Shiren 3 Wii:List of Staves: Difference between revisions
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'''List of {{Shiren3Wii|Staves}}''' in ''{{Shiren|Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion}}'' {{ConsoleLogo|Wii|small}} | '''List of {{Shiren3Wii|Staves}}''' in ''{{Shiren|Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion}}'' {{ConsoleLogo|Wii|small}} | ||
'''Staves''' are wooden sticks that can contain a variety of useful and/or dangerous powers that the {{Shiren3Wii|Player Characters}} can swing or throw at his enemies. Each stave can have a charge value of 0 to 99, though they're limited to a max of 10 until you finish the story. {{Shiren3Wii|Item Identification}} a staff should always be treated with caution. While some have beneficial effects like changing a dangerous leveled up {{Shiren3Wii|Monsters}} into a weaker enemy, others can turn monsters {{Shiren3Wii|Invisible}} or speed them up. A staff with 0 charges left isn't entirely worthless either. They can be thrown at an enemy for one last use, though this have a chance to miss. Used staves can be sold in {{Shiren3Wii|Shops}} or inserted into a {{Shiren3Wii|Strengthening Jar}} or offered to a {{Shiren3Wii|Dragon | '''Staves''' are wooden sticks that can contain a variety of useful and/or dangerous powers that the {{Shiren3Wii|Player Characters}} can swing or throw at his enemies. Each stave can have a charge value of 0 to 99, though they're limited to a max of 10 until you finish the story. {{Shiren3Wii|Item Identification}} a staff should always be treated with caution. While some have beneficial effects like changing a dangerous leveled up {{Shiren3Wii|Monsters}} into a weaker enemy, others can turn monsters {{Shiren3Wii|Invisible}} or speed them up. A staff with 0 charges left isn't entirely worthless either. They can be thrown at an enemy for one last use, though this have a chance to miss. Used staves can be sold in {{Shiren3Wii|Shops}} or inserted into a {{Shiren3Wii|Strengthening Jar}} or offered to a {{Shiren3Wii|Dragon Orb}}s to increase their number of charges again. | ||
It's possible to increase the charges of staves using 3 different methods. | It's possible to increase the charges of staves using 3 different methods. |
Revision as of 17:21, 22 January 2024
This article is a draft relating to |
List of Staves in Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion
Staves are wooden sticks that can contain a variety of useful and/or dangerous powers that the Player Characters can swing or throw at his enemies. Each stave can have a charge value of 0 to 99, though they're limited to a max of 10 until you finish the story. Item Identification a staff should always be treated with caution. While some have beneficial effects like changing a dangerous leveled up Monsters into a weaker enemy, others can turn monsters Invisible or speed them up. A staff with 0 charges left isn't entirely worthless either. They can be thrown at an enemy for one last use, though this have a chance to miss. Used staves can be sold in Shops or inserted into a Strengthening Jar or offered to a Dragon Orbs to increase their number of charges again.
It's possible to increase the charges of staves using 3 different methods.
- Insert 2 staves of the same type into a Melding Jar or throw them at a Mixer Family monster, they will be combined into one. Even if a Cursed stave is inserted after a non-cursed staff, the end result will be a cursed staff.
- Method 2 is to offer them to a Dragon Orb and wait for the charges to increase. New staves may spawn and the staff might be converted to another type.
- The final method is to use a Strengthening Jar.
Staves
![]() Staves |
Shops | Description | ||||
---|---|---|---|---|---|---|
Cost | Value | |||||
English | Japanese | Base | Charge | Base | Charge | |
Absorb Staff | 吸収の杖 | 1,000 | 50 | 100 | 5 | This staff absorbs the element of a Dragon Orb. Its blast does two damage. |
Adamant Staff | 三首鋼竜の杖 | 1,000 | 50 | 100 | 5 | Level 3 Steel Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Alloy Staff | 双鋼竜の杖 | 800 | 40 | 80 | 4 | Level 2 Steel Staff. Inflicts damage to all monsters in a room when swung. For monsters of the same element, the damage is reduced. |
Balance Staff | 転ばぬ先の杖 | 100 | 5 | 10 | .5 | This staff prevents its bearer from stumbling. Its blast does nothing. (loses one charge every time it's effect takes place.) |
Blaze Staff | 双熱竜の杖 | 800 | 40 | 80 | 4 | Level 2 Fire Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Bolt Staff | 雷竜の杖 | 600 | 30 | 60 | 3 | Level 1 Thunder Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Bufu's Staff | ブフーの杖 | 2,000 | 100 | 200 | 10 | Monsters targeted by this staff's blast are turned into meat. |
Challenge Staff | 幸せの杖 | 1,000 | 50 | 100 | 5 | Monsters targeted by this staff's blast will gain a level. |
Change Staff | 変化の杖 | 300 | 15 | 30 | 2 | The target of this staff's blast will change form. |
Decoy Staff | 身代わりの杖 | 300 | 15 | 30 | Monsters targeted by this staff will become Doppelgangers. | |
