Draft:Shiren 4 DS:Banana Prince: Difference between revisions
Mystery Dungeon GP>Korra II A Royal No edit summary |
m (Text replacement - "↵↵==In Other Languages" to " ==In Other Languages") |
||
(46 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Shiren 4 DS Draft}} | ||
| name = Banana Prince | {{Shiren 4 DS Character Infobox | ||
バナナ王子 | | name = Banana Prince | ||
| | | kana = バナナ王子 | ||
| | | romaji = | ||
| | | description = | ||
| | | description_ja = | ||
| | | image = | ||
| | | size = | ||
| | | location = | ||
| | | hp = Unique | ||
| | | attack = | ||
| | | defense = | ||
| speed = Normal | |||
| experience = 0 | |||
}} | }} | ||
Banana Prince | |||
'''Banana Prince''' {{JA|バナナ王子||}} is a party member that accompanies you in the {{Shiren4DS|Banana Kingdom|Banana Kingdom}}, and can only be recruited elsewhere after clearing 30 F of that dungeon. Like most party members, he can gain {{Shiren|experience}} and level up to Level 10, but he has various unique mechanics. | |||
==Unlock Requirements== | ==Unlock Requirements== | ||
== Leveling Banana Prince Up == | ==Leveling Banana Prince Up== | ||
== Banana Prince as a Party Member == | ==Banana Prince as a Party Member== | ||
Banana Prince does not have | Banana Prince does not have {{Shiren|HP}}; instead he has a unique health system. Banana Prince starts off yellow, and after taking 4 hits, he turns brown. After taking another 4 hits, he turns black. After another 4 hits, he is defeated. The normal damage value does not matter; thrown weeds and a strong enemy's attack are all the same to the Prince. Effectively, he has 12 HP, and everything deals 1 point of damage. However, like {{Shiren4DS|Shiren|Shiren}} under the Banana status effect, he will instantly die if he takes explosion/fire damage or gets wet. | ||
Throwing a banana at Banana Prince restores him to maximum quality. The type of banana does not matter, even a | Throwing a banana at Banana Prince restores him to maximum quality. The type of banana does not matter, even a {{Shiren4DS|Rotten Banana|rotten banana}} or {{Shiren4DS|Banana Peel|banana peel}} will fully heal the Prince. This means you usually want to use banana peels. Shiren will never miss when throwing a banana at the Prince, even when equipping an {{Shiren4DS|Innac. Bracelet|Inacc. Bracelet}}. Banana Prince will also fully recover when a Banana Changer or {{Shiren4DS|Banana Trap|Banana Trap}} tries to transform him into a banana. | ||
== Bana-Powers == | ==Bana-Powers== | ||
Similar to | Similar to {{MagicCastleDS|Nfu the Demon Puppy}} from {{Shiren|Magic Castle of the Desert}}, and {{Shiren5Vita|Okon|Okon}} from {{Shiren|Shiren the Wanderer 5: The Tower of Fortune and the Dice of Fate}}, Banana Prince can learn powers from enemies; these are called Bana-Powers {{JA|バナパワー}}. Banana Prince has two separate sets of Bana-Powers, one for use during the {{Shiren4DS|Day and Night|daytime}}, and one for use at night. | ||
On any turn when the Banana Prince is not moving, and when there is a target in range for the given Bana-Power, there is a 20-30% chance that the Prince will decide to use Bana-Powers. If Shiren is in the same room as the Prince, he will not use Bana-Powers unless Shiren is adjacent. If the Prince can use multiple Bana-Powers, he will use them in order consecutively on the same turn. | On any turn when the Banana Prince is not moving, and when there is a target in range for the given Bana-Power, there is a 20-30% chance that the Prince will decide to use Bana-Powers. If Shiren is in the same room as the Prince, he will not use Bana-Powers unless Shiren is adjacent. If the Prince can use multiple Bana-Powers, he will use them in order consecutively on the same turn. | ||
