Etrian 1:Experience
Experience (Japanese: 経験値), abbreviated as EXP, is a Stat in Etrian Mystery Dungeon. Reaching a certain amount of Experience Points furthers the Characters' Level. The amount of experience needed to reach a level depends on the class.
When a monster is defeated, all party members gain the same experience value equal to the experience given by the Monster, divided by the number of Party members. Guild members who are not in the party will receive 20% of the monster's experience, and if they are in a fort, they will receive 25% of the monster's experience. [1] Each members also receives experience points for completing quests and missions. Consuming a White Potion raises the user level by 1 and consuming a Golden Potion raises the user level by 3. The Blast Skill Holy Gift increases EXP gain by 100% for 5 turns. The DLC Dish Beignet Lutin increases EXP gain by 100%.
Monsters
All monsters encountered in dungeons will award Experience Points after they are killed. Rare Breeds gives more experience than normal monsters. Monsters with a red aura give 20% more experience, monsters with a blue aura give 60% more experience, and monsters with a yellow aura give 100% more experience.
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See Also
Etrian Mystery Dungeon - Gameplay Elements |
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Add-On Content • Ailments (List) • Attributes • Auto Input • Blast Skills (List) • Controls • Enchantments • Ental • Experience (Exp by: Classes • Monsters) • Forts (Types) • FP • HP • Level • Melding (Melding Costs) • Missions (List) • Monster Houses • Party • Quests (List) • Redevelopment • Skills • Skill Points • Special Tiles (List) • Traps (List) • TP • Visibility |