Shiren 1 SFC:Miscellaneous Unused Content
Jump to navigation
Jump to search
This page is for miscellaneous removed and unused content in Mystery Dungeon 2: Shiren the Wanderer that doesn't fit the other unused content pages.
Compile Dates
A series of file dates for the game can be found in the ROM at 0x1D0000. New lines have been added for easier readability. It shows the development for the game started back on January 25, 1994, four months after the release of Torneko's Great Adventure: Mystery Dungeon
for the Super Famicom.
root$Revision: 1.19 $$Date: 1995/10/09 06:41:25 $ ppu$Revision: 1.108 $$Date: 1995/10/07 06:31:32 $ display$Revision: 1.298 $$Date: 1995/10/10 17:38:12 $ bg3$Revision: 1.91 $$Date: 1995/10/09 05:54:43 $ sound$Revision: 1.17 $$Date: 1995/08/04 01:54:15 $ sprite$Revision: 1.351 $$Date: 1995/10/09 04:58:40 $ game$Revision: 1.53 $$Date: 1995/10/03 15:33:37 $ LogoMain$Revision: 1.6 $$Date: 1995/09/25 07:41:10 $ spritetable$Revision: 1.132 $$Date: 1995/10/07 07:07:36 $ animation$Revision: 1.274 $$Date: 1995/10/09 03:45:27 $ npc$Revision: 1.441 $$Date: 1995/10/10 03:04:40 $ lives$Revision: 1.1024 $$Date: 1995/10/10 03:04:40 $ fmaze$Revision: 1.30 $$Date: 1995/08/15 04:41:28 $ item$Revision: 1.479 $$Date: 1995/10/06 08:56:17 $ map$Revision: 1.431 $$Date: 1995/10/07 17:55:58 $ map_data$Revision: 1.86 $$Date: 1995/09/25 10:02:15 $ map_data2$Revision: 1.88 $$Date: 1995/10/01 09:24:55 $ map_link$Revision: 1.136 $$Date: 1995/10/05 09:12:29 $ map_quiz_data$Revision: 1.56 $$Date: 1995/10/05 09:12:29 $ map_place$Revision: 1.20 $$Date: 1995/09/01 04:18:17 $ trap$Revision: 1.133 $$Date: 1995/10/05 01:45:29 $ house$Revision: 1.20 $$Date: 1995/09/16 03:06:18 $ replay$Revision: 1.16 $$Date: 1995/10/10 03:22:13 $ math$Revision: 1.5 $$Date: 1994/01/25 02:53:06 $ note$Revision: 1.14 $$Date: 1995/10/08 03:50:43 $ player$Revision: 1.122 $$Date: 1995/10/01 13:16:24 $ random$Revision: 1.3 $$Date: 1994/08/01 07:44:14 $ demo$Revision: 1.110 $$Date: 1995/10/10 17:35:59 $ display_open$Revision: 1.47 $$Date: ap_window$Revision: 1.195 $$Date: 1995/10/04 01:35:08 $ font$Revision: 1.58 $$Date: 1995/09/04 03:02:43 $ display_sysyemdata$Revision: 1.10 $$Date: 1995/10/09 14:27:11 $ hidden_command$Revision: 1.5 $$Date: 1995/09/27 07:24:29 $ spritemacro$Revision: 1.326 $$Date: spritemacro_sp$Revision: 1.207 $$Date: spritemacro_move$Revision: 1.14 $$Date: window$Revision: 1.153 $$Date: 1995/10/10 18:22:14 $ action$Revision: 1.282 $$Date: 1995/10/10 18:52:05 $ hiscore$Revision: 1.302 $$Date: 1995/10/09 11:39:32 $ sprite_systemdata$Revision: 1.101 $$Date: 1995/10/08 09:01:27 $ tloop_col$Revision: 1.25 $$Date: 1995/10/08 10:40:16 $ tloop_mask_data$Revision: 1.4 $$Date: 1995/08/23 11:54:40 $ map_data_sub$Revision: 1.105 $$Date: 1995/10/10 18:27:28 $ demoplay$Revision: 1.8 $$Date: 1995/10/08 03:51:35 $ fontdata$Revision: 1.1 $$Date: 1994/01/25 10:35:11 $ sound_data$Revision: 1.263 $$Date: 1995/10/10 17:35:59 $ display_map_data$Revision: 1.119 $$Date: 1995/10/09 15:37:03 $ displaywall1$Revision: 1.58 $$Date: 1995/10/07 08:37:16 $ displaywall2$Revision: 1.97 $$Date: 1995/10/08 07:48:39 $ sprite_equipmentdata$Revision: 1.23 $$Date: 1995/10/06 18:09:59 $ spritedata$Revision: 1.105 $$Date: 1995/10/09 05:55:09 $ displaydata$Revision: 1.58 $$Date: 1995/10/04 10:47:17 $ messagedata$Revision: 1.3 $$Date: 1994/02/22 05:58:58 $
See Also
Debug Mode • Debug Room • Items • Monsters • Monster Spawns • Prototype Content • Miscellaneous Unused Content |