Draft:Super MD:Defense: Difference between revisions
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'''Defense''' {{JA|???|}} is a stat in ''{{SuperMD|Pokémon Super Mystery Dungeon}}''. It affects how much damage is taken when a {{SuperMD|Pokémon}} is attacked by {{SuperMD|moves}} in the physical category. | '''Defense''' {{JA|???|}} is a stat in ''{{SuperMD|Pokémon Super Mystery Dungeon}}''. It affects how much damage is taken when a {{SuperMD|Pokémon}} is attacked by {{SuperMD|moves}} in the physical category. | ||
==Items that affect | ==Items that affect Defense== | ||
==Moves that affect | ==Moves that affect Defense== | ||
==Traps and Floor Tiles that affect | ==Traps and Floor Tiles that affect Defense== | ||
{| class="{{GameClass}}" style="text-align:center; margin:auto" | {| class="{{GameClass}}" style="text-align:center; margin:auto" | ||
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Revision as of 03:51, 9 November 2022
Defense (Japanese: ???) is a stat in Pokémon Super Mystery Dungeon. It affects how much damage is taken when a Pokémon is attacked by moves in the physical category.
Items that affect Defense
Moves that affect Defense
Traps and Floor Tiles that affect Defense
Model | Name | Effect | |
---|---|---|---|
English | Japanese | ||
Wonder Tile | Resets the Pokémon's Attack, Defense, Special Attack and Special Defense.
Can be positive or negative depending on the circumstances. |
Status Conditions
Dungeon Status
In Other Languages
Language | Name | |
---|---|---|
English | Defense |
See Also
Pokémon Super Mystery Dungeon - Stats |
---|
Attack • Belly • Defense • Experience • HP • Level • Special Attack • Special Defense • Speed • Travel Speed |
References