Torneko 1:List of Status Conditions
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For the lore page, see Dragon Quest:List of Status Conditions.
Status Conditions in Torneko's Great Adventure: Mystery Dungeon
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Status Conditions
| Effect | State | Effect on Torneko | Effect on Monsters | |
|---|---|---|---|---|
| English | Japanese | |||
| Negative | Blind | 目つぶし | The screen goes black. Torneko has a higher chance to miss attacks. | Monsters' movement is locked in the direction they were facing when afflicted. When they meet a wall, they will change direction randomly every turn until they free themselves. |
| Confused | 混乱 | Torneko's movements and attack directions become randomized. | Monsters' movements become randomized. | |
| Misled | まどわし | Torneko hallucinates items as flowers and monsters as himself. | ||
| MouthSealed | ??? | Torneko cannot eat Food or read Scrolls until he changes floor. | ||
| Paralysed | ??? | Monsters become unable to act until they're attacked. | ||
| Asleep | 眠り | Torneko becomes unable to act for a limited duration. | Monsters become unable to act. Duration and conditions for waking up vary. | |
| Slowed | ??? | Torneko can only move and attack once every other turn. | Monsters can only move and attack once every other turn. | |
| Sealed | ??? | Stops most monsters' Special Abilities. | ||
| Terrified | くちなし | Monsters attempt to flee from Torneko. | ||
| Positive | Invisible | ??? | Monsters become invisible. | |
| Double Speed | ??? | Torneko can move and attack twice each turn. | Monsters can move and attack twice each turn. Does not stack if Double Speed is part of their special abilities. | |