Meta:Victini's V-Spin Dungeon: Difference between revisions
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[[File:Victini's V-Spin Dungeon - Title screen.png|alt=Title screen of Victini's V-Spin Dungeon|thumb|Title screen]] | [[File:Victini's V-Spin Dungeon - Title screen.png|alt=Title screen of Victini's V-Spin Dungeon|thumb|Title screen]] | ||
'''Victini's V-Spin Dungeon''' {{JA|ビクティニのVルーレットダンジョン||Victini's V-Roulette Dungeon}} is a Flash minigame that can or could be found on official | '''Victini's V-Spin Dungeon''' {{JA|ビクティニのVルーレットダンジョン||Victini's V-Roulette Dungeon}} is a Flash minigame that can or could be found on official {{GatesToInfinityTitle}} websites beginning on October 17, 2012. Completing the game rewards the player with five {{Gates|Wonder Mail}} passwords. | ||
==Gameplay== | ==Gameplay== | ||
The game begins after the player chooses which {{Pkmn|Pokémon}} to play as. A wheel consisting of 6 slots appears in the middle of the screen. On the left side of the screen are ten rectangles showing different environments, each one representing a floor of the dungeon. The goal of the game is to reach the tenth floor, at the bottom of the screen. The player can progress to a lower floor by winning a turn while losing or drawing brings back to upper floors. At the start of a turn, the player is shown an opponent Pokémon alongside a value, 1, 2, or 3, which indicates the number of floors jumped at the end of the turn. | The game begins after the player chooses which {{Pkmn|Pokémon}} to play as. A wheel consisting of 6 slots appears in the middle of the screen. On the left side of the screen are ten rectangles showing different environments, each one representing a floor of the dungeon. The goal of the game is to reach the tenth floor, at the bottom of the screen. The player can progress to a lower floor by winning a turn while losing or drawing brings back to upper floors. At the start of a turn, the player is shown an opponent Pokémon alongside a value, 1, 2, or 3, which indicates the number of floors jumped at the end of the turn. | ||
The wheel has nine slots, and each of them can be yellow, green, black, blue, orange, or pink. At the start of a turn, the wheel will always have three yellow slots, three green slots, and three black slots. The order of the slots and the starting position of the wheel depends on the chosen Pokémon. After starting to spin the wheel, the game asks the player to wait a few seconds before allowing to stop it. The result of the turn depends on which slot the wheel stops on. Yellow slots mean the turn results in victory, green slots mean the turn results in a draw, and black slots mean losing. Winning increases the current floor by the amount specified on-screen while drawing or losing decreases it. Additionally, losing a turn results in the player's Pokémon losing | The wheel has nine slots, and each of them can be yellow, green, black, blue, orange, or pink. At the start of a turn, the wheel will always have three yellow slots, three green slots, and three black slots. The order of the slots and the starting position of the wheel depends on the chosen Pokémon. After starting to spin the wheel, the game asks the player to wait a few seconds before allowing to stop it. The result of the turn depends on which slot the wheel stops on. Yellow slots mean the turn results in victory, green slots mean the turn results in a draw, and black slots mean losing. Winning increases the current floor by the amount specified on-screen while drawing or losing decreases it. Additionally, losing a turn results in the player's Pokémon losing HP by that same amount. Reaching 0 HP results in a game over unless the player obtained a {{Pkmn|Reviver Seed}}. | ||
