Torneko 1:Asleep: Difference between revisions
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==Interactions with other status conditions== | ==Interactions with other status conditions== | ||
* The Asleep status replaces the Paralyzed status. It will stack with any other status condition. | * The Asleep status replaces the Paralyzed status. It will stack with any other status condition. | ||
* The Asleep status will freeze the Confused status duration. Once this status ends, the timer will starts again normally. | * The Asleep status will freeze the Confused and Misled status duration. Once this status ends, the timer will starts again normally. | ||
==Gameplay tips== | ==Gameplay tips== |
Revision as of 02:44, 17 March 2024
Asleep | |
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Description currently not available. | |
Information | |
Turns | 5, permanent |
Effect | Negative |
Asleep (Japanese: 混乱) is a Status Condition in Template:GameTitle. It can affect both Torneko and monsters with different effects.
On Torneko
Duration
No matter the source, Torneko always stays Asleep for 5 turns.
Effect
When Asleep, Torneko is unable to act in any way. Turns pass without player input. Torneko's sprite plays a unique sleeping animation.
How to get affected
- Consume a Sleep Herb.
- Get hit by Legerdeman's Special Ability.
- Walk on a Gas Trap.
How to cure
- Wait for 5 turns.
On Monsters
Regular Sleep
Duration
Monsters stay asleep for 5 turns.
Effect
When Asleep, monsters are unable to act in any way. They will not act the turn the status ends. Their sprites are frozen.
How to get affected
- Throw a Sleep Herb at the monster.
- Wave a Sleep Staff at the monster.
How to cure
- Monsters will get cured of the Asleep status after 5 turns.
Sleep on spawn
Duration
Monsters stay asleep permanently until interrupted.
Effect
When Asleep, monsters are unable to act in any way. They will not act the turn the status ends. Their sprites are frozen.
How to get affected
Monsters have a 50% chance to spawn Asleep. Any monster type can spawn this way except for Legerdeman, Goopi, Shadow, Demonite, Ice Sloth, Metal Babble and Stone Hulk because they already always spawn affected by another status condition.
How to cure
Monsters that spawn Asleep this way will not wake up on their own. Instead they can wake up based on Torneko's actions :
- They have a 50% chance of waking up everytime Torneko enters or leaves the room they're in, unless he's afflicted by the Blind status. Torneko spawning when changing floors, getting warped and getting cured from the Blind status inside a room counts as entering it.
- They have a 50% chance of waking up every turn Torneko stands on tile adjacent to them.
- They will always wake up from any melee attack, throwing a projectile or waving a staff at them.
Sleep on spawn : Stone Hulk variant
Duration
Monsters stay asleep permanently until interrupted.
Effect
When Asleep, monsters are unable to act in any way. Unlike other types of sleep, they will immediatly act the turn the status ends. Their sprites are frozen.
How to get affected
Stone Hulks always spawn in this state.
How to cure
Monsters that spawn Asleep this way will not wake up on their own. Instead they can wake up based on Torneko's actions :
- They will always wake up when Torneko enters a tile adjacent to them.
- They will always wake up from any melee attack, throwing a projectile or waving a staff at them.
Monster House Sleep
Duration
Monsters stay asleep permanently until interrupted.
Effect
When Asleep, monsters are unable to act in any way. They will not act the turn the status end. Their sprites are frozen.
How to get affected
Monsters that spawn inside a Monster House always get afflicted by this type of sleep.
How to cure
Monsters that spawn Asleep will not wake up on their own. Instead they can wake up based on Torneko's actions :
- They will all wake up at the same time when Torneko enters the Monster House room, unless he's afflicted by the Blind status. Torneko spawning when changing floors, getting warped and getting cured from the Blind status inside a room counts as entering it.
- They have a 50% chance of waking up every turn Torneko stands on tile adjacent to them.
- They will always wake up from any melee attack, throwing a projectile or waving a staff at them.
Interactions with other status conditions
- The Paralysed status replaces the Asleep status. It will stack with any other status condition.
- The Paralysed status will freeze the Confused status duration. Once this status ends, the timer will starts again normally.
Interactions with other status conditions
- The Asleep status replaces the Paralyzed status. It will stack with any other status condition.
- The Asleep status will freeze the Confused and Misled status duration. Once this status ends, the timer will starts again normally.
Gameplay tips
- Putting Silver Devils to sleep isn't efficient as they will wake up on the third turn and get to attack Torneko once immediatly because of their Double Speed.
- When inside a room with sleeping monsters, consider dealing with them now as they have a high chance of waking up as you leave. Sleeping monsters can be killed relatively safely with Arrows or other projectiles by standing as far as possible.
- Blind Torneko with a Blinding Herb to avoid waking up monsters in rooms, including Monster Houses.
Gallery
Trivia
- Torneko is the only character with a unique set of sprites when sleeping.
- Torneko's Asleep sprites are shared by other type of sleep and the Paralysed status. This is visible when affected by the Misled status that makes monsters use Torneko's sprites.
In Other Languages
Language | Name | |
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English | Asleep | |
Japanese | 眠り |