Draft:Shiren 6:Tactical Retreat: Difference between revisions
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| hint = It's important to know when to retreat, especially when you find yourself in trouble.<br>Master using items that will help you escape. | | hint = It's important to know when to retreat, especially when you find yourself in trouble.<br>Master using items that will help you escape. | ||
| level = 1 | | level = 1 | ||
| | | hp = 15/15 | ||
| fullness = 100/100 | | fullness = 100/100 | ||
| strength = 8/8 | | strength = 8/8 |
Revision as of 20:38, 29 August 2024
This article is a draft relating to |
Tactical Retreat (Japanese: ???) is the tenth session of Basic Training in Template:GameTitle.
Starting Conditions
Inventory
- Leaping Grass
- Swift Grass
- Switching Staff [7]
- Vaulting Staff [7]
Monsters
- Master Hen (x2)
Floor Items
None.
In Other Languages
Language | Name | |
---|---|---|
English | Tactical Retreat |
See Also
Monster Dojo • Dojo Challenge (Ver 1.1.0) • Training Ground (Ver 1.2.0) | |
Dojo Challenge | Mamel Dojo |
Training Ground | A Swing and a Miss • Bottleneck Strategy • Catch Your Breath • Ghost Busting • Just Around the Corner • Lure the Enemy • No Excuse for Poor Aim • Occam's Razor • Outnumbered, not Outwitted • Retreat and Recover • Serpentine! Serpentine! • Setting Boundaries • Special Delivery! • Tactical Retreat • They're In The Walls! • Use in Case of Emergency • Wander Over Yonder • You Can't Take it With You |