When an enemy uses its ability on the Prince, or Shiren throws certain | When an enemy uses its ability on the Prince, or Shiren throws certain {{Shiren4DS|Items|Item}}s at him, and if this does not kill the Prince, he will try to learn a Bana-Power in both sets. If a set already has 4 Bana-Powers, then the one at the top of the list will be replaced. If you use Shiren's turn to talk to the Banana Prince, you can use the menu to change the order of his Bana-Powers, make him forget a Bana-Power, or lock a Bana-Power so that it won't be overwritten in that set. This allows you to build Banana Prince's day and night sets to your desired configuration. | ||
=== | ===Bana-Powers=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="2" |''' | ! colspan="2" |'''Bana-Powers''' | ||
! rowspan="2" |'''Source''' | ! rowspan="2" |'''Source''' | ||
! rowspan="2" |'''Target''' | ! rowspan="2" |'''Target''' | ||
Line 39: | Line 42: | ||
! rowspan="2" |'''Usage''' | ! rowspan="2" |'''Usage''' | ||
|- | |- | ||
!English | |||
!Japanese | !Japanese | ||
|- | |- | ||
|Healing Light | |||
|回復の光 | |回復の光 | ||
|Herb, Otogiriso, Heal Grass, Life Grass | |Herb, Otogiriso, Heal Grass, Life Grass | ||
|Adjacent allies with less than full HP | |Adjacent allies with less than full HP | ||
Line 49: | Line 52: | ||
|Good source of healing for Shiren. | |Good source of healing for Shiren. | ||
|- | |- | ||
|Cure Attack Reduction | |||
|攻撃力下げ回復 | |攻撃力下げ回復 | ||
|Strength Grass, Antidote Grass, Cleansing Bracelet | |Strength Grass, Antidote Grass, Cleansing Bracelet | ||
|Self/adjacent allies afflicted with attack power reduction or (for Shiren) reduced strength | |Self/adjacent allies afflicted with attack power reduction or (for Shiren) reduced strength | ||
Line 56: | Line 59: | ||
|Good to set for nighttime. | |Good to set for nighttime. | ||
|- | |- | ||
|Cure Confusion | |||
|混乱回復 | |混乱回復 | ||
|Anti-Cnf. Bracelet | |Anti-Cnf. Bracelet | ||
|Self/adjacent allies afflicted with confusion | |Self/adjacent allies afflicted with confusion | ||
Line 63: | Line 66: | ||
| | | | ||
|- | |- | ||
|Cure Sleep | |||
|睡眠回復 | |睡眠回復 | ||
|Alert Bracelet | |Alert Bracelet | ||
|Self/adjacent allies afflicted with sleep | |Self/adjacent allies afflicted with sleep | ||
Line 70: | Line 73: | ||
| | | | ||
|- | |- | ||
|Cure All Status Conditions | |||
|全状態異常回復 | |全状態異常回復 | ||
|Curing Scroll | |Curing Scroll | ||
|Self/adjacent allies afflicted with status conditions | |Self/adjacent allies afflicted with status conditions | ||
Line 77: | Line 80: | ||
|Very useful for curing Shiren, though there are only a few conditions the Prince can cure itself from. | |Very useful for curing Shiren, though there are only a few conditions the Prince can cure itself from. | ||
|- | |- | ||
|Fear Attack | |||
|ゾワゾワ攻撃 | |ゾワゾワ攻撃 | ||
|Fear Scroll, Fear Talisman | |Fear Scroll, Fear Talisman | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 84: | Line 87: | ||
|Fear is powerful and long-lasting but can cause the enemy to level up from another enemy. | |Fear is powerful and long-lasting but can cause the enemy to level up from another enemy. | ||
|- | |- | ||
|Knockback Attack | |||
|吹き飛ばし攻撃 | |吹き飛ばし攻撃 | ||
|Knockback Staff | |Knockback Staff | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 91: | Line 94: | ||
| | | | ||
|- | |- | ||
|Inaccuracy Attack | |||
|空振り攻撃 | |空振り攻撃 | ||
|Inacc. Talisman | |Inacc. Talisman | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 98: | Line 101: | ||
|Enemies can still use skills to attack, so this is inferior to other effects. | |Enemies can still use skills to attack, so this is inferior to other effects. | ||