Every time the wheel stops, there is a random chance that it will jump to the next slot instead of stopping where it normally would. Starting from the seventh floor, the wheel spins faster. | Every time the wheel stops, there is a random chance that it will jump to the next slot instead of stopping where it normally would. Starting from the seventh floor, the wheel spins faster. | ||
===Strategy=== | |||
When stopping the wheel at normal speed, look at the slot ahead of the one the wheel is centering for better precision. | |||
Stopping the wheel as soon as the game allows guarantees that it stops on the same slot where it started unless the wheel randomly skips to the next slot. This trick makes {{Pkmn|Pikachu}}, {{Pkmn|Tepig}}, and {{Pkmn|Axew}} the easiest Pokémon to win the game with. | Stopping the wheel as soon as the game allows guarantees that it stops on the same slot where it started unless the wheel randomly skips to the next slot. This trick makes {{Pkmn|Pikachu}}, {{Pkmn|Tepig}}, and {{Pkmn|Axew}} the easiest Pokémon to win the game with. | ||
==Playable Pokémon== | ==Playable Pokémon== | ||
{| class=" | {| class="wikitable" | ||
! rowspan="2" |Portrait | ! rowspan="2" |Portrait | ||
! colspan="2" |Pokémon | ! colspan="2" |Pokémon | ||
Line 19: | Line 22: | ||
! rowspan="2" |Initial card | ! rowspan="2" |Initial card | ||
! rowspan="2" |Wheel type | ! rowspan="2" |Wheel type | ||
! colspan="3" |{{Gates|Wonder Mail}} | ! colspan="3" |{{Gates|Wonder Mail}} Code | ||
|- | |- | ||
!English | !English | ||
Line 29: | Line 32: | ||
!Europe | !Europe | ||
|- | |- | ||
![[File:Victini's V-Spin Dungeon - Pikachu portrait.png]] | |||
|{{Pkmn|Pikachu}} | |{{Pkmn|Pikachu}} | ||
|ピカチュウ | |ピカチュウ | ||
Line 36: | Line 39: | ||
|[[File:Victini's V-Spin Dungeon - Pikachu Wheel type.png]] | |[[File:Victini's V-Spin Dungeon - Pikachu Wheel type.png]] | ||
|C646T5CK | |C646T5CK | ||
Limber Flag (1) | |||
|2C3YJ43F | |2C3YJ43F | ||
All Protect Orb (5) | |||
|Q858FWH2 | |Q858FWH2 | ||
All Protect Orb (5) | |||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Dungeon - Tepig portrait.png]] | ||
|{{Pkmn|Tepig}} | |{{Pkmn|Tepig}} | ||
|ポカブ | |ポカブ | ||
Line 46: | Line 52: | ||
|[[File:Victini's V-Spin Dungeon - Tepig Wheel type.png]] | |[[File:Victini's V-Spin Dungeon - Tepig Wheel type.png]] | ||
|CQP342QH | |CQP342QH | ||
Clarity Flag (1) | |||
|MFN89K9X | |MFN89K9X | ||
Reviver Seed (3) | |||
|95WFXMQR | |95WFXMQR | ||
Reviver Seed (3) | |||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Dungeon - Oshawott portrait.png]] | ||
|{{Pkmn|Oshawott}} | |{{Pkmn|Oshawott}} | ||
|ミジュマル | |ミジュマル | ||
Line 57: | Line 66: | ||
|[[File:Victini's V-Spin Dungeon - Oshawott Wheel type.png]] | |[[File:Victini's V-Spin Dungeon - Oshawott Wheel type.png]] | ||
|2HN9KXHF | |2HN9KXHF | ||
Immunity Flag (1) | |||
|JTN34N92 | |JTN34N92 | ||
Joy Seed (1) | |||
|FXT4NX7N | |FXT4NX7N | ||
Joy Seed (1) | |||
|- | |- | ||
![[File:Victini's V-Spin Dungeon - Axew portrait.png]] | |||
|{{Pkmn|Axew}} | |{{Pkmn|Axew}} | ||
|キバゴ | |キバゴ | ||
Line 68: | Line 80: | ||
|[[File:Victini's V-Spin Dungeon - Axew Wheel type.png]] | |[[File:Victini's V-Spin Dungeon - Axew Wheel type.png]] | ||
|HK3JHWW9 | |HK3JHWW9 | ||
Tough Flag (1) | |||
|KQM4W3H2 | |KQM4W3H2 | ||
Gold Scope (1) | |||
|3K9RNQC3 | |3K9RNQC3 | ||
Gold Scope (1) | |||
|- | |- | ||
![[File:Victini's V-Spin Dungeon - Snivy portrait.png]] | |||
|{{Pkmn|Snivy}} | |{{Pkmn|Snivy}} | ||
|ツタージャ | |ツタージャ | ||
Line 78: | Line 93: | ||
|[[File:Victini's V-Spin Dungeon - Snivy Wheel type.png]] | |[[File:Victini's V-Spin Dungeon - Snivy Wheel type.png]] | ||
|SP38XJ35 | |SP38XJ35 | ||
Insomnia Flag (1) | |||
|P326J5WX | |P326J5WX | ||
Joy Ribbon (1) | |||
|3W29MF3N | |3W29MF3N | ||
