Shiren 3 Wii:Fusion
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Melding is the key to creating powerful equipment in Shiren 3. The most you can get from the Blacksmith or an Air Bless Scroll or Earth Bless Scroll is +1 and on rare occasions, +3. Although it may seem obvious to some, many people miss the fact that melding is one of the easiest ways to quickly boost up your Katana, Mastersword, Wind Shield (or what have you) to their maximum bonus. Dragon Orbs aren't unlocked until roughly one-third of the way through the story and if you lose all your items, it can be hard to survive in a dungeon with Dragon Orbs to raise a piece of equipment up. You can use a Blank Scroll as an Air or Earth Bless Scroll to upgrade your equipment, but it's far easier to use random loot found in dungeons.
Melds & Seals
Commonly referred to by fans as melds and in Shiren 3 and 5, officially referred to as seals are valuable upgrades that can be melded to weapons and shields. Most weapons and shields and all Armbands have seals and the only way to combine them onto a single item is through melding. Starting in Shiren 2, items now have limited slots for seals which means you can no longer combine every possible seal to a single item. While Shiren 2 allowed you to throw a Blank Scroll at a Mixer to add a slot to your items, this feature was removed from Shiren 3 due to the ease of use and the only way to add slots to an item is through the Blacksmith. Each item has a set number of slots that can be upgraded (to a limit). Some seals are obtained by combining items with weapons, shields, and armbands or by using Dragon Orbs in dungeons.
Melding Methods
In Shiren 3, there are two methods to meld items together.
Melding Jar
Inserting two or more items of the same type into a Melding Jar will combine them into a single item, melding their bonuses, charges, and/or effects. This can be done with weapons, shields, armbands, and staves. In Dungeon Shops, placing an item in a melding jar that you haven't paid for will not combine with a similar item in the jar, but the jar will still lose a slot. (This works the same for a Jar of Change.) Inserting items that are not weapons, shields, armbands, or staves into a Melding Jar will use a slot, but produce no other effect. You can retrieve such items normally. You can use one Jar simultaneously with different types of items. The first weapon or shield inserted will be the "base" item. All subsequent items of the same type Inserted into the Jar will add their bonuses (+1, +3, etc) and any and all effects (e.g. rust-proof, sped up hunger or slow hunger, etc.) to the base item. Weapon and Shield effects are not interchangeable. Bonuses from shields cannot be Melded onto weapons, and vice-versa. Melding with items that either already have the given effects or that are at their maximum bonus value will waste the "extra" effects or bonuses.
Mixer Monster Family
Mixer monsters and their leveled forms allow you to combine 2 - 5 items depending on the level of the monster. They work entirely the same as melding jars, up to a point. By throwing certain items at a mixer monster or eating mixer monster meat and stepping over items, you can add special seals to your equipment.
Seal Kanji Colors
- Seals with blue kana are unique; only one of these can appear on an item.
- Seals with black kana are fixed; more than one of these can be melded to an item, but will not enhance the ability.
- Seals with white kana are stackable; by melding more than one of these to an item, the ability will be multiplied.
- Seals with yellow kana have a chance of destroying the item they're melded to when activated. The Sturdy seal (∞) prevents the item from being destroyed by this effect.
Weapon Seals
Every weapon seal icon is red, purple icons are from Dragon Orbs or items being melded to a sword from a Mixer monster.
