Super MD:Ground debug: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Super MD - Ground debug menu.png | Super MD - Ground debug menu.png | First page of the ground debug menu. | ||
Super MD - Ground debug menu 2.png | Second page of the ground debug menu. | Super MD - Ground debug menu 2.png | Second page of the ground debug menu. | ||
Super MD - Enter Dungeon debug menu.png | Enter Dungeon. | |||
Super MD - Enter Dungeon debug menu 2.png | Another page of Enter Dungeon. | |||
</gallery> | </gallery> | ||
Revision as of 16:43, 28 April 2022
Ground debug is an unused menu in Pokémon Super Mystery Dungeon. It is the debug menu used in "ground" areas (meaning outside of dungeons) and it leads to several smaller sub-menus. It is very similar to the Ground debug menu in Gates to Infinity, with many non-working leftover features. It can be accessed in the released game through hacking.
Note: Currently only tested in the European version of the game.
Gallery
See Also
Pokémon Super Mystery Dungeon - Removed and Unused Content |
---|
Abilities • Debug menus (Debug text • Dungeon debug • Ground debug) • Dungeons • Dungeon Descriptions • Items • Locations • Miscellaneous • Moves • Music and sound effects • Pokémon • Prototype Content |