Joy Ribbon (1) | |||
|} | |} | ||
Line 88: | Line 106: | ||
At the end of each turn, there is a chance to obtain a random card. Pokémon other than Pikachu already have a card at the start of the game. Cards currently on hand can be seen on the right side of the screen, where they can be selected by the player at the start of a turn before spinning the wheel. Using a card changes a slot in the wheel to a different color and effect. Special Cards (Recover HP, Increase MAX HP, and Reviver Seed) change the slot to an effect that isn't otherwise available on the wheel, while the only regular card, Extra win, adds an extra yellow victory slot. Once a turn ends, the wheel is reset. If the wheel stops on a Special Card slot, the current floor stays the same, and the opponent changes. | At the end of each turn, there is a chance to obtain a random card. Pokémon other than Pikachu already have a card at the start of the game. Cards currently on hand can be seen on the right side of the screen, where they can be selected by the player at the start of a turn before spinning the wheel. Using a card changes a slot in the wheel to a different color and effect. Special Cards (Recover HP, Increase MAX HP, and Reviver Seed) change the slot to an effect that isn't otherwise available on the wheel, while the only regular card, Extra win, adds an extra yellow victory slot. Once a turn ends, the wheel is reset. If the wheel stops on a Special Card slot, the current floor stays the same, and the opponent changes. | ||
{| class=" | {| class="wikitable" | ||
! rowspan="2" |Icon | ! rowspan="2" |Icon | ||
! colspan="2" |Card | ! colspan="2" |Card | ||
Line 100: | Line 118: | ||
|Recover HP | |Recover HP | ||
|HPアップ | |HPアップ | ||
|Blue | | style="border-style: solid; border-width: 2px; border-color:blue" |Blue | ||
|Restores 1 HP | |Restores 1 HP | ||
|- | |- | ||
Line 106: | Line 124: | ||
|Increase MAX HP | |Increase MAX HP | ||
|MaxHPアップ | |MaxHPアップ | ||
|Orange | | style="border-style: solid; border-width: 2px; border-color:orange" |Orange | ||
|Increases the maximum HP by 1 | |Increases the maximum HP by 1 | ||
|- | |- | ||
Line 112: | Line 130: | ||
|Reviver Seed | |Reviver Seed | ||
|ふっかつのたね | |ふっかつのたね | ||
|Pink | | style="border-style: solid; border-width: 2px; border-color:pink" |Pink | ||
|Gives the player a Reviver Seed, which is automatically used on defeat | |Gives the player a Reviver Seed, which is automatically used on defeat | ||
|- | |- | ||
Line 118: | Line 136: | ||
|Extra win | |Extra win | ||
|WINプラス | |WINプラス | ||
|Yellow | | style="border-style: solid; border-width: 2px; border-color:yellow" |Yellow | ||
|Adds an extra winning slot to the wheel | |Adds an extra winning slot to the wheel | ||
|} | |} | ||
==Opponents== | ==Opponents== | ||
{| class=" | {| class="wikitable" | ||
! rowspan="2" |Portrait | ! rowspan="2" |Portrait | ||
! colspan="2" |Pokémon | ! colspan="2" |Pokémon | ||
Line 136: | Line 154: | ||
| rowspan="3" |1 | | rowspan="3" |1 | ||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Dungeon - Chandelure's Portrait.png]] | ||
|{{Pkmn|Chandelure}} | |{{Pkmn|Chandelure}} | ||
|シャンデラ | |シャンデラ | ||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Roulette - Vullaby's Portrait.png]] | ||
|{{Pkmn|Vullaby}} | |{{Pkmn|Vullaby}} | ||
|バルチャイ | |バルチャイ | ||
Line 149: | Line 167: | ||
| rowspan="4" |2 | | rowspan="4" |2 | ||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Dungeon - Whirlipede's Portrait.png]] | ||
|{{Pkmn|Whirlipede}} | |{{Pkmn|Whirlipede}} | ||
|ホイーガ | |ホイーガ | ||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Dungeon - Mienshao's Portrait.png]] | ||
|{{Pkmn|Mienshao}} | |{{Pkmn|Mienshao}} | ||
|コジョンド | |コジョンド | ||
Line 161: | Line 179: | ||
