Draft:Magic Castle DS:Blessing: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
Jump to navigation Jump to search
m (Text replacement - "↵↵==In Other Languages" to " ==In Other Languages")
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Magic Castle DS Draft}}
{{Magic Castle DS Draft}}


'''Blessings''' {{JA|???||}} are an {{MagicCastleDS|Item}}-based gameplay element in {{GameTitle|MagicCastleDS|l|i}}. Items can be blessed by the {{MagicCastleDS|Bless Pitcher Plant}}{{UT}} or the {{MagicCastleDS|Blessed Jar}}. Blessed items will have a bell next to their name in the {{MagicCastleDS|inventory}}.
'''Blessings''' {{JA|???||}} are an {{MagicCastleDS|Item}}-based gameplay element in {{MagicCastleDSTitle}}. Items can be blessed by the {{MagicCastleDS|Bless Pitcher Plant}}{{UT}} or the {{MagicCastleDS|Blessed Jar}}. Blessed items will have a bell next to their name in the {{MagicCastleDS|inventory}}.


==Blessed Item Effects==
==Blessed Item Effects==
{| class="MDWiki sortable"
{| class="wikitable sortable"
!Item Category
!Item Category
!Blessed
!Effect
|-
|-
|{{MagicCastleDS|Armbands}}
|{{MagicCastleDS|Armband}}s
|It won't get the ヒビ status or break. The Bless status can be removed with every hit you take.
|It won't get the Cracked {{JAnb|ヒビ||}} status or break. The Bless status may be removed with every hit {{MagicCastleDS|Shiren}} takes.
|-
|-
|{{MagicCastleDS|Gitan}}
|{{MagicCastleDS|Gitan}}
|If you throw them, damage done will equal the exact amount of Gitan instead of 1/10 of the amount.
|If thrown, the damage done will equal the exact amount of {{MagicCastleDS|Gitan}} instead of 1/10 of the amount.
|-
|-
|{{MagicCastleDS|Herbs}}
|{{MagicCastleDS|Herb}}s
|Their effect is doubled, except the Antidote Herb (has no bonus), the Herb of Sight (identifies all items you pick up in that floor) and the Herb of Revival (loses the bless status but won't transform into weeds).
|Their effect is doubled, except the {{MagicCastleDS|Antidote Herb}}, which has no bonus. The {{MagicCastleDS|Herb of Sight}} {{MagicCastleDS|Item Identification|identifies}} all {{MagicCastleDS|item}}s pick up on that {{MagicCastleDS|floor}}. {{MagicCastleDS|Herb of Revival}} will lose the blessed status but won't transform into {{MagicCastleDS|weeds}}.
|-
|-
|{{MagicCastleDS|Jars}}
|{{MagicCastleDS|Jar}}s
|No special properties.
|No special properties.
|-
|-
|{{MagicCastleDS|Monster Meat}}
|{{MagicCastleDS|Monster Meat}}
|You can transform into a monster for more turns.
|{{MagicCastleDS|Shiren}} can transform into a monster for more {{MagicCastleDS|turn}}s.
|-
|-
|{{MagicCastleDS|Projectiles}}
|{{MagicCastleDS|Projectile}}s
|Do 1,25 more damage. The Bless status will be removed if you pick up normal arrows of the same type, or when you use them.
|They do 1.25 more damage. The Bless status will be removed if normal arrows of the same type are picked up, or when they're used.
|-
|-
|{{MagicCastleDS|Riceballs}}
|{{MagicCastleDS|Riceball}}s
|Fill all your fullness (even Rotten Riceballs). If you eat them when you are full, they will increase the maximum value (double than normal Riceballs).
|Fully restore's {{MagicCastleDS|Shiren}}'s {{MagicCastleDS|fullness}} (even {{MagicCastleDS|Rotten Riceball}}s). If they're eaten when Shiren is full, they will double the maximum bonus value that they would normally offer.
|-
|-
|{{MagicCastleDS|Scrolls}}
|{{MagicCastleDS|Scroll}}s
|When you read them, won't disappear. The bless status may be removed every time you read one.
|When read, they won't disappear. The bless status may be removed every time they're read.
|-
|-
|{{MagicCastleDS|Shields}}
|{{MagicCastleDS|Shield}}s
|You will only take 0.75x damage from monster attacks. The Bless status can be removed with every hit you take.
|{{MagicCastleDS|Shiren}} will only take 0.75x damage from {{MagicCastleDS|monster}} attacks. The Bless status may be removed with every hit he takes.
|-
|-
|{{MagicCastleDS|Staves}}
|{{MagicCastleDS|Staff|Staves}}
|When you use them, the number of charges won't decrease. The Bless status may be removed when you swing one.
|When swung, the number of charges won't decrease. The Bless status may be removed with each swing.
|-
|-
|{{MagicCastleDS|Traps}}
|{{MagicCastleDS|Trap}}s
|Traps can't have the Blessed status.
|{{MagicCastleDS|Trap}}s can't have the Blessed status.
|-
|-
|{{MagicCastleDS|Weapons}}
|{{MagicCastleDS|Weapon}}s
|Inflict 1.25x more damage. The Bless status can be removed with every attack you do.
|Inflict 1.25x more damage. The Bless status may be removed with every attack.
|}
|}
==In Other Languages==
==In Other Languages==
{{In Other Languages
{{In Other Languages
Line 69: Line 68:
==References==
==References==
<references />
<references />
[[Category:Missing Japanese names]]
[[Category:Split]]
[[Category:Split]]


[[Category:Magic Castle DS Gameplay Elements]]
[[Category:Magic Castle DS Gameplay Elements]]

Latest revision as of 07:42, 12 July 2025

Blessings (Japanese: ???) are an Item-based gameplay element in Nintendo DS Mystery Dungeon: Shiren the Wanderer DS2 - Magic Castle of the Desert. Items can be blessed by the Bless Pitcher Plant(UT) - This is an unofficial translation. or the Blessed Jar. Blessed items will have a bell next to their name in the inventory.

Blessed Item Effects

Item Category Effect
Armbands It won't get the Cracked (Japanese: ヒビ) status or break. The Bless status may be removed with every hit Shiren takes.
Gitan If thrown, the damage done will equal the exact amount of Gitan instead of 1/10 of the amount.
Herbs Their effect is doubled, except the Antidote Herb, which has no bonus. The Herb of Sight identifies all items pick up on that floor. Herb of Revival will lose the blessed status but won't transform into weeds.
Jars No special properties.
Monster Meat Shiren can transform into a monster for more turns.
Projectiles They do 1.25 more damage. The Bless status will be removed if normal arrows of the same type are picked up, or when they're used.
Riceballs Fully restore's Shiren's fullness (even Rotten Riceballs). If they're eaten when Shiren is full, they will double the maximum bonus value that they would normally offer.
Scrolls When read, they won't disappear. The bless status may be removed every time they're read.
Shields Shiren will only take 0.75x damage from monster attacks. The Bless status may be removed with every hit he takes.
Staves When swung, the number of charges won't decrease. The Bless status may be removed with each swing.
Traps Traps can't have the Blessed status.
Weapons Inflict 1.25x more damage. The Bless status may be removed with every attack.

In Other Languages

Language Name
English Blessings

See Also

References