Kanji | Icon | Seal | Color | Seal Description | Notes |
---|---|---|---|---|---|
水 | Aqua Slayer | White | Highly effective against water-based monsters. | Hydra's Sword | |
月 | Bomb Slayer | White | Highly effective against exploding monsters. | Crescent Arm | |
肉 | Butcher | Yellow | Increases chance of finding Meat, but the weapon may break. | Bufu's Cleaver | |
双 | Cautious | Blue | Attacks strike both forward and backward. | Doubling Sword | |
追 | Chi | Blue | The sheer force of the weapon will generate a second attack. | Axe of Pursuit | |
乱 | Confuse | White | May Confuse foes. | Confusion Blade | |
会 | Critical | White | Increases chance of a Critical Hit. | War God's Axe | |
目 | Cyclops Slayer | White | Highly effective against one-eyed monsters. | Cyclops Killer | |
潰 | Darkness | White | May envelop foes in Darkness. | Shadow Blade | |
捨 | Degrader | Black | The weapon grows weaker after each successful strike. | Fragile Sword | |
壊 | Disarm | Yellow | Traps, special tiles, and Items are destructible but the weapon may break. | Iron Hammer | |
火 | Dragon | Black | When HP is full, the weapon will shoot fire. | Flame Sword | |
竜 | Dragon Slayer | White | Highly effective against dragons. | Dragon Sword | |
解 | Drainer Slayer | White | Highly effective against monsters that use drain. | Drain Buster | |
掘 | Excavator | Yellow | Walls are destructible, but the weapon may break. | Pickaxe | |
破 | Feeble | White | May reduce the attack of foes. | Blade Cleaver | |
技 | Ferocity | White | Increases the power of offensive Lost Arts. | Houken Blade, Moonbow Sword, Uchigatana Issen | |
空 | Floater Slayer | White | Highly effective against floating monsters. | Air Slayer | |
扇 | Fortify | White | Increases shield strength by two. | Steel Fan | |
解 | Gadget Slayer | White | Highly effective against robotic monsters. | Circuit Breaker | |
仏 | Ghost Slayer | White | Highly effective against ghosts. | Sickle Slayer | |
縛 | Grand Paralyze | White | May inflict Grand Paralyze on foes. | Paralysis Pike | |
遅 | Hinder | White | May lower a foe's Speed. | Naginata | |
必 | Homing | Black | Direct attacks are 100% accurate. | Homing Blade | |
縫 | Immobilize | White | May Immobilize foes. | Shadowbind Blade | |
貫 | Impale | Blue | Attacks will pierce through foes a distance of one square away. | Aura Spear | |
生 | Leech | White | Restores a small amount of HP with each successful attack. | Life Sword | |
受 | Parry | White | May deflect damage to a nearby foe. | Jitte | |
後 | Push | White | May knock foes back one square. | Giant Harisen | |
金 | Rust Ward | Black | Prevents a weapon from having its strength lowered. | Gold Sword | |
封 | Seal | White | May Seal foes. | Sealing Sword | |
睡 | Sleep | White | May put foes to Sleep. | Slumber Sword | |
裂 | Splash | Blue | Successful attacks will splash damage onto all nearby foes. | Charged Rod | |
∞ | Sturdy | Black | Prevents other seals from breaking the weapon. | Adamant Pickaxe, Iron Hammer | |
閃 | Thrust | Blue | Attacks can reach a maximum of three squares. | Senkakon | |
八 | Tornado | Blue | Attacks hit all 8 surrounding squares but adds a permanent Slow effect. | Tornado Sickle | |
三 | Trident | Blue | Attacks will strike forward across both frontal diagonals. | Razor Wind | |
ス | Trifecta | Black | Missing two consecutive strikes makes a third strike a critical Hit. | Spark sword | |
崩 | Weaken | White | May reduce defense of foes. | Shield Cleaver |
Mixer and Dragon Orb seals
Kanji | Icon | Seal | Color | Seal Description | Notes |
---|---|---|---|---|---|
土 | Earth | White | Attack power rises against all foes except those of the Earth element. | Dragon Orb - Brown | |
