Draft:Shiren 6:Ghost Busting: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - " | kana " to " | jpname") |
m (Text replacement - " | HP" to " | hp") |
||
Line 6: | Line 6: | ||
| hint = Ghost Samurai can be instantly defeated with attacks that do a fixed amount of damage, such as Rocks or Stave. | | hint = Ghost Samurai can be instantly defeated with attacks that do a fixed amount of damage, such as Rocks or Stave. | ||
| level = 10 | | level = 10 | ||
| | | hp = 69/69 | ||
| fullness = 100/100 | | fullness = 100/100 | ||
| strength = 8/8 | | strength = 8/8 |
Revision as of 20:38, 29 August 2024
This article is a draft relating to |
Ghost Busting (Japanese: ???) is the sixteenth session of Basic Training in Template:GameTitle.
Starting Conditions
Inventory
- Porky's Rock x6
- Dragon Grass
- Knockback Staff [7]
- Thunderbolt Staff [6]
Monsters
- Ghost Samurai (x3)
- Bowboy (Paralyzed)
- Mid Chintala (Paralyzed)
- Masked Samurai (Paralyzed)
Floor Items
None.
In Other Languages
Language | Name | |
---|---|---|
English | Ghost Busting |
See Also
Monster Dojo • Dojo Challenge (Ver 1.1.0) • Training Ground (Ver 1.2.0) | |
Dojo Challenge | Mamel Dojo |
Training Ground | A Swing and a Miss • Bottleneck Strategy • Catch Your Breath • Ghost Busting • Just Around the Corner • Lure the Enemy • No Excuse for Poor Aim • Occam's Razor • Outnumbered, not Outwitted • Retreat and Recover • Serpentine! Serpentine! • Setting Boundaries • Special Delivery! • Tactical Retreat • They're In The Walls! • Use in Case of Emergency • Wander Over Yonder • You Can't Take it With You |