Gates:Unused items

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Unused Items in Pokémon Mystery Dungeon: Gates to Infinity.

Mysterious Items

Items that can only be obtained from downloadable content can be kept even if the DLC is uninstalled or if the SD card is removed. If the DLC isn't found, some of those items will use the name "Mysterious Item", with the icon of a question mark and the 3D model of a question mark, however, they are fully working and have proper descriptions. These icons, models and names are not unused themselves, however, it is interesting to note because some of those items are known as "YOBI" (reserved) in the debug text files. It is also interesting that, while the game displays the name of these items as "Mysterious Item" when the DLC is not installed, the text files of the base game actually include all of their proper names. It is currently unknown if the same is true for their graphics.

All of the items in the following list are referred to as "Mysterious Items" if the DLC is not installed. Some of the Mysterious Items have actually never been found by players even with the DLC, and are for this reason currently considered unused. It is likely that those items were intended to be found in future DLC that's never been released or even made at all.

ID Model Name Found?
English Japanese Debug
4 Platinum Spike プラチナのハリ ITEM_ARROW_YOBI2 No
8 Gigali Rock ギガイアロック ITEM_STONE_YOBI1 No
49 Courage Crown ゆうきのあかし ITEM_EQUIP_AKASHI_KOUGEKI Yes
50 Effort Crown どりょくのあかし ITEM_EQUIP_AKASHI_BOUGYO No
51 Wisdom Crown ちしきのあかし ITEM_EQUIP_AKASHI_TOKUKOU No
52 Persistence Crown ふくつのあかし ITEM_EQUIP_AKASHI_TOKUBOU Yes
54 Sparkly Scarf かがやくスカーフ ITEM_EQUIP_YOBI6 No
87 Mini Donut ミニドーナツ ITEM_SEED_DONUT_S Yes
88 Donut ドーナツ ITEM_SEED_DONUT_M Yes
89 Mega Donut ビッグドーナツ ITEM_SEED_DONUT_L Yes
107 Energy Seed げんきのタネ ITEM_SEED_YOBI1 No

There is one more "Mysterious Item", ID 297, however, its name never changes, even when the DLC is installed. Its debug name is "ITEM_OTHER_YOBI10". Unlike the others, it has the same model as the unused Materials and no icon.

TMs & HMs

Unused TMs & HMs are listed below.

ID Debug name Notes
388 ITEM_WAZAMACHINE_SIDECHANGE TM to teach the unused move Ally Switch according to the description.
397 ITEM_WAZAMACHINE_SAKIOKURI TM to teach the unused move Quash according to the description.
437 ITEM_WAZAMACHINE_DIVING HM to teach the unused move Dive according to the description.
444 ITEM_WAZAMACHINE_TAIATARI The debug name suggests it's meant to teach Tackle.
445 ITEM_WAZAMACHINE_HATAKU The debug name suggests it's meant to teach Pound.
446 ITEM_WAZAMACHINE_HANERU The debug name suggests it's meant to teach Splash.
447 ITEM_WAZAMACHINE_HIKKAKU The debug name suggests it's meant to teach Scratch.

Friend Gifts

Gifts for all normal size Pokémon species in the game are present. Gifts for Pichu, Snivy, Tepig, Oshawott and Axew also exist, and are not marked as unused despite being unobtainable by the player. Three more unused gifts are present, "ITEM_RECRUIT_010", "ITEM_RECRUIT_011" and "ITEM_RECRUIT_012". It's unknown why their debug names are different from the 36 other placeholders, named "ITEM_RECRUIT_YOBI_" followed by a number.

Wonder Orbs

Evolution Items

All Evolution Items from previous games have a slot in the game. Due to the small amount of Pokémon in Gates to Infinity, only some of the evolutionary items are used. The unused Evolution Items don't have proper names in any language other than Spanish, but they do have descriptions that match those used in previous games.

Materials

Materials are normally in their own separate inventory and can't be found inside dungeons, only being obtained as mission rewards or in Paradise. However, they can be hacked in as normal items. When selecting them from the bag menu, a "Send" option can be seen, but nothing seems to happen when selecting it, with the items staying where they are. When placed on the ground, materials have a model that looks like a box. The model uses yellow textures for obtainable materials and white textures for the placeholders.

File:Gates - materials inside a dungeon.pngFile:Gates - materials in Bag.png

Music

There are several unused item entries with the debug name "ITEM_OTHER_MUSIC_" followed by numbers going from 01 to 20. Their purpose is unknown.

Fragments

The map fragments mentioned in Treasure Shop.

ID Debug name
671 ITEM_OTHER_FRAGMENT_1_A
672 ITEM_OTHER_FRAGMENT_2_A
673 ITEM_OTHER_FRAGMENT_2_B
674 ITEM_OTHER_FRAGMENT_3_A
675 ITEM_OTHER_FRAGMENT_3_B
676 ITEM_OTHER_FRAGMENT_3_C
677 ITEM_OTHER_FRAGMENT_4_A
678 ITEM_OTHER_FRAGMENT_4_B
679 ITEM_OTHER_FRAGMENT_4_C
680 ITEM_OTHER_FRAGMENT_4_D
681 ITEM_OTHER_FRAGMENT_5_A
682 ITEM_OTHER_FRAGMENT_5_B
683 ITEM_OTHER_FRAGMENT_5_C
684 ITEM_OTHER_FRAGMENT_5_D
685 ITEM_OTHER_FRAGMENT_5_E

Traps

Requested Items

Miscellaneous

The debug name for item ID 300 is ITEM_BOX_RENKETSU, being the Link Box from previous games. ID 301 is a placeholder "BOX" entry that uses the same model. They don't have an icon next to their names and using them only causes them to disappear.

File:Gates - unused Link Box.png

The game also includes less interesting placeholder entries for throwable items, equipable items, food, Seeds, stat raising items, Wonder Orbs, Materials, Traps, and requested items.

The Plain Ribbon is presumably unused in this game, as it's never been found by anyone.

See Also

References

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