熱 | Fire | White | Attack power rises against all foes except those of the Fire element. | Dragon Orb - Red | |
幻 | Illusion | White | Attack power rises against all foes except those of the Illusion element. | Dragon Orb - Purple | |
樹 | Nature | White | Attack power rises against all foes except those of the Nature element. | Dragon Orb - Green | |
影 | Shadow | White | Attack power rises against all foes except those of the Shadow element. | Dragon Orb - Black | |
気 | Spirit | White | Attack power rises against all foes except those of the Spirit element. | Dragon Orb - Pink | |
鋼 | Steel | White | Attack power rises against all foes except those of the Steel element. | Dragon Orb - Grey | |
雷 | Thunder | White | Attack power rises against all foes except those of the Thunder element. | Dragon Orb - Yellow | |
知 | Water | White | Attack power rises against all foes except those of the Water element. | Dragon Orb - Blue | |
氷 | Freeze | White | May Freeze a foe. | Mixer Family Monster: Sword + Ice Scroll | |
飯 | Gourmand | White | Foes drop riceballs more frequently. | Mixer Family Monster: Sword + Riceball | |
迷 | Hallucinate | White | May cause a foe to Hallucinate. | Mixer Family Monster: Sword + Wandering Scroll | |
天 | High Quality | White | Strength +3 | Mixer Family Monster: Sword + Angel Seed | |
命 | Invigorant | White | Maximum HP increases by four. | Mixer Family Monster: Sword + Life Herb | |
く | Dented | White | Strength -1. | Mixer Family Monster: Sword + Bitter Herb | |
不 | Contorted | White | Strength -3. | Mixer Family Monster: Sword + Misfortune Seed | |
超 | Mangled | White | Strength -7. | Mixer Family Monster: Sword + Ill Luck Seed | |
生 | Leech | White | Restores a small amount of HP with each successful attack. | Mixer Family Monster: Sword + Life Herb + Restorative Herb + Medicinal Herb (10% health restoration) | |
銀 | Perforate | White | Projectiles gain piercing. | Eat Mixer Family Meat, step on Sword + Silver Arrow. The arrows will fly through walls and vanish if thrown. | |
し | Quality | White | Strength +1 | Mixer Family Monster: Sword + Joyous Herb | |
薬 | Stimulant | White | Maximum HP increases by two. | Mixer Family Monster: Sword + Medicinal Herb | |
腐 | Stupifier | White | Reduces Experience each time the bearer attacks or takes damage. | Mixer Family Monster: Sword + Rotten Riceball/Meat | |
弟 | Vitalizer | White | Maximum HP increases by three. | Mixer Family Monster: Sword + Restorative Herb | |
奥 | Lost Art | Yellow | The bearer may invoke an offensive Lost Art. This seal disappears after activation. | Mixer Family Monster: Lost Arts Scroll Shiren: Heavenly Wrath (30 damage to all enemies in the room) | |
金 | Rust Ward | Black | Prevents a weapon from having its strength lowered. | Mixer Family Monster: Plating Scroll |
Shield Seals
Every shield seal icon is green, purple icons are from Dragon Orbs or items being melded to a shield from a Mixer monster.
Kanji | Icon | Seal | Color | Seal Description | Notes |
---|---|---|---|---|---|
止 | Anchor | Black | Prevents the bearer from being knocked back or warped. | Heavy Shield | |
重 | Binge | White | Increases loss of Fullness | Bulky Shield | |
地 | Blastproof | Black | Reduces explosion damage by half. | Blast Shield | |
祭 | Chivalry | White | Increases allies' defense. | Festival Shield | |
銭 | Compensation | White | Receive Gitan proportionate to damage sustained. | Pickpocket Shield | |
バ | Counter | White | May counterattack foes. | Spikeward | |
身 | Deflect | Black | The bearer deflects projectiles. | Missile Shield | |
腹 | Diet | Black | Reduces loss of Fullness. | Ration Shield | |
