Shiren 1 SFC:Debug Mode

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Debug mode is an unused mode in Mystery Dungeon 2: Shiren the Wanderer originally used by developers to test things in-game.

Accessing

Changing the bytes at 8000 and 8001 in a headerless ROM (or 8200 and 8201 in a headered ROM) from FF to 00 enables a slew of debugging functions (alternately, enter Pro Action Replay (PAR) codes C0800000, C0800100).

Functions

Controller 1 Functions:

  • Start: Skip to the next floor and increase Shiren's level by 1.
  • B+Start: Reveal locations of all monsters on the current floor.
  • Y+Start: Reveal locations of all tools on the current floor.
  • B+Y+Start: Kill all monsters on the current floor.
  • R+Start: Display full map of the current floor.
  • B+R+Start: Opens a screen allowing the selection of any tool in the game.
  • Y+R+Start: Turns off the background music. The only way to turn it back on is to reset.
  • B+Y+R+Start: Opens a sound test.

Controller 2 Functions:

  • Start: Allows for the entire current floor to be viewed using the D-Pad on controller 2. The coordinates of the portion currently on-screen are also displayed. The screen moves in 32 pixel increments.
  • X: Displays Shiren's coordinates.
  • Y: Opens an enemy test.

While in debug mode, if the player heads south of Valley Inn(UT) - This is an unofficial translation., the debug room can be accessed.


See Also


References