Draft:Shiren 5 Vita:Blessing
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This article is a draft relating to Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Vita) for the PlayStation Vita. |
Items in Shiren 5 can be blessed, cursed, or sealed. A blessed, cursed, or sealed item shows a golden bell, gray skull, or a red X respectively. An item with an unidentified blessed / cursed / sealed modifier shows a yellow question mark.
Overview
Modifier | Applicability | Price | Magic Impact(s) |
---|---|---|---|
Blessing | All except talismans, arrows, and stones | +10% | The item's normal effect is improved (often doubled) |
Curse | Swords, shields, and bracelets | -20% | The item cannot be voluntarily unequipped. |
Seal | All except talismans, arrows, and stones | -20% |
|
Effects By Category
Category | Blessing | Curse | Seal |
---|---|---|---|
Swords | A blessed sword does more damage. The blessing wears off quickly as you hit Monsters. | Cannot be unequipped. | Upgrade points and runes are nullified. (Can still gain experience) |
Torches | A blessed torch may burn twice as long. | N/A | Cannot be used |
Shields | A blessed shield provides better protection. The blessing wears off quickly as monsters hit you. | Cannot be unequipped | Upgrade points and runes are nullified. (Can still gain experience) |
Bracelets | Protected against curses, seals, and onigirification. Each time the bracelet is protected, the blessing has a chance (~25%) of wearing off. Does not protect against your own actions (e.g. reading a Curse Scroll) | Cannot be unequipped | Item has no effect |
Grasses | Consuming a blessed grass has double the magic effect (if applicable) and double the fullness value. If you collapse with a blessed Undo Grass or Revival Grass in your inventory, the blessing will be consumed but the grass will remain intact and can be re-blessed. | N/A | Cannot be eaten. |
Scrolls | Reading a blessed scroll consumes the blessing but not the scroll, thus allowing you to use it twice or to re-bless it after using it once. One exception is the blessed Extraction Scroll, which will consume the Items but bless all extracted items. A blessed Blank Scroll retains its blessing when you write on it. | N/A | Cannot be read. |
Pot | Protected against curses, seals, and onigirification. Each time the pot is protected, the blessing has a chance (~25%) of wearing off. Does not protect against your own actions (e.g. reading a Curse Scroll) | N/A | You cannot insert items into, take items out of, or open the pot. Throwing a sealed Black Hole Pot will still create Pit Traps. |
Staves | The effect or amount of damage is doubled. A blessed Paralysis or Transient Staff inflicts the S-Paralysis status, and a bless Empathy or Sharing Staff inflicts the S-Empathetic status. | N/A | If waved, a charge will be consumed but no magic bullet will come out. |
Onigiri | Eating a blessed Onigiri adds double the fullness value. If you are already full when you eat it, your stomach size increases by double the normal amount. Grilled Onigiri heals for double the amount | N/A | Cannot be eaten. |
Peaches | Eating a blessed peach adds double the fullness value. If you are already full when you eat it, your stomach size increases by double the normal amount. | N/A | Cannot be eaten. |
Others | A blessed Gitan bag is still worth the same amount, but does 10 times the normal damage when used as a projectile. A blessed Point Card will accrue double points per Point Switch, but it will lose the blessing very quickly. | N/A | Sealed Gitan bags cannot be added to your wallet, but they can still be picked up as items. A sealed Point Card cannot collect points. |
Removing Curses and Seals
Methods that are safest and most effective
- Insert the item into an Exorcism or Blessing Pot. Does not work on pots and cursed-equipped items.
- Read a Fixer Scroll while any equipped items are cursed or sealed. To force it to remove curses and seals, make sure there are no monsters around you, be at full health, have no Status Conditions, and be at full strength.
- Target the item with an Exorcism, Blessing, Plating (sword and shield only), Fate (sword only), or Earth (shield only) Scroll. Exorcism Scroll has a small chance to remove all curses and seals from items in your main inventory. A Blank Scroll can be used as any of these scrolls.
