== Final Reward ==
==Special Tiles==
After beating the 10F version of this dungeon, you get an Identify Bracelet. [TODO: find out what reward there is if any for beating the 99F version of this dungeon.]


== Farming Opportunities ==
==Traps==
Farming possibilities have not been fully explored in this dungeon.  Theoretically, it could be a great place to collect traps, which could then be fun to bring into other dungeons.  For example, it might be fun to stock upon a big supply of Pitfall Traps then take them into another dungeon such as [[Merchant's Hideout]] and use them to escape from shops with stolen loot (similar to breaking a Black Hole Pot except you could carry 5 traps in a single Preservation Pot and use 1 each to escape from 5 different shops).  However, it might not be so easy to farm traps or any items out of this dungeon, at least, not after you've beaten it once and thus can no longer play the 10F goal version.  (If by chance you've collected a bunch of cool traps and found a way to escape the dungeon, before beating the 10F goal, consider doing it so you can replay the easy 10F goal again and collect more traps.)  But this is more for fun than actually useful, because you could easily collect as many traps as you'd like by bringing a Trapper Bracelet (or new item equivalent) into a dungeon that lets you take items in. With suitably strong equipment, you can even string along a room full of trap-creating monsters to let them create a ton of traps for you to choose from. IIRC, traps don't sell for very much money, so they aren't worth farming for cash, but this needs confirmation.


== Strategies ==
==Background Music==
[[Gen's Turf]] also uses "Trapper Bracelet mode", so the tips on that page may be useful for this dungeon too. Just be aware that there are big differences, e.g. this dungeon doesn't seem to have Duelist Traps so you won't be showered with monster licenses.
{{Shiren 5 Vita Stub Section}}


It's pretty straightforward to "beat" this dungeon's 10F version by simply racing through the 10 floors as safely and quickly as possible. You can even gain a few levels without too much trouble on the earlier floors of this dungeon by leading early monsters over the kinds of traps that do damage.
<!--
==Gallery==
<gallery>


Traps that you throw or place gain a red dot and can't be moved again, and they seem to disappear more quickly with use than traps that are pre-placed. So, if you find a trap that's not very common but very useful to kill the monsters on your current floor, don't pick it up and instead just lead many monsters over it, to get more use out of it before it disappears. (And you can always pick it up after that if it survives.)
</gallery>
-->
==In Other Languages==
{{In Other Languages
  | en    = Trapper's Sandbox
  | ja    = ワナ師の箱庭
  | fr    =
  | fr_ca =
  | es    =
  | es_la =
  | de    =
  | it   =
  | pt    =
  | pt_br =
  | nl    =
  | ru    =
  | ko    =
  | zh    =
  | td    =
}}


The difficulty ramps up very sharply after beating the dungeon once. No tips yet on how to beat the 99F version of this dungeon. But again, refer to [[Gen's Turf]] for more tips about "Trapper Bracelet mode" in general. [TODO: consider reworking tips for both dungeons into a "Trapper Bracelet mode" strategy page and refer to it from every dungeon that uses that mode. OTOH, this dungeon and [[Gen's Turf]] are apparently the only two dungeons that use "Trapper Bracelet mode", and they play quite differently from one another due to the difference in Duelist Traps / monster licenses, so maybe there isn't much point in trying to combine them into a common strategy page.]
==See Also==
{{Shiren 5 Vita Locations Navbox}}


== Expert Badges ==
==References==
[TODO:  confirm there are no expert badges for this dungeon.]
<references />


== Monsters ==
[[Category:Shiren 5 Vita Locations]]
The types of monsters that can appear in this dungeon have not yet been replicated to this wiki.  Here are good external resources:
[[Category:Shiren 5 Vita Dungeons]]
* https://docs.google.com/spreadsheets/d/1C1h9IRPQPLg9g7aE48wlyw8IudHIStawK4mR3kuggto/edit?usp=sharing
[[Category:Shiren 5 Vita Post-credits Dungeons]]
* http://seesaawiki.jp/w/shiren5/d/%a5%ef%a5%ca%bb%d5%a4%ce%c8%a2%c4%ed (Japanese wiki page for this location)
[[Category:Shiren the Wanderer (series) Trap Dungeons]]
 
== Open Questions ==
 
[[Category:Shiren 5 Locations]]

Latest revision as of 19:55, 14 July 2025

Trapper's Sandbox
ワナ師の箱庭
Image for Shiren 5 Vita:Trapper's Sandbox
Information
Entrance Location
Final Goal Floor 10
Total Floor Count 99
Backtracking
Bring Items In? No
Bring Items Out? Yes
Bring Gitan In?
Time Day
Can Find Adventure Allies None
Rescues 0
Characters
Pre-ID'd Items All
New Items No
Visibility
Shops None
Monster Houses Normal
Monster Spawn Rate 1 every 30 turns
The Winds of Kron 2,000
Boss
For the lore page, see Shiren:Trapper's Sandbox.

Trapper's Sandbox (Japanese: ワナ師の箱庭) is a Post-credits Dungeon in PlayStation Vita Shiren the Wanderer: The Tower of Fortune and the Dice of Fate.

Expert Badges

Monsters

Items and Gitan

Special Tiles

Traps

Background Music

In Other Languages

Language Name
English Trapper's Sandbox
Japanese ワナ師の箱庭

See Also

References