|コマタナ | |コマタナ | ||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Roulette - Excadrill's Portrait.png]] | ||
|{{Pkmn|Excadrill}} | |{{Pkmn|Excadrill}} | ||
|ドリュウズ | |ドリュウズ | ||
| rowspan="3" |3 | | rowspan="3" |3 | ||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Dungeon - Carracosta's Portrait.png|border]] | ||
|{{Pkmn|Carracosta}} | |{{Pkmn|Carracosta}} | ||
|アバゴーラ | |アバゴーラ | ||
|- | |- | ||
![[File: | ![[File:Victini's V-Spin Roulette - Golett's Portrait.png]] | ||
|{{Pkmn|Golett}} | |{{Pkmn|Golett}} | ||
|ゴビット | |ゴビット | ||
Line 176: | Line 194: | ||
==Music== | ==Music== | ||
The game uses music from the {{ | The game uses music from the {{Pkmn|Pokémon Mystery Dungeon: Gates to Infinity Soundtrack}}. "What's Wrong with Everyone?" plays at the title screen menu and all menus other than the player Pokémon selection screen, where "Main Menu" is used instead. "Stony Cave" is used for the game, but "Beartic Slide" plays while spinning the wheel. <!-- "Great Job!" also plays when winning the game. ----- Not sure --> | ||
==Gallery== | ==Gallery== | ||
Line 197: | Line 215: | ||
* When the player's HP decreases, Victini suggests to "revive" instead of healing. | * When the player's HP decreases, Victini suggests to "revive" instead of healing. | ||
==Version | ==Version Differences== | ||
* In the Japanese version, the game stops after three turns, and the player needs to wait for the next day to keep playing. In the other versions, the game can be played three times a day. | * In the Japanese version, the game stops after three turns, and the player needs to wait for the next day to keep playing. In the other versions, the game can be played three times a day. | ||
* The translated versions of the game rearranged the Pokémon in the Pokémon selection and Wonder Mail screens from Pikachu, Tepig, Oshawott, Axew, and Snivy to Pikachu, Snivy, Oshawott, Axew, and Tepig. | * The translated versions of the game rearranged the Pokémon in the Pokémon selection and Wonder Mail screens from Pikachu, Tepig, Oshawott, Axew, and Snivy to Pikachu, Snivy, Oshawott, Axew, and Tepig. | ||
Line 204: | Line 222: | ||
==Trivia== | ==Trivia== | ||
* In the files of Gates to Infinity an image related to the unused minigame {{Gates|Lone Diver}} contains graphics that are used in Victini's V-Spin Dungeon. | * In the files of Gates to Infinity an image related to the unused minigame {{Gates|Lone Diver}} contains graphics that are used in Victini's V-Spin Dungeon. | ||
==In Other Languages== | ==In Other Languages== | ||
{{In Other Languages | {{In Other Languages | ||
| en = | | en = Victini's V-Spin Dungeon | ||
| fr = le Donjon rotatif de Victini | | fr = le Donjon rotatif de Victini | ||
| es = Territorio Ruleta V de Victini | | es = Territorio Ruleta V de Victini | ||
| | | es_la = Victini's V-Spin Dungeon | ||
| de = Victinis V-Rad-Dungeon | | de = Victinis V-Rad-Dungeon | ||
| it = Ruota dei dungeon di Victini | | it = Ruota dei dungeon di Victini | ||
Line 217: | Line 234: | ||
==See Also== | ==See Also== | ||
{{ | {{Pokémon Mystery Dungeon (series) Games Navbox}} | ||
==References== | ==References== | ||
* <ref>https://www.pokemon.co.jp/ex/dungeon_magnagate/minigame/</ref> The official website (Japanese). | * <ref>https://www.pokemon.co.jp/ex/dungeon_magnagate/minigame/</ref> The official website (Japanese). | ||
* <ref>http://pokemonmysterydungeon.com/gates-to-infinity/en-us/</ref> The official website (English) (redirects to the site for the newest game). | * <ref>http://pokemonmysterydungeon.com/gates-to-infinity/en-us/</ref> The official website (English) (redirects to the site for the newest game). | ||
* <ref>https://www.mediafire.com/file/rcaackv6rrmh4ms/Victini%2527s_V-Spin_Dungeon.7z/file</ref> Archived .swf files, all languages. | |||
