Draft:Shiren 1 SFC:Scroll Cave: Difference between revisions
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| npcs = {{Shiren1SFC|Gaibara the Legendary Potter | | npcs = {{Shiren1SFC|Gaibara the Legendary Potter}} | ||
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The '''Cave of the Wall Scroll'''{{UT}} {{JA|掛軸裏の洞窟||}} is a dungeon in {{GameTitle|Shiren1SFC|l|i}}. It emphasizes offensive use of {{Shiren1SFC|traps}} against {{Shiren1SFC|monster}}s. The entrance to this dungeon is in {{Shiren1SFC|Mountaintop Town}}{{UT}}, inside {{Shiren1SFC|Gaibara}}'s | The '''Cave of the Wall Scroll'''{{UT}} {{JA|掛軸裏の洞窟||}} is a dungeon in {{GameTitle|Shiren1SFC|l|i}}. It emphasizes offensive use of {{Shiren1SFC|traps}} against {{Shiren1SFC|monster}}s. The entrance to this dungeon is in {{Shiren1SFC|Mountaintop Town}}{{UT}}, inside {{Shiren1SFC|Gaibara}}'s pottery dojo. | ||
==Unique Features== | ==Unique Features== | ||
You cannot take {{Shiren1SFC|items | You cannot take {{Shiren1SFC|items}} or {{Shiren|Gitan}} into the dungeon (any that you have on you when you enter are discarded). But you can take allies into the dungeon and you get to keep anything you have on hand should you win or escape. | ||
You start the dungeon with a {{Shiren1SFC|Trapper Bracer}}{{UT}}, which lets you pick up traps and use them against enemies. This radically changes how you play this dungeon as compared to normal "baseline" play. | You start the dungeon with a {{Shiren1SFC|Trapper Bracer}}{{UT}}, which lets you pick up traps and use them against enemies. This radically changes how you play this dungeon as compared to normal "baseline" play. | ||
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While wearing a Trap Armband, the rules to the game change. Monsters are harmed by stepping on traps, and you are not. You can also pick them up as items, and drop them to set them where you want. Dropped traps cannot be picked up again, and have a chance of vanishing every time they are set off. All monsters get a "multiplier" when you wear the Trap Armband, and a monster killed with a multiplier at zero is only worth one experience point, regardless of difficulty. When a monster steps on a trap, the multiplier goes up by one. From there, stepping on another trap will boost the multiplier by another point, but stepping on a non-trap space lowers it by one. When a monster dies, the experience earned is the normal value times the multiplier. | While wearing a Trap Armband, the rules to the game change. Monsters are harmed by stepping on traps, and you are not. You can also pick them up as items, and drop them to set them where you want. Dropped traps cannot be picked up again, and have a chance of vanishing every time they are set off. All monsters get a "multiplier" when you wear the Trap Armband, and a monster killed with a multiplier at zero is only worth one experience point, regardless of difficulty. When a monster steps on a trap, the multiplier goes up by one. From there, stepping on another trap will boost the multiplier by another point, but stepping on a non-trap space lowers it by one. When a monster dies, the experience earned is the normal value times the multiplier. | ||
The goal is to find Gaibara. He appears randomly starting from floor 15. This dungeon doesn't have a boss monster. If you succeed, the reward item is a {{Shiren1SFC|Stress-Relieving Pot}}{{UT}}. You need to ''complete'' {{Shiren1SFC|Kitchen God}}{{UT}}, (Meet {{Shiren1SFC|Naoki | The goal is to find Gaibara. He appears randomly starting from floor 15. This dungeon doesn't have a boss monster. If you succeed, the reward item is a {{Shiren1SFC|Stress-Relieving Pot}}{{UT}}. You need to ''complete'' {{Shiren1SFC|Kitchen God}}{{UT}}, (Meet {{Shiren1SFC|Naoki}} on floor 25) and Cave of the Wall Scroll (Meet Gaibara on floor 15) to unlock the {{Shiren1SFC|Fay's Final Puzzle}}{{UT}}. | ||
==Strategies== | ==Strategies== | ||
Shiren's level will reset to 1 by entering. | Shiren's level will reset to 1 by entering. | ||
While collecting traps on the early floors, keep an eye out for a Riceball Trap. When you've found one, level up a Rice Baby with it and proceed to let the Rice Changer breathe on 5 or 6 of your items. At this point, experience is not a concern, so only collect traps that will help you survive the last floors, such as traps that seal or instantly kill monsters. If you find a weapon that's not a {{Shiren1SFC|Pickaxe | While collecting traps on the early floors, keep an eye out for a Riceball Trap. When you've found one, level up a Rice Baby with it and proceed to let the Rice Changer breathe on 5 or 6 of your items. At this point, experience is not a concern, so only collect traps that will help you survive the last floors, such as traps that seal or instantly kill monsters. If you find a weapon that's not a {{Shiren1SFC|Pickaxe}} and a decent shield along the way, you shouldn't have much trouble beating this dungeon. | ||
If you find the experience of being in the Cave of the Wall Scroll dull, try to leave with multiple Trap Armbands. | If you find the experience of being in the Cave of the Wall Scroll dull, try to leave with multiple Trap Armbands. |
Revision as of 03:54, 5 June 2024
This article is a draft relating to |
Template:Shiren 1 SFC Locations Infobox
The Cave of the Wall Scroll (Japanese: 掛軸裏の洞窟) is a dungeon in Template:GameTitle. It emphasizes offensive use of traps against monsters. The entrance to this dungeon is in Mountaintop Town
, inside Gaibara's pottery dojo.