Earthen Staff | ドノウの杖 | 800 | 40 | 80 | 4 | Creates a destructible wall five squares in front of the user. (Does not work on all floor.) |
Exile Staff | 固め飛ばしの杖 | 200 | 10 | 20 | 1 | The target of this staff's blast is warped away and becomes Grand Paralyzed. (Epic Paralyzed if blessed.) |
Fire Staff | 熱竜の杖 | 600 | 30 | 60 | 3 | Level 1 Fire Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Forest Staff | 双樹竜の杖 | 800 | 40 | 80 | 4 | Level 2 Nature Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Gaia Staff | ドルイの杖 | 1,000 | 50 | 100 | 5 | Creates a destructible wall 10 squares in front of the user. (Does not work on all floors.) |
Hail Staff | ヒョウカイの杖 | 1,000 | 50 | 100 | 5 | A target up to 10 squares away will become Frozen by this staff's blast, excluding those of the same element. |
Haste Staff | 加速の杖 | 200 | 10 | 20 | 1 | The target of this staff's blast becomes faster. |
Ice Staff | ヒサメの杖 | 600 | 30 | 60 | 3 | The target of this staff's blast will become Frozen. Does not work on monsters of the same element. |
Icicle Staff | ツララの杖 | 800 | 40 | 80 | 4 | A target up to five squares away will become Frozen by this staff's blast, excluding those of the same element. |
Illusion Staff | 幻覚の杖 | 100 | 5 | 10 | .5 | The target of this staff's blast will Hallucinate. |
Inferno Staff | 三首熱竜の杖 | 1,000 | 50 | 100 | 5 | Level 3 Fire Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Invisible Staff | 透明の杖 | 500 | 25 | 50 | 2.5 | The target of this staff's blast will become Invisible. |
Knockback Staff | 吹き飛ばしの杖 | 200 | 10 | 20 | 1 | The target of this staff's blast will be knocked away. |
Leaping Staff | 飛びつきの杖 | 200 | 10 | 20 | 1 | The bearer will be pulled to the square adjacent to the target of this staff's blast. |
Lightning Staff | 三首雷竜の杖 | 1,000 | 50 | 100 | 5 | Level 3 Thunder Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Magician Staff | 妖術の杖 | 600 | 30 | 60 | 3 | Inflicts minor status ailments on monsters in a room, excluding those of the same element. |
Midnight Staff | 三首影竜の杖 | 1,000 | 50 | 100 | 5 | Level 3 Shadow Staff. |
Misfortune Staff | 不幸の杖 | 1,000 | 50 | 100 | 5 | Monsters targeted by this staff's blast will lose a level. |
Mud Staff | ツチクレの杖 | 600 | 30 | 60 | 3 | Creates a destructible wall in front of the user. (Does not work on all floors.) |
Nature Staff | 三首樹竜の杖 | 1,000 | 50 | 100 | 5 | Level 3 Nature Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Nullify Staff | 封印の杖 | 200 | 10 | 20 | 1 | The targer of this staff's blast will become Sealed. |
Onyx Staff | 双影竜の杖 | 800 | 40 | 80 | 4 | Level 2 Shadow Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Ordinary Staff | ただの杖 | 100 | 5 | 10 | .5 | A staff that shoots blanks. |
Pain Share Staff | 痛み分けの杖 | 100 | 5 | 10 | .5 | The target of this staff's blast is put into a state of Pain Sharing. |
Paralysis Staff | かなしばりの杖 | 300 | 15 | 30 | 1.5 | The target of this staff's blast will become Grand Paralyzed. |
Phantom Staff | 三首気竜の杖 | 1,000 | 50 | 100 | 5 | Level 3 Spirit Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Raging Fury Staff | オオイカリの杖 | 500 | 25 | 50 | 2.5 | The target of this staff's blast will become Furious. |
Raging Staff | イカリの杖 | 300 | 15 | 30 | 1.5 | The target of this staff's blast will become Enraged. |
Recovery Staff | 回復の杖 | 100 | 5 | 10 | .5 | The target of this staff's blast will recover HP. |
Shadow Staff | 影竜の杖 | 600 | 30 | 60 | 3 | Level 1 Shadow Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Shadowbind Staff | カゲぬいの杖 | 100 | 5 | 10 | .5 | The targer of this staff's blast will become Immobilized. |
Sloth Staff | 鈍足の杖 | 200 | 10 | 20 | 1 | The target of this staff's blast becomes slower. |
Sorcerer Staff | 仙術の杖 | 1,000 | 50 | 100 | 5 | Inflicts major status ailments on monsters in a room, excluding those of the same element. |
Spirit Staff | 気竜の杖 | 600 | 30 | 60 | 3 | Level 1 Spirit Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Steel Staff | 鋼竜の杖 | 600 | 30 | 60 | 3 | Level 1 Steel Staff. Inflicts damage to all monsters in a room when swung. For monsters of the same element, the damage is reduced. |
Switching Staff | 場所替えの杖 | 200 | 10 | 20 | 1 | The target of this staff's blast will switch places with the bearer. |
Thunder Staff | 双雷竜の杖 | 800 | 40 | 80 | 4 | Level 2 Thunder Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Trap Killer Staff | ワナ消しの杖 | 100 | 5 | 10 | .5 | A trap targeted by this staff's blast will be destroyed. |
Tree Staff | 樹竜の杖 | 600 | 30 | 60 | 3 | Level 1 Nature Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Tunnel Staff | トンネルの杖 | 500 | 25 | 50 | 2.5 | A wall hit by this staff's blast will become a traversable tunnel. |
Whiff Staff | 空振りの杖 | 200 | 10 | 20 | 1 | The target of this staff's blast will become Blind. |
Wizard Staff | 幻術の杖 | 800 | 40 | 80 | 4 | Inflicts status ailments on monsters in a room, excluding those of the same element. |
Wraith Staff | 双気竜の杖 | 800 | 40 | 80 | 4 | Level 2 Spirit Staff. Inflicts damage to all monsters in the room when swung. For monsters of the same element, the damage is reduced. |
Staves charge cost and value determined to be 5% of the base value.