Draft:Shiren 6:A Swing and a Miss
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This article is a draft relating to |
A Swing and a Miss (Japanese: ???) is the sixth session of Basic Training in /
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.
Starting Conditions
Inventory
- Wooden Sword (equipped)
- Windblade Scroll
Monsters
- Fire Ninja D (x2)
- Ghost Radish
- Minotaur
Floor Items
- Porky's Rock (x2)
- Thunderbolt Staff [2]
- Sedating Grass
- Slumber Scroll
In Other Languages
Language | Name | |
---|---|---|
English | A Swing and a Miss |
See Also
Monster Dojo • Dojo Challenge (Ver 1.1.0) • Training Ground (Ver 1.2.0) | |
Dojo Challenge | Mamel Dojo |
Training Ground | A Swing and a Miss • Bottleneck Strategy • Catch Your Breath • Ghost Busting • Just Around the Corner • Lure the Enemy • No Excuse for Poor Aim • Occam's Razor • Outnumbered, not Outwitted • Retreat and Recover • Serpentine! Serpentine! • Setting Boundaries • Special Delivery! • Tactical Retreat • They're In The Walls! • Use in Case of Emergency • Wander Over Yonder • You Can't Take it With You |