罠 | Elusive | Black | Prevents the bearer from setting off traps. | Karakuroid Shield | |
竜 | Fireproof | White | Reduces fire damage by half. | Dragonward | |
福 | Genius | Black | Gain Experience whenever damaged. | Lucky Shield | |
換 | Investor | White | Experience is converted to Gitan. | Exchange Shield | |
丼 | Metabolize | White | Taking damage may restore Fullness. | Bowl Shield | |
見 | Nimble | White | Increases evasion. | Evasive Shield | |
プ | Prism | White | When hit by a staves blast, the effect will be converted to damage. | Prism Shield | |
ゲ | Resistant | Black | Prevents Hypnosis. | Gaze Shield | |
金 | Rust Proof | Black | Prevents a shield from having its strength lowered. | Gold Shield | |
健 | Salubrious | White | Increases HP restoration speed. | Century ShieldSH, Firefly Shield | |
サ | Satisfied | Black | Maximum Fullness becomes one, but hunger is eliminated. | Satori Shield | |
盗 | Security | Black | Prevents Items and money from being stolen. | Walrus Shield | |
捨 | Shoddy | Black | The shield grows weaker each time you are struck. | Fragile Shield | |
大 | Steady | White | When Speed is reduced, attack power increases. | Tree Shield |
Mixer and Dragon Orb seals
Kanji | Icon | Seal | Color | Seal Description | Notes |
---|---|---|---|---|---|
土 | Earth | White | Reduces damage taken by Earth-based foes. | Dragon Orb - Brown | |
熱 | Fire | White | Reduces damage taken by Fire-based foes. | Dragon Orb - Red | |
幻 | Illusion | White | Reduces damage taken by Illusion-based foes. | Dragon Orb - Purple | |
樹 | Nature | White | Reduces damage taken by Nature-based foes. | Dragon Orb - Green | |
影 | Shadow | White | Reduces damage taken by Shadow-based foes. | Dragon Orb - Black | |
気 | Spirit | White | Reduces damage taken by Spirit-based foes. | Dragon Orb - Pink | |
鋼 | Steel | White | Reduces damage taken by Steel-based foes. | Dragon Orb - Grey | |
雷 | Thunder | White | Reduces damage taken by Thunder-based foes. | Dragon Orb - Yellow | |
知 | Water | White | Reduces damage taken by Water-based foes. | Dragon Orb - Blue | |
握 | Chef | White | May turn attacking foe into a riceball. | Mixer Family Monster: Shield + Riceball | |
腐 | Stupifier | White | Reduces Experience each time the bearer attacks or takes damage. | Mixer Family Monster: Shield + Rotten Riceball/Meat | |
遠 | Perforate | Black | Projectiles gain piercing. | Eat Mixer meat, step on Shield + Silver Arrow. The arrows will fly through walls and vanish if thrown. | |
天 | High Quality | White | Strength +3. | Mixer Family Monster: Shield + Angel Seed | |
し | Quality | White | Strength +1. | Mixer Family Monster: Shield + Joyous Herb | |
薬 | Stimulant | White | Maximum HP increases by two. | Mixer Family Monster: Shield + Medicinal Herb | |
弟 | Vitalizer | White | Maximum HP increases by three. | Mixer Family Monster: Shield + Restorative Herb | |
命 | Invigorant | White | Maximum HP increases by four. | Mixer Family Monster: Shield + Life Herb | |
く | Dented | White | Strength -1. | Mixer Family Monster: Shield + Bitter Herb | |
不 | Contorted | White | Strength -3. | Mixer Family Monster: Shield + Misfortune Seed | |
超 | Mangled | White | Strength -7. | Mixer Family Monster: Shield + Ill Luck Seed | |
識 | True Sight | White | May detect invisible attacking foes. | Mixer Family Monster: Shield + Identity Scroll | |
奥 | Lost Art | Yellow | The bearer may invoke a defensive Lost Art. This seal disappears after activation. | Mixer Family Monster: Lost Arts Scroll Shiren: Cure Prayer (Removes status ailments on all Allies) |
Armband Seals
Every armband seal icon is blue, purple icons are from Dragon Orbs.
