Etrian 1:Visibility: Difference between revisions

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(Created page with "'''Visibility''' in ''{{EtrianOdyssey|Etrian Mystery Dungeon (game)|Etrian Mystery Dungeon}}'' describes the fact that in some {{Etrian1|dungeons}} there may be less light. When this happens, it is not possible to see out of the rooms, and when you are in a corridor you can only see one tile around the controlled character. ==Dungeons with reduced visibility== {| class="sortable {{GameClass}}" style="text-align:center; margin:auto" !Dungeon !Floors |- |{{Etrian1|Burning...")
 
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'''Visibility''' in ''{{EtrianOdyssey|Etrian Mystery Dungeon (game)|Etrian Mystery Dungeon}}'' describes the fact that in some {{Etrian1|dungeons}} there may be less light. When this happens, it is not possible to see out of the rooms, and when you are in a corridor you can only see one tile around the controlled character.
'''Visibility''' {{JA|???||}} in ''{{EtrianOdyssey|Etrian Mystery Dungeon (game)|Etrian Mystery Dungeon}}'' how far the player can see in {{Etrian1|Dungeons}}. Depending on the level of visibility, it may not be possible to see out of the room the player's in, into the hallway When you're in a corridor, you can only see one tile around the controlled character.


==Dungeons with reduced visibility==
==Dungeons with reduced visibility==
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|22 - 26
|22 - 26
|}
|}


==Dungeons with normal visibility==
==Dungeons with normal visibility==
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==Gallery==
==Gallery==
<gallery>
<gallery>
Etrian 1 - Forest of Gates floor 31.png |Inside room in a dungeon, when the visibility is reduced
Etrian 1 - Forest of Gates floor 31.png | Inside room in a dungeon, when the visibility is reduced
Etrian 1 - Crystalline Peak floor 6.png |Inside room in a dungeon, when the visibility is normal
Etrian 1 - Crystalline Peak floor 6.png | Inside room in a dungeon, when the visibility is normal
</gallery>
</gallery>


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==In Other Languages==
{{In Other Languages
  | en    = Visibility
  | ja    =
  | fr    =
  | fr_ca =
  | es    =
  | es_la =
  | de    =
  | it    =
  | pt    =
  | pt_br =
  | nl    =
  | ru    =
  | ko    =
  | zh    =
  | td    =
}}
==See Also==
{{Etrian 1 Gameplay Elements Navbox}}


==References==
==References==
<references />
<references />
[[Category:Missing Japanese names]]
[[Category:Etrian 1 Gameplay Elements]]

Revision as of 01:04, 17 May 2023

Visibility (Japanese: ???) in Etrian Mystery Dungeon how far the player can see in Dungeons. Depending on the level of visibility, it may not be possible to see out of the room the player's in, into the hallway When you're in a corridor, you can only see one tile around the controlled character.

Dungeons with reduced visibility

Dungeon Floors
Burning Cave 11 - 12
Crystalline Peak 16 - 18
Equinox Garden 36 - 38
Forest of Gates 30 - 32
Glacial Cave 12 - 14
Muspelheim (Before defeating the boss) 26 - 29
Mysterious Forest 29 - 30
Torrential Ravine 22 - 26

Dungeons with normal visibility

Dungeon Floors
Animal Trail 1 - 8
Burning Cave 1 - 10
Champion's Hall 1 - 39
Crystalline Peak 1 - 15
Crystalline Peak (extended) 1 - 99
Emerald Copse 1 - 7
Emerald Copse (extended) 1 - 99
Equinox Garden 1 - 35
Forest of Gates 1 - 29
Glacial Cave 1 - 11
Haunted Woods 1 - 15
Haunted Woods (extended) 1 - 99
Mountain Cleft 1 - 14
Muspelheim (Before defeating the boss) 1 - 25
Muspelheim (After defeating the boss) 1 - 30
Mysterious Labyrinth (First visit) 1 - 4
Mysterious Forest 1 - 28
Mysterious Labyrinth (extended) 1 - 99
Mysterious Labyrinth 1 - 6
Pristine Stream 1 - 8
Pristine Stream (extended) 1 - 99
Ravine Fork 1 - 6
Snowy Cavern 1 - 10
Thunderous Cave 1 - 15
Torrential Ravine 1 - 21
Torrential Ravine (extended) 1 - 99
Utopia 1 - 16

Gallery


In Other Languages

Language Name
English Visibility

See Also

References