Torneko 1:Confused: Difference between revisions
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{{Torneko 1 Status Condition Infobox | {{Torneko 1 Status Condition Infobox | ||
| name = Confused | | name = Confused | ||
| | | jpname = 混乱 | ||
| romaji = | | romaji = | ||
| hepburn = | | hepburn = | ||
| image = | | image = | ||
| size = | | size = | ||
| | | description = | ||
| turns = 5 | | turns = 5 | ||
| effect = Negative | | effect = Negative | ||
}} | }} | ||
'''Confused''' {{JA|混乱||}} is a {{Torneko1|Status Condition}} in {{ | '''Confused''' {{JA|混乱||}} is a {{Torneko1|Status Condition}} in {{Torneko1Title}}. It can affect both {{Torneko1|Torneko}} and {{Torneko1|monster}}s with different effects. | ||
==On Torneko== | ==On Torneko== | ||
===Duration=== | |||
No matter the source, the Confused status last 5 turns. | |||
===Effect=== | ===Effect=== | ||
When Confused, some of Torneko's actions are affected: | |||
* When the player attempts to move, Torneko will move in a random direction, no matter what his original direction was. However the game will not let Torneko make illegal moves. If the random direction chosen would make Torneko move through a {{Torneko1|wall}}, the action fails, and the player regains control of Torneko without spending a turn. This is different from how {{Torneko1|Monster}}s behave when confused, and allows player to counter {{Torneko1|Eye Ball}}s' {{Torneko1|Special Abilities|special ability}} in hallways. | |||
* When the player attempts to use a melee attack, Torneko will swing in a random direction, no matter what his original direction was. | |||
* When the player attempts to move, Torneko will move in a random direction, no matter what his original direction was. However the game will not let Torneko make illegal moves. If the random direction chosen would make Torneko move through a {{Torneko1|wall}}, the action fails, and the player regains control of Torneko without spending a turn. This is different from how {{Torneko1| | |||
* When the player attempts to use a melee attack, Torneko will swing in a random direction, no matter what his original direction was. | |||
Other actions are not affected by the Confused status: | Other actions are not affected by the Confused status: | ||
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===How to get affected=== | ===How to get affected=== | ||
* Consume a {{Torneko1|Panic Herb}}. | * Consume a {{Torneko1|Panic Herb}}. | ||
* Get hit by | * Get hit by Eye Ball's Special Ability. | ||
===How to cure=== | ===How to cure=== | ||
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==On Monsters== | ==On Monsters== | ||
===Duration=== | |||
No matter the source, the Confused status last 5 turns. | |||
===Effect=== | ===Effect=== | ||
When Confused, monsters' behavior is altered: | When Confused, monsters' behavior is altered: | ||
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* Monsters cannot use their Special Abilities when confused. They will always attack or, if their Special Ability replaces their normal attack, they will do nothing. | * Monsters cannot use their Special Abilities when confused. They will always attack or, if their Special Ability replaces their normal attack, they will do nothing. | ||
===Special Ability | ===Confused Special Ability=== | ||
{{Torneko1| | {{Torneko1|Dracky}} and {{Torneko1|Shadow}}'s Special Abilities is to move semi-randomly instead of homing on Torneko like other monsters do. This behavior is very similar to the Confused status, but appears to be less random, as these monsters will never go far from Torneko this way. | ||
===How to get affected=== | ===How to get affected=== | ||
* Throw a Panic Herb at the | * Throw a Panic Herb at the monster. | ||
* Wave a {{Torneko1|Chaos Staff}} at the monster. | |||
===How to cure=== | ===How to cure=== | ||
* Override the monster's status with another status : {{Torneko1|Blind}} or {{Torneko1|Terrified}}. | * Override the monster's status with another status : {{Torneko1|Blind}} or {{Torneko1|Terrified}}. | ||
* Monsters will get cured of the Confused status after 5 turns. | * Monsters will get cured of the Confused status after 5 turns. | ||
* For Dracky and Shadows, wave a {{Torneko1|Seal Staff}}. | |||
==Interactions with other status conditions== | |||
* The Confused status will replace the Blind and Terrified status when given to a monster. This is not the case for Torneko since Blind affects him differently, and he can't be Terrified. It will stack with any other status conditions. | |||
* The Asleep and Paralyzed status will freeze the Confused status duration. Once these status end, the timer will starts again normally. | |||
==Gameplay tips== | |||
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</gallery> | </gallery> | ||
--> | --> | ||
==In Other Languages== | ==In Other Languages== | ||
{{In Other Languages | {{In Other Languages | ||
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==References== | ==References== | ||
<references /> | <references /> | ||
Latest revision as of 20:03, 14 July 2025
Confused 混乱 | |
---|---|
![]() | |
Information | |
Turns | 5 |
Effect | Negative |
Confused (Japanese: 混乱) is a Status Condition in Torneko's Great Adventure: Mystery Dungeon
. It can affect both Torneko and monsters with different effects.
On Torneko
Duration
No matter the source, the Confused status last 5 turns.
Effect
When Confused, some of Torneko's actions are affected:
- When the player attempts to move, Torneko will move in a random direction, no matter what his original direction was. However the game will not let Torneko make illegal moves. If the random direction chosen would make Torneko move through a wall, the action fails, and the player regains control of Torneko without spending a turn. This is different from how Monsters behave when confused, and allows player to counter Eye Balls' special ability in hallways.
- When the player attempts to use a melee attack, Torneko will swing in a random direction, no matter what his original direction was.
Other actions are not affected by the Confused status:
- When firing arrows, tossing items and waving staves, Torneko will keep his direction.
- All inventory actions such as using and equipping items are not affected.
How to get affected
- Consume a Panic Herb.
- Get hit by Eye Ball's Special Ability.
How to cure
- Consume a Poison Herb or a Super Herb.
- Wait for 5 turns.
On Monsters
Duration
No matter the source, the Confused status last 5 turns.
Effect
When Confused, monsters' behavior is altered:
- They will move in random directions instead of targeting Torneko. They can still attack Torneko if he's at melee range, and the random movement happens to end up on the tile he's standing on. The game will let monsters waste their turns doing illegal moves. If a monster attempts to walks through a wall, the action will fail but their turn will still be spent.
- Monsters cannot use their Special Abilities when confused. They will always attack or, if their Special Ability replaces their normal attack, they will do nothing.
Confused Special Ability
Dracky and Shadow's Special Abilities is to move semi-randomly instead of homing on Torneko like other monsters do. This behavior is very similar to the Confused status, but appears to be less random, as these monsters will never go far from Torneko this way.
How to get affected
- Throw a Panic Herb at the monster.
- Wave a Chaos Staff at the monster.
How to cure
- Override the monster's status with another status : Blind or Terrified.
- Monsters will get cured of the Confused status after 5 turns.
- For Dracky and Shadows, wave a Seal Staff.
Interactions with other status conditions
- The Confused status will replace the Blind and Terrified status when given to a monster. This is not the case for Torneko since Blind affects him differently, and he can't be Terrified. It will stack with any other status conditions.
- The Asleep and Paralyzed status will freeze the Confused status duration. Once these status end, the timer will starts again normally.
Gameplay tips
In Other Languages
Language | Name | |
---|---|---|
English | Confused | |
Japanese | 混乱 |