Draft:Shiren 1 SFC:Scroll Cave: Difference between revisions

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{{Shiren 1 SFC Draft}}
{{Shiren 1 SFC Draft}}
{{Shiren 1 SFC Location Infobox
{{Shiren 1 SFC Location Infobox
   | name              = Scroll Cave
   | enname            = Scroll Cave
   | kana              = 掛軸裏の洞窟
   | jpname            = 掛軸裏の洞窟
   | romaji            =  
   | romaji            =  
   | hepburn          =
   | hepburn          =
   | image            = Shiren 1 SFC - Scroll Cave entrance.jpg
   | image            = Shiren 1 SFC - Scroll Cave entrance.jpg
   | description      = Trap Dungeon
   | description      = Trap Dungeon
   | entrance          = {{Shiren1SFC|Gaibara the Legendary Potter}}'s house in {{Shiren1SFC|Mountaintop Town}}{{UT}}
   | entrance          = {{Shiren1SFC|Gaibara the Legendary Potter}}'s house in {{Shiren1SFC|Mountaintop Town}}
   | goal floor        = 15
   | goal floor        = 15
   | total floors      = 99/∞
   | total floors      = 99/∞
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   | gitan            = No
   | gitan            = No
   | allies            = 1 + ???
   | allies            = 1 + ???
   | id                = {{Data needed}}
   | id                =  
   | shops            = {{Data needed}}
   | shops            =  
   | monster houses    = {{Data needed}}
   | monster houses    =  
   | vaults            = {{Data needed}}
   | vaults            =  
   | npcs              = {{Shiren1SFC|Gaibara the Legendary Potter}}
   | npcs              = {{Shiren1SFC|Gaibara the Legendary Potter}}
   | spawn rate        = {{Data needed}}
   | spawn rate        =  
   | turns            = 1,000 turns
   | turns            = 1,000 turns
   | boss              = None
   | boss              = None
}}
}}


The '''Scroll Cave''' {{JA|掛軸裏の洞窟||}} is a dungeon in {{GameTitle|Shiren1SFC|l|i}}. It emphasizes offensive use of {{Shiren1SFC|traps}} against {{Shiren1SFC|monster}}s. The entrance to this dungeon is in {{Shiren1SFC|Mountaintop Town}}{{UT}}, inside {{Shiren1SFC|Gaibara the Legendary Potter}}'s pottery dojo.
The '''Scroll Cave''' {{JA|掛軸裏の洞窟||}} is a dungeon in {{GameTitle|Shiren1SFC|l|i}}. It emphasizes offensive use of {{Shiren1SFC|traps}} against {{Shiren1SFC|monster}}s. The entrance to this dungeon is in {{Shiren1SFC|Mountaintop Town}}, inside {{Shiren1SFC|Gaibara the Legendary Potter}}'s pottery dojo.


==Unique Features==
==Unique Features==
You cannot take {{Shiren1SFC|Item}}s or {{Shiren|Gitan}} into the dungeon (any that you have on you when you enter are discarded). But you can take allies into the dungeon and you get to keep anything you have on hand should you win or escape.
You cannot take {{Shiren1SFC|Item}}s or {{Shiren|Gitan}} into the dungeon (any that you have on you when you enter are discarded). But you can take allies into the dungeon and you get to keep anything you have on hand should you win or escape.


You start the dungeon with a {{Shiren1SFC|Trapper Bracer}}{{UT}}, which lets you pick up traps and use them against enemies. This radically changes how you play this dungeon as compared to normal "baseline" play.
You start the dungeon with a {{Shiren1SFC|Trap Armband}}, which lets you pick up traps and use them against enemies. This radically changes how you play this dungeon as compared to normal "baseline" play.


While wearing a Trap Armband, the rules to the game change. Monsters are harmed by stepping on traps, and you are not. You can also pick them up as items, and drop them to set them where you want. Dropped traps cannot be picked up again, and have a chance of vanishing every time they are set off. All monsters get a "multiplier" when you wear the Trap Armband, and a monster killed with a multiplier at zero is only worth one experience point, regardless of difficulty. When a monster steps on a trap, the multiplier goes up by one. From there, stepping on another trap will boost the multiplier by another point, but stepping on a non-trap space lowers it by one. When a monster dies, the experience earned is the normal value times the multiplier.  
While wearing a Trap Armband, the rules to the game change. Monsters are harmed by stepping on traps, and you are not. You can also pick them up as items, and drop them to set them where you want. Dropped traps cannot be picked up again, and have a chance of vanishing every time they are set off. All monsters get a "multiplier" when you wear the Trap Armband, and a monster killed with a multiplier at zero is only worth one experience point, regardless of difficulty. When a monster steps on a trap, the multiplier goes up by one. From there, stepping on another trap will boost the multiplier by another point, but stepping on a non-trap space lowers it by one. When a monster dies, the experience earned is the normal value times the multiplier.  