<references /> | <references /> | ||
[[Category:Pokémon Mystery Dungeon (series) Spin-off Media]] | |||
[[Category:Pokémon Mystery Dungeon (series) | |||
[[Category:Flash Games]] | [[Category:Flash Games]] |
Latest revision as of 19:55, 14 July 2025
Victini's V-Spin Dungeon (Japanese: ビクティニのVルーレットダンジョン, Victini's V-Roulette Dungeon) is a Flash minigame that can or could be found on official Pokémon Mystery Dungeon: Gates to Infinity websites beginning on October 17, 2012. Completing the game rewards the player with five Wonder Mail passwords.
Gameplay
The game begins after the player chooses which Pokémon to play as. A wheel consisting of 6 slots appears in the middle of the screen. On the left side of the screen are ten rectangles showing different environments, each one representing a floor of the dungeon. The goal of the game is to reach the tenth floor, at the bottom of the screen. The player can progress to a lower floor by winning a turn while losing or drawing brings back to upper floors. At the start of a turn, the player is shown an opponent Pokémon alongside a value, 1, 2, or 3, which indicates the number of floors jumped at the end of the turn.
The wheel has nine slots, and each of them can be yellow, green, black, blue, orange, or pink. At the start of a turn, the wheel will always have three yellow slots, three green slots, and three black slots. The order of the slots and the starting position of the wheel depends on the chosen Pokémon. After starting to spin the wheel, the game asks the player to wait a few seconds before allowing to stop it. The result of the turn depends on which slot the wheel stops on. Yellow slots mean the turn results in victory, green slots mean the turn results in a draw, and black slots mean losing. Winning increases the current floor by the amount specified on-screen while drawing or losing decreases it. Additionally, losing a turn results in the player's Pokémon losing HP by that same amount. Reaching 0 HP results in a game over unless the player obtained a Reviver Seed.
Every time the wheel stops, there is a random chance that it will jump to the next slot instead of stopping where it normally would. Starting from the seventh floor, the wheel spins faster.
Strategy
When stopping the wheel at normal speed, look at the slot ahead of the one the wheel is centering for better precision.
Stopping the wheel as soon as the game allows guarantees that it stops on the same slot where it started unless the wheel randomly skips to the next slot. This trick makes Pikachu, Tepig, and Axew the easiest Pokémon to win the game with.
Playable Pokémon
Portrait | Pokémon | HP | Initial card | Wheel type | Wonder Mail Code | ||||
---|---|---|---|---|---|---|---|---|---|
English | Japanese | Start | Max | Japan | North America |
Europe | |||
![]() |
Pikachu | ピカチュウ | 5 | None | ![]() |
C646T5CK
Limber Flag (1) |
2C3YJ43F
All Protect Orb (5) |
Q858FWH2
All Protect Orb (5) | |
![]() |
Tepig | ポカブ | 12 | Reviver Seed | ![]() |
CQP342QH
Clarity Flag (1) |
MFN89K9X
Reviver Seed (3) |
95WFXMQR
Reviver Seed (3) | |
![]() |
Oshawott | ミジュマル | 4 | 12 | Recover HP | ![]() |
2HN9KXHF
Immunity Flag (1) |
JTN34N92
Joy Seed (1) |
FXT4NX7N
Joy Seed (1) |
![]() |
Axew | キバゴ | 5 | 10 | Increase MAX HP | ![]() |
HK3JHWW9
Tough Flag (1) |
KQM4W3H2
Gold Scope (1) |
3K9RNQC3
Gold Scope (1) |
![]() |
Snivy | ツタージャ | 6 | Extra win | ![]() |
SP38XJ35
Insomnia Flag (1) |
P326J5WX
Joy Ribbon (1) |
3W29MF3N
Joy Ribbon (1) |
Snivy and Tepig have additional special characteristics. When playing as Snivy, the number of floors jumped when winning a turn is doubled and when playing as Tepig the wheel always spins at regular speed.
