Draft:Introduction to Basic Gameplay

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Revision as of 21:18, 8 October 2019 by Mystery Dungeon GP>Korra II A Royal (→‎Taking Damage:)
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Introduction to Basic Gameplay (Shiren the Wanderer)

So you're new to Mystery Dungeon franchise? Whether you choose to play any of the officially translated titles or any of the Japanese only releases in the series, this page is designed to help you understand the basics of how things work. This page is dedicated to universal gameplay mechanics. For information on the other games in the franchise, see the links below.

HP:

Healing

Taking Damage:

Attacking:

Critical Hits:

Movement:

  • Turns
  • Movement Speed
    • Enemies' speed will depend on their type and level. There are four speeds: Slow: 1 move/2 turns Normal: 1 move/1 turn Double speed single attack: 2 moves/1 turn but turn ends if they attack. Double speed double attack: 2 moves/1 turn

Experience:

Fullness, Belly, Hunger:

Stairs:

Visibility:

Leveling up:

Terrain:

You cannot proceed over water or air without special abilities. Try walking diagonally or using items to get around this.

Shops: (Disambiguation page)

Monster Houses: (Disambiguation page)

Travel Log: (Disambiguation page)

Title Screen Icons: (Disambiguation page)

Allies: (Disambiguation page)

Currency
Game/Series Currency Icon
Shiren the Wanderer Gitan Shiren 1 DS Item Icon Gitan.png
Torneko's Mystery Dungeon Gold
Pokemon Mystery Dungeon Poké File:Explorers - Poke Icon.png
Etrian Mystery Dungeon Ental
Chocobo's Mystery Dungeon Gil
Dragon Quest: Young Yangus
The Nightmare of Druaga
Mystery Chronicle One Way Heroics


By Game:

Introduction to Basic Gameplay (Torneko)

Introduction to Basic Gameplay (Shiren)

Introduction to Basic Gameplay (Chocobo)

Introduction to Basic Gameplay (Pokemon)

Introduction to Basic Gameplay (Etrian)

Introduction to Basic Gameplay (Druaga)

Introduction to Basic Gameplay (Young Yangus)