The goal is to find Gaibara. He appears randomly starting from floor 15. This dungeon doesn't have a boss monster. If you succeed, the reward item is a {{Shiren1SFC|Stress-Relieving Pot}}{{UT}}. You need to ''complete'' {{Shiren1SFC|Kitchen God}}, (Meet {{Shiren1SFC|Naoki the Wandering Chef}} on floor 25) and Scroll Cave (Meet Gaibara on floor 15) to unlock the {{Shiren1SFC|Fay's Final Puzzle}}{{UT}}.
The goal is to find Gaibara. He appears randomly starting from floor 15. This dungeon doesn't have a boss monster. If you succeed, the reward item is a {{Shiren1SFC|Chiropractic Jar}}. You need to ''complete'' {{Shiren1SFC|Kitchen God}}, (Meet {{Shiren1SFC|Naoki the Wandering Chef}} on floor 25) and Scroll Cave (Meet Gaibara on floor 15) to unlock the {{Shiren1SFC|Fay's Final Puzzle}}.


==Strategies==
==Strategies==
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==Gallery==
==Gallery==
<gallery>
<gallery>
Shiren 1 SFC - Scroll Cave entrance.jpg   |
Shiren 1 SFC - Scroll Cave entrance.jpg |
Shiren 1 SFC - Scroll Cave.png |
Shiren 1 SFC - Scroll Cave.png         |
</gallery>
</gallery>


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* <ref>http://oyasen20.tripod.com/distribution3.html</ref> Monster Spawn information.
* <ref>http://oyasen20.tripod.com/distribution3.html</ref> Monster Spawn information.
<references />
<references />
[[Category:Research]]
[[Category:Dungeons needing traps]]
[[Category:Dungeons needing items]]


[[Category:Shiren 1 SFC Post-Credits Dungeons]]
[[Category:Shiren 1 SFC Post-Credits Dungeons]]

Revision as of 04:24, 12 September 2024

Template:Shiren 1 SFC Location Infobox

The Scroll Cave (Japanese: 掛軸裏の洞窟) is a dungeon in Template:GameTitle. It emphasizes offensive use of traps against monsters. The entrance to this dungeon is in Mountaintop Town, inside Gaibara the Legendary Potter's pottery dojo.

Unique Features

You cannot take Items or Gitan into the dungeon (any that you have on you when you enter are discarded). But you can take allies into the dungeon and you get to keep anything you have on hand should you win or escape.

You start the dungeon with a Trap Armband, which lets you pick up traps and use them against enemies. This radically changes how you play this dungeon as compared to normal "baseline" play.

While wearing a Trap Armband, the rules to the game change. Monsters are harmed by stepping on traps, and you are not. You can also pick them up as items, and drop them to set them where you want. Dropped traps cannot be picked up again, and have a chance of vanishing every time they are set off. All monsters get a "multiplier" when you wear the Trap Armband, and a monster killed with a multiplier at zero is only worth one experience point, regardless of difficulty. When a monster steps on a trap, the multiplier goes up by one. From there, stepping on another trap will boost the multiplier by another point, but stepping on a non-trap space lowers it by one. When a monster dies, the experience earned is the normal value times the multiplier.

The goal is to find Gaibara. He appears randomly starting from floor 15. This dungeon doesn't have a boss monster. If you succeed, the reward item is a Chiropractic Jar. You need to complete Kitchen God, (Meet Naoki the Wandering Chef on floor 25) and Scroll Cave (Meet Gaibara on floor 15) to unlock the Fay's Final Puzzle.

Strategies

Shiren's level will reset to 1 by entering.

While collecting traps on the early floors, keep an eye out for a Riceball Trap. When you've found one, level up a Rice Baby with it and proceed to let the Rice Changer breathe on 5 or 6 of your items. At this point, experience is not a concern, so only collect traps that will help you survive the last floors, such as traps that seal or instantly kill monsters. If you find a weapon that's not a Pickaxe and a decent shield along the way, you shouldn't have much trouble beating this dungeon.

If you find the experience of being in the Scroll Cave dull, try to leave with multiple Trap Armbands.

Monsters

Items and Gitan

Traps

Gallery


In Other Languages

Language Name
English Scroll Cave
Japanese 掛軸裏の洞窟

See Also

References

  • [1] Monster Spawn information.