Draft:Shiren 6:List of Status Conditions
This article is a draft relating to |
Status Conditions in /
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.
Status Conditions
Shiren
Appearance | Name | Description | Duration | Countermesures | |
---|---|---|---|---|---|
English | Japanese | ||||
Asleep | 睡眠 | Deeply slumbering.
Cannot take any actions. Will not wake up even when taking damage. |
About 6 turns | Rousing Bracelet | |
Berserk | 暴走 | Out of control.
Moves at random and indiscriminately attacks nearby beings. |
About 30 turns | None | |
Blind | 目つぶし | Unable to see anything.
Cannot discern other beings or the terrain. Cannot read Scrolls. Companions will move at random and attack beings ahead of them. |
About 10 turns | Seewell Grass
Healing Grass Fragrant Grass Rejuvenation Pot | |
Blurry | 視界不良 | Suffering a narrowed field of view.
Cannot see more than 1 tile away. Removed when Incense wears off. |
About 150 turns | None | |
Carry-ban | 拾えず | Unable to pick up items on the ground.
Cannot swap held items, but items can still be thrown or used as normal. |
While on the floor | Healing Grass
Fragrant Grass Rejuvenation Pot | |
Cautious | 目配り | Being cautious about one's inventory and Gitan.
Prevents belongings from being stolen, dropped, or parried. Removed when Incense wears off. |
About 150 turns | None | |
Confused | 混乱 | Completely disoriented.
Movement and attack directions become erratic, but Arrows can be shot and items can be thrown as normal. |
About 12 turns | Otogirisou
Fragrant Grass Rejuvenation Pot Focusing Bracelet | |
Damage-down | ダメージ減少 | Damage taken is decreased.
Removed when Incense wears off. |
About 150 turns | None | |
Damage-up | ダメージ増加 | Damage taken is increased.
Removed when Incense wears off. |
About 150 turns | None | |
Danger | ピンチ | Brought to the brink of collapse.
HP decreased to dangerously low levels. |
Not affected by turns | Herb
Otogirisou Healing Grass Fixer Scroll | |
Deluded | まどわし | Objects taken on a strange appearance.
Traps and items on the ground look like flowers, while other beings look like Young Woman. Companions will flee from other beings. |
About 20 turns | Otogirisou
Healing Grass Fragrant Grass Rejuvenation Pot | |
Not available. | Disguised | 身代わり | Cannot gain this status effect.
Companions appear as Shiren and will be actively targeted by monsters. |
None | None |
Empathetic | 痛み分け | Feeling deep empathy for one's enemy.
Takes the same amount of damage that the target takes. Removed when the target is defeated. |
While on the floor | Healing Grass
Fragrant Grass Rejuvenation Pot | |
Empowered | 攻撃力アップ | Increased Attack Power.
Damage dealt by normal attacks and Arrows is increased. |
About 30 turns | None | |
Not available. | Enraged | 逆鱗 | Cannot gain this status effect. | None | None |
Evasive | 身かわし | Thrown items are all avoided.
Does not apply to fired projectiles like magic bullets. Removed when Incense wears off. |
About 150 turns | None | |
Far-throwing | 遠投 | Fired Arrows and thrown items fly indefinitely, passing through walls and beings.
Be careful not to throw any important items by accident! |
While on the floor | None | |
Fortified | 防御力アップ | Increased Defense Power.
Damage taken from normal attacks is decreased |
About 30 turns | None | |
Hasted | 倍速 | Increased Action Speed.
Can take 2 actions every turn. |
About 14 turns | None | |
Heat-negated | 耐炎耐爆 | Feeling a blazing intensity.
Damage will not be taken from fire or explosions. Removed when Incense wears off. |
About 150 turns | None | |
Hiding | やりすごし | Stuck in a pot.
Cannot do anything while inside the pot. Companions remain stuck inside regardless of turns. |
About 20 turns | None | |
Hypnotized | 催眠 | Under a monster's control.
Attacks in erratic directions, removes equipment randomly., and uses inventory items at whim. |
About 2 turns | Gazer Shield | |
Invincible | 無敵 | Invulnerable to harm.
Prevents all damage and negative status effects. |
About 20 turns | None | |
Not available. | Jittery | ゾワゾワ | Cannot gain this status effect. | None | None |
Knowledgeable | 拾い識別 | Identify items simply by picking them up. | While on the floor | None | |
Laughing | 笑い | Laughing too hard to do anything else.
Causes nearby companions to start laughing too. Removed from everyone when one person stops laughing. |
About 8 turns | None | |
Not available. | Mingling | なごみ | Cannot gain this status effect. | None | None |
Not available. | Monk's Berserk | 山伏暴走 | Cannot gain this status effect. | None | None |
Morphed | 変身 | A monstrous transformation.
Can use the monster's abilities. Transforming or reverting removes all other status effects. The transformation can be canceled at any time from the menu. |
Not affected by turns | None | |
Muzzled | くちなし | Unable to use one's mouth.
Cannot talk, eat Food, use Grass, or read Scroll. |
While on the floor | Rejuvenation Pot | |
Not available. | Napping | 仮眠 | Cannot gain this status effect. | None | None |
Onigiri | おにぎり | Living deliciously as an onigiri.