Cards
At the end of each turn, there is a chance to obtain a random card. Pokémon other than Pikachu already have a card at the start of the game. Cards currently on hand can be seen on the right side of the screen, where they can be selected by the player at the start of a turn before spinning the wheel. Using a card changes a slot in the wheel to a different color and effect. Special Cards (Recover HP, Increase MAX HP, and Reviver Seed) change the slot to an effect that isn't otherwise available on the wheel, while the only regular card, Extra win, adds an extra yellow victory slot. Once a turn ends, the wheel is reset. If the wheel stops on a Special Card slot, the current floor stays the same, and the opponent changes.
Opponents
Portrait | Pokémon | Value | |
---|---|---|---|
English | Japanese | ||
![]() |
Toxicroak | ドクロッグ | 1 |
![]() |
Chandelure | シャンデラ | |
![]() |
Vullaby | バルチャイ | |
![]() |
Purugly | ブニャット | 2 |
![]() |
Whirlipede | ホイーガ | |
![]() |
Mienshao | コジョンド | |
![]() |
Pawniard | コマタナ | |
![]() |
Excadrill | ドリュウズ | 3 |
![]() |
Carracosta | アバゴーラ | |
![]() |
Golett | ゴビット |
Music
The game uses music from the Pokémon Mystery Dungeon: Gates to Infinity Soundtrack. "What's Wrong with Everyone?" plays at the title screen menu and all menus other than the player Pokémon selection screen, where "Main Menu" is used instead. "Stony Cave" is used for the game, but "Beartic Slide" plays while spinning the wheel.
Gallery
Errors
The English translation of the minigame contains many mistakes and inconsistencies.
- Victini's V-Wheel, as it's known in the English version of Gates to Infinity, is referred to as V-Spin instead.
- In the Pokémon selection screen Recover HP card, Increase MAX HP card, and Reviver Seed card are referred to as "HP Up", "Max HP Up" and "Revival Seed" instead.
- When hovering the Reviver Seed card in the list of cards currently on hand the description says "Chance for receiving Speed", which is completely wrong.
- The card to add an extra winning slot to the wheel is confusingly called "Win an extra card".
- When the player's HP decreases, Victini suggests to "revive" instead of healing.
Version Differences
- In the Japanese version, the game stops after three turns, and the player needs to wait for the next day to keep playing. In the other versions, the game can be played three times a day.
- The translated versions of the game rearranged the Pokémon in the Pokémon selection and Wonder Mail screens from Pikachu, Tepig, Oshawott, Axew, and Snivy to Pikachu, Snivy, Oshawott, Axew, and Tepig.
- The Wonder Mail codes obtained when winning aren't necessarily equivalent between versions, giving different in-game rewards when entered.
Trivia
- In the files of Gates to Infinity an image related to the unused minigame Lone Diver contains graphics that are used in Victini's V-Spin Dungeon.
In Other Languages
Language | Name | |
---|---|---|
English | Victini's V-Spin Dungeon | |
Japanese | ビクティニのVルーレットダンジョン | |
French | le Donjon rotatif de Victini | |
Spanish | Europe | Territorio Ruleta V de Victini |
Latin America | Victini's V-Spin Dungeon | |
German | Victinis V-Rad-Dungeon | |
Italian | Ruota dei dungeon di Victini |