Unique Features
You cannot take items or Gitan into the dungeon (any that you have on you when you enter are discarded). But you can take allies into the dungeon and you get to keep anything you have on hand should you win or escape.
You start the dungeon with a Trapper Bracer, which lets you pick up traps and use them against enemies. This radically changes how you play this dungeon as compared to normal "baseline" play.
While wearing a Trap Armband, the rules to the game change. Monsters are harmed by stepping on traps, and you are not. You can also pick them up as items, and drop them to set them where you want. Dropped traps cannot be picked up again, and have a chance of vanishing every time they are set off. All monsters get a "multiplier" when you wear the Trap Armband, and a monster killed with a multiplier at zero is only worth one experience point, regardless of difficulty. When a monster steps on a trap, the multiplier goes up by one. From there, stepping on another trap will boost the multiplier by another point, but stepping on a non-trap space lowers it by one. When a monster dies, the experience earned is the normal value times the multiplier.
The goal is to find Gaibara. He appears randomly starting from floor 15. This dungeon doesn't have a boss monster. If you succeed, the reward item is a Stress-Relieving Pot. You need to complete Kitchen God
, (Meet Naoki on floor 25) and Cave of the Wall Scroll (Meet Gaibara on floor 15) to unlock the Fay's Final Puzzle
.
Strategies
Shiren's level will reset to 1 by entering.
While collecting traps on the early floors, keep an eye out for a Riceball Trap. When you've found one, level up a Rice Baby with it and proceed to let the Rice Changer breathe on 5 or 6 of your items. At this point, experience is not a concern, so only collect traps that will help you survive the last floors, such as traps that seal or instantly kill monsters. If you find a weapon that's not a Pickaxe and a decent shield along the way, you shouldn't have much trouble beating this dungeon.
If you find the experience of being in the Cave of the Wall Scroll dull, try to leave with multiple Trap Armbands.
Monsters
Items and Gitan
This section is a stub. You can help Mystery Dungeon Franchise Wiki by expanding it. |
File:Shiren 1 SFC Item Icons - Weapon.gif Weapons |
File:Shiren 1 SFC Item Icons - Shield.gif Shields |
![]() Bracers |
File:Shiren 1 SFC Item Icons - Arrow.gif Projectiles |
File:Shiren 1 SFC Item Icons - Riceball.gif Riceballs | |||||
---|---|---|---|---|---|---|---|---|---|
English | Japanese | English | Japanese | English | Japanese | English | Japanese | English | Japanese |
File:Shiren 1 SFC Item Icons - Herb.gif Herbs |
File:Shiren 1 SFC Item Icons - Jar.gif Pots |
File:Shiren 1 SFC Item Icons - Staff.gif Staves |
File:Shiren 1 SFC Item Icon - Scroll.gif Scrolls |
![]() Shops | |||||
English | Japanese | English | Japanese | English | Japanese | English | Japanese | English | Japanese |
Traps
This section is a stub. You can help Mystery Dungeon Franchise Wiki by expanding it. |
Sprite | Traps | Floor | |
---|---|---|---|
English | Japanese | ||
Gallery
- Shiren 1 SFC - Cave of the Wall Scroll.png
In Other Languages
Language | Name | |
---|---|---|
English | Cave of the Wall Scroll | |
Japanese | 掛軸裏の洞窟 |
See Also
Towns and Villages Side locations |
Bamboo Village • Canyon Hamlet • Cryptic Rock Valley • Golden City • Janus Valley • Mountaintop Town • Plains of the Sun • Rainbow's End • Underground Stream Village |
---|---|
Dungeons | Fay's Final Puzzle • Kitchen God • Scroll Cave • Table Mountain |
References
- [1] Monster Spawn information.