Cannot use items, and equipment cannot be activated. Collapses after getting wet or being grilled. |
About 10 turns | Nigiri Stopper | |
Paralyzed | かなしばり | Completely immobilized.
Cannot take any actions. May be removed upon taking damage. Companions remain immobilized regardless of turns. |
About 40 turns | None | |
Potted | 手封じ | Unable to use one's hand.
Cannot pick up or use items. Removed when the restraining pot is broken. |
Not affected by turns | None | |
Reflective | 山彦 | Magic bullets are reflected.
Reflected magic bullets cannot be reflected again. Some abilities can also be reflected. Removed when Incense wears off. |
About 150 turns | None | |
Satiated | 腹減らず | Feeling no hunger as turns pass. | While on the floor | None | |
Sealed | 封印 | Prevents use of certain actions.
Cannot use Grass, Food, Scroll, or Stave. |
About 20 turns | Rejuvenation Pot | |
Shadowbanned | 影縫い | Stuck in one place.
Can still turn to face different directions. Removed after changing location by using an item or some other effect. |
About 4 turns | Leaping Grass
Vaulting Staff Leaping Bracelet | |
Sharp-eyed | よく見え | Able to see what normally cannot be seen.
Can discern the location of hidden Traps. |
While on the floor | None | |
Slowed | 鈍足 | Decreased Action Speed.
Can only take 1 action every 2 turns. |
About 10 turns | Swift Grass | |
Softened | 防御力ダウン | Decreased Defense Power.
Damage taken from normal attacks is increased. |
About 30 turns | Healing Grass
Fragrant Grass Rejuvenation Pot | |
Not available. | Sound Asleep | バクスイ | Cannot gain this status effect. | None | None |
Starving | 空腹 | Fullness becomes 0.
HP decreases by 1 each turn instead of recovering. |
Not affected by turns | Onigiri
Large Onigiri Huge Onigiri | |
Sumo | ドスコイ | Weight gain that increases Max HP and Attack Power.
Negates items and effects that force movement, and crushes Traps underfoot without triggering them. Fullness decreases faster, and at 120 or less, Sumo status is removed, and Max Fullness decreases by 5. |
Not affected by turns | None | |
Tiptoe | しのび足 | Footsteps do not make any noise.
Coming in and out of the room or standing adjacent to monsters with Napping status will not wake them up. |
While on the floor | None | |
Unwanting | 無欲 | Lacking all worldly desires.
Cannot pick up items on the ground. Removed when Incense wears off. |
About 150 turns | None | |
Weakened | 攻撃力ダウン | Decreased Attack Power.
Damage dealt by normal attacks and Arrows is decreased. |
About 30 turns | Healing Grass
Fragrant Grass Rejuvenation Pot | |
Weighted | 重力 | Gravity is stronger.
Cannot jump or float through the air. Removed when Incense wears off. |
About 150 turns | None |
Aid Points
The following Status Conditions can only be applied with Aid Points before starting a Rescue. Their "Duration" text in the game misspells the word "all" as "hall".
Appearance | Name | Description | Duration | Countermesures | |
---|---|---|---|---|---|
English | Japanese | ||||
Identifying Aid | A bonus that identifies items just by picking them up. | Hall of Rescue Adventure | None | ||
Clairvoyance Aid | A bonus that displays all items and beings on that floor on the map. | Hall of Rescue Adventure | None | ||
Haste Aid | A bonus that increases Action Speed.
Can take 2 actions every turn. |
Hall of Rescue Adventure | None | ||
Floating Aid | A bonus that allows you to walk on air.
Traps will not ensnare you as you float. |
Hall of Rescue Adventure | None |
Monsters
Appearance | Name | Description | Duration | |
---|---|---|---|---|
English | Japanese | |||
Asleep | 睡眠 | Deeply slumbering.
Cannot take any actions. Will not wake up even when taking damage. |
About 6 turns | |
Berserk | 暴走 | Out of control.
Indiscriminately attacks any nearby beings. Cannot use abilities. |
About 30 turns | |
Blind | 目つぶし | Unable to see anything.
Walks in random directions and attacks or changes direction upon running into something. Cannot use abilities. |
Not affected by turns | |
Blurry | 視界不良 | Suffering a narrowed field of view.
Cannot see more than 1 tile away. Removed when Incense wears off. |
About 150 turns | |
Not available. | Carry-ban | 拾えず | Cannot gain this status effect. | None |
Cautious | 目配り | Being cautious about one's inventory and Gitan.
Prevents belongings from being stolen, dropped, or parried. Removed when Incense wears off. |
About 150 turns | |
Confused | 混乱 | Completely disoriented.
Movement and attack directions become erratic. Cannot use abilities. |
About 20 turns | |
Damage-down | ダメージ減少 | Damage taken is decreased.
Removed when Incense wears off. |
About 150 turns | |
Damage-up | ダメージ増加 | Damage taken is increased.
Removed when Incense wears off. |
About 150 turns | |
Not available. | Danger | ピンチ | Cannot gain this status effect. | None |
Deluded | まどわし | Objects taken on a strange appearance.