- Trigger a Strip Trap or eat a Nymph Grass. This will remove a cursed-equipped items but not un-curse it.
- A wandering Characters (an old man) can remove a single curse or seal for 500 Gitan. He will not take your money if you have no cursed or sealed items, (which can also help you identify the modifier status of unidentified items). There is a small chance he will remove all curses and seals from items in your main inventory.
- The curse breaker Character in Nekomaneki Village can remove all curses and seals on items in your main inventory for 500 Gitan. There is a small chance that any items he fixes will become blessed.
- Use synthesis to remove a curse or a seal on a piece of equipment. The resulting item takes on the modifier of whatever was inserted last. For example, inserting a cursed Ordinary Stick then a normal Dull Gold Edge into a Synthesis Pot will result in a normal Ordinary Stick with the Rustproof rune.
Methods that might switch from curse to seal or vice versa
Re-cursing an item that can have either a curse or a seal (swords, shields, and bracelets) has a 50% chance to convert from one to the other. This method can let you unequip a cursed item, or enable the magic effects of a sealed equipment item.
- Target a cursed or sealed item with a Curse Scroll.
- Trigger a Curse Trap after dropping all other items.
Methods that destroy the cursed or sealed item
These methods are helpful if you don't mind losing the cursed item.
- Target the item with a Sale Scroll or Onigiri Scroll will turn it into Gitan or a Large Onigiri.
- If the item is a sealed pot and you need the contents out, you can break it against a wall.
- If you have multiple copies of the same item type, you can use a Fever Pot to replicate them and none of the resulting items will have curses or seals (or any other modifier).
- A cursed or sealed item is a good test item to insert into an unknown pot since it identifies Exorcism Pot. This doubles up as a way to potentially fix the curse, but many pots will destroy the item.
- If you enter a location that doesn't let you take items in, all your items will be destroyed, including cursed equipment.
Methods that rely on monsters
- Swordsman Family monsters can knock away cursed equipped items. Different levels of Swordsman are required for different types of equipment.
- Bored Kappa Family monsters of a certain level can throw swords and shields at you, sometimes causing you to equip the thrown item, even if your existing equipment is cursed. If your inventory was full, your previous equipment will be dropped on the ground.
- Like Synthesis Pots, Mixer Family monsters can be used to remove curses and seals.
- Nigiri Morph and Nigiri King may be able to turn a cursed or sealed item into an Onigiri. Note that they can also hit other items in your inventory.
Increasing the odds of finding a method of dealing with a curse or seal
- Lead a Karakuroid Family monster around in circles and hope it creates a Strip Trap.
- Use a Perception Grass to help find a Strip Trap or other useful trap.
- Monster House Scroll can generate Strip Traps or Karakuroid family monsters.
- If you are in a small monster house, swing your sword over every tile to try to find a Strip Trap.
- Read an unidentified scroll targeting the cursed item. Many scrolls deal with curses and seals, but a few will destroy the item.
- Eating an unidentified grass has a very small chance to work. (Nymph Grass and possibly Imabikiso)
Methods that don't work
- Targeting a sealed pot with a Pot God Scroll does not remove the seal, though it will still increase the capacity.
Taking Advantage of Curses and Seals
There are some rare circumstances in which curses and seals can be good.
- A Mojo Bracelet powers up your crit for each cursed or sealed item you have in your main inventory.
- Sealing a Black Hole Pot can be a good idea, since a seal protects it from Scoopie Family but doesn't affect its main functionality. Likewise, it may be a good idea to seal a Fever Pot if you're trying to farm it out of the dungeon.
- Sealing a Shoddy Dirk, Glass Dirk, Shoddy Plank, or Glass Buckler removes their drawback, giving you a sword or shield with high stats even at level 1.
Downside of Blessings
- If you're trying to buy something from a store, don't bless it first, else you'll have to pay more for it.