Kanji | Icon | Seal | Color | Seal Description | Notes |
---|---|---|---|---|---|
下 | Chucker | Black | The wearer's projectiles will never hit their marks. | Aching Armband | |
裏 | Perceptive | Black | When the wearer comes near a secret passage, it will be revealed. | Alleyway Armband | |
鑑 | Appraisal | Black | The wearer can identify all Items they pick up. | Analyzer Armband | |
保 | Shrewd | Black | The wearer's level cannot be reduced. | Anti-Hani Armband | |
毒 | Vigor | Black | The wearer's strength cannot be reduced. | Antidote Armband | |
混 | Clarity | Black | Protects the wearer from Confusion. | Armband of Calm | |
垂 | Maladroit | White | The wearer will occasionally drop Items. | Armband of Loss | |
痛 | Devastate | White | The wearer's chances of being struck by a devastating attack increase. | Armband of Regret | |
透 | Scout | Black | The wearer can see Items and monsters from further away. | Armband of Sight | |
着 | Cling | Black | The wearer's equipment cannot be forcefully removed. | Clinging Armband | |
魔 | Unyielding | White | The wearer will convert the magical blasts of staves and the effects of Hypnosis to damage. | Convert Armband | |
会 | Exertion | White | The chance for the wearer to land a critical Hit increases, but Fullness depletes faster. | Critical Armband | |
祓 | Aura | Black | The wearer prevents all Items from being Cursed. | Curseless Armband | |
守 | Defender | White | The wearer will mitigate some damage received, but it is ineffective against certain attacks. | Defense Armband | |
値 | Negotiator | Black | The wearer can haggle with shop owners for a lower price. | Discount Armband | |
壁 | Wallmaster | White | The wearer will be able to walk through walls but will take damage from doing so. | Escapist Armband | |
爆 | Combustion | White | The wearer may spontaneously combust. | Explosive Armband | |
炎 | Extinguisher | White | The wearer will take less damage from fire or explosion damage. | Fireward Armband | |
グ | Unsinkable | Black | The wearer can walk on water. | Gerridae Armband | |
幸 | Prodigy | White | The wearer will gain Experience with each step. | Happy Armband | |
力 | Power | White | Increases the wearer's strength. | Hercules Armband | |
山 | Hurler | Black | The wearer's projectiles will be thrown in an arc instead of straight forward, like a Bored Kappa. | Kappa Armband | |
覚 | Loud | White | The wearer's footsteps will awaken sleeping monsters. | Loud Armband | |
属 | Elemental Void | Black | The wearer will nullify the elemental properties of nearby monsters. | Nullify Armband | |
遠 | Perforate | Black | Allows the wearer to throw things further. Items thrown this way gain piercing. | Pitcher's Armband | |
回 | Hyper | White | The wearer's HP increases faster, but so does hunger. | Recovery Armband | |
錆 | Maintenance | Black | The wearer's equipment will be protected from rust. | Rustless Armband | |
盗 | Secured | Black | The wearer's money and items will be protected from thieves. | Security Armband | |
盾 | Guardian | White | The wearer will gain a defensive bonus equal to the strength of the weapon currently equipped. | Shield Armband | |
忍 | Tiptoe | Black | The wearer's footsteps will not wake sleeping monsters. | Shinobi Armband | |
眠 | Resistant | Black | The wearer is protected from falling Asleep. | Sleepless Armband | |
根 | Defiant | Yellow | The wearer will be able to withstand being defeated once. | Spirited Armband | |
ワ | Perilous | White | The wearer will increase traps on the current floor with every action. | Trap Armband | |
飛 | Drifter | White | The wearer will be randomly warped around the floor when taking action. | Warp Armband |
Dragon Orb seals
Kanji | Icon | Seal | Color | Seal Description | Notes |
---|---|---|---|---|---|
土 | Earth | White | Prevents Earth-based foes from
activating their elemental ability. |
Dragon Orb - Brown | |
熱 | Fire | White | Prevents Fire-based foes from
activating their elemental ability. |
Dragon Orb - Red | |
幻 | Illusion | White | Prevents Illusion-based foes from
activating their elemental ability. |
Dragon Orb - Purple | |
樹 | Nature | White | Prevents Nature-based foes from
activating their elemental ability. |
Dragon Orb - Green | |
影 | Shadow | White | Prevents Shadow-based foes from
activating their elemental ability. |
Dragon Orb - Black | |
気 | Spirit | White | Prevents Spirit-based foes from
activating their elemental ability. |
Dragon Orb - Pink | |
鋼 | Steel | White | Prevents Steel-based foes from
activating their elemental ability. |
Dragon Orb - Grey | |
雷 | Thunder | White | Prevents Thunder-based foes from
activating their elemental ability. |
Dragon Orb - Yellow | |
知 | Water | White | Prevents Water-based foes from
activating their elemental ability. |
Dragon Orb - Blue |