Tries desperately to run away when startled by something |
Not affected by turns | |
Disguised | 身代わり | Appears as Shiren.
Becomes the target of other monsters. Moves as if inflicted with the Confused status. |
About 8 turns | |
Empathetic | 痛み分け | Feeling deep empathy for one's enemy.
Takes the same amount of damage that the target takes. |
Not affected by turns | |
Empowered | 攻撃力アップ | Increased Attack Power.
Damage dealt by normal attacks and Arrows is increased. |
Not affected by turns | |
Enraged | 逆鱗 | Rage has granted increased Attack Power. | About 30 turns | |
Evasive | 身かわし | Thrown items are all avoided.
Does not apply to fired projectiles like magic bullets. Removed when Incense wears off. |
About 150 turns | |
Far-throwing | 遠投 | Fired Arrows and thrown items fly indefinitely, passing through walls and beings. | Not affected by turns | |
Fortified | 防御力アップ | Increased Defense Power.
Damage taken from normal attacks is decreased |
Not affected by turns | |
Hasted | 倍速 | Increased Action Speed.
Takes 2 actions every turn. |
Not affected by turns | |
Heat-negated | 耐炎耐爆 | Feeling a blazing intensity.
Damage will not be taken from fire or explosions. Removed when Incense wears off. |
About 150 turns | |
Hiding | やりすごし | Stuck in a pot.
Cannot do anything while inside the pot. Continues until hit by an attack. |
Not affected by turns | |
Not available. | Hypnotized | 催眠 | Cannot gain this status effect. | None |
Invincible | 無敵 | Invulnerable to harm.
Prevents all damage and negative status effects. |
About 20 turns | |
Jittery | ゾワゾワ | Afraid that someone is creeping up from behind.
Normal attacks go in the opposite direction. Does not affect movement, but abilities cannot be used. |
About 15 turns | |
Not available. | Knowledgeable | 拾い識別 | Cannot gain this status effect. | None |
Laughing | 笑い | Laughing too hard to do anything else.
Causes nearby monsters to start laughing too. Removed from everyone when one person stops laughing. |
About 8 turns | |
Mingling | なごみ | Carelessly wandering the floor without attacking.
Removed when damage is taken. |
About 30 turns | |
Monk's Berserk | 山伏暴走 | Driven mad by a mysterious noise.
Indiscriminately attacks any nearby beings. Will not be attacked by Monks. Cannot use abilities. |
About 30 turns | |
Not available. | Morphed | 変身 | Cannot gain this status effect. | None |
Not available. | Muzzled | くちなし | Cannot gain this status effect. | None |
Napping | 仮眠 | Lightly dozing.
Coming in and out of the room or standing adjacent might wake them up. Will wake up upon taking damage. |
Not affected by turns | |
Onigiri | おにぎり | Living deliciously as an onigiri.
Cannot use abilities. Attack Power and Defense Power become 1. Becomes Rotten Onigiri and collapses when wet. Becomes Grilled Onigiri when burned with fire. |
About 10 turns | |
Paralyzed | かなしばり | Completely immobilized.
Cannot take any actions. Continues until hit by an attack. |
Not affected by turns | |
Not available. | Potted | 手封じ | Cannot gain this status effect. | None |
Reflective | 山彦 | Magic bullets are reflected.
Reflected magic bullets cannot be reflected again. Some abilities can also be reflected. Removed when Incense wears off. |
About 150 turns | |
Not available. | Satiated | 腹減らず | Cannot gain this status effect. | None |
Sealed | 封印 | Prevents use of certain actions.
Cannot activate some abilities. |
Not affected by turns | |
Shadowbanned | 影縫い | Stuck in one place.
Can still turn to face different directions. Removed after changing location by using an item or some other effect. |
About 10 turns | |
Sharp-eyed | よく見え | Able to see what normally cannot be seen. | Not affected by turns | |
Slowed | 鈍足 | Decreased Action Speed.
Takes only 1 action every 2 turns. |
Not affected by turns | |
Softened | 防御力ダウン | Decreased Defense Power.
Damage taken from normal attacks is increased. |
Not affected by turns | |
Sound Asleep | バクスイ | Deep in a restful sleep.
Cannot take any actions. Will not wake up even when taking damage. Upon waking up, Action Speed increases by 1. |
About 12 turns | |
Not available. | Starving | 空腹 | Cannot gain this status effect. | None |
Not available. | Sumo | ドスコイ | Cannot gain this status effect. | None |
Not available. | Tiptoe | しのび足 | Cannot gain this status effect. | None |
Unwanting | 無欲 | Lacking all worldly desires.
Ignores items on the ground and cannot steal items. Removed when Incense wears off. |
About 150 turns | |
Weakened | 攻撃力ダウン | Decreased Attack Power.
Damage dealt by normal attacks is decreased. |
Not affected by turns | |
Weighted | 重力 | Gravity is stronger.
Cannot jump or float through the air. Removed when Incense wears off. |
About 150 turns |
See Also
Status Conditions (List) |
Sumo • Morphed |
References
- [1] Japanese names.