|- | |- | ||
|Shadow Bind Attack | |||
|影縫い攻撃 | |影縫い攻撃 | ||
|Shadow Bind Tal. | |Shadow Bind Tal. | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 105: | Line 108: | ||
|Not very useful. | |Not very useful. | ||
|- | |- | ||
|Sleep Attack | |||
|睡眠攻撃 | |睡眠攻撃 | ||
|Nap Rattle | |Nap Rattle | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 112: | Line 115: | ||
|Sleep is a good effect, though in the Banana Kingdom, it's better not to throw the Nap Rattle away. | |Sleep is a good effect, though in the Banana Kingdom, it's better not to throw the Nap Rattle away. | ||
|- | |- | ||
|Paralysis Attack | |||
|かなしばり攻撃 | |かなしばり攻撃 | ||
|Shockuto | |Shockuto | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 119: | Line 122: | ||
|A good effect that can be used to get away from the enemy. | |A good effect that can be used to get away from the enemy. | ||
|- | |- | ||
|Blinding Attack | |||
|目つぶし攻撃 | |目つぶし攻撃 | ||
|Blurry Stick | |Blurry Stick | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 126: | Line 129: | ||
|There are more useful effects than blind. | |There are more useful effects than blind. | ||
|- | |- | ||
|Sealing Attack | |||
|封印攻撃 | |封印攻撃 | ||
|Sealing Keisaku | |Sealing Keisaku | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 133: | Line 136: | ||
|Not very useful. | |Not very useful. | ||
|- | |- | ||
|Confusing Attack | |||
|混乱攻撃 | |混乱攻撃 | ||
|Baffle Axe | |Baffle Axe | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 140: | Line 143: | ||
|There are more useful effects than confusion. | |There are more useful effects than confusion. | ||
|- | |- | ||
|Attack-Reducing Attack | |||
|攻撃力下げ攻撃 | |攻撃力下げ攻撃 | ||
|Kamina's Sword | |Kamina's Sword | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 147: | Line 150: | ||
|If you tagged Kamina's Sword you can get it back, but this attack isn't worth it anyway. | |If you tagged Kamina's Sword you can get it back, but this attack isn't worth it anyway. | ||
|- | |- | ||
|Special Attack | |||
|特攻 | |特攻 | ||
|Yanpii | |Yanpii | ||
|Enemy in a straight line | |Enemy in a straight line | ||
Line 154: | Line 157: | ||
|This can separate the Prince from Shiren, so it may be best to delete it. | |This can separate the Prince from Shiren, so it may be best to delete it. | ||
|- | |- | ||
|Lt. Special Attack | |||
|副総長特攻 | |副総長特攻 | ||
|Lt. Yanpii | |Lt. Yanpii | ||
|Enemy in a straight line | |Enemy in a straight line | ||
Line 161: | Line 164: | ||
|This can separate the Prince from Shiren, so it may be best to delete it. | |This can separate the Prince from Shiren, so it may be best to delete it. | ||
|- | |- | ||
|Boss Special Attack | |||
|総長特攻 | |総長特攻 | ||
|Boss Yanpii | |Boss Yanpii | ||
|Enemy in a straight line | |Enemy in a straight line | ||
Line 168: | Line 171: | ||
|This can separate the Prince from Shiren, but it has synergy with Floor Attraction. | |This can separate the Prince from Shiren, but it has synergy with Floor Attraction. | ||
|- | |- | ||
|Retreat Attack | |||
|後退攻撃 | |後退攻撃 | ||
|Blade Bee, Dagger Bee | |Blade Bee, Dagger Bee | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 175: | Line 178: | ||
|This can separate the Prince from Shiren, so it may be best to delete it. | |This can separate the Prince from Shiren, so it may be best to delete it. | ||
|- | |- | ||
|Separation Attack | |||
|離れ攻撃 | |離れ攻撃 | ||
|Katana Bee, Zanbeeto | |Katana Bee, Zanbeeto | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 182: | Line 185: | ||
|This can separate the Prince from Shiren, so it may be best to delete it. | |This can separate the Prince from Shiren, so it may be best to delete it. | ||
|- | |- | ||
|Wooden Arrow | |||
|木の矢 | |木の矢 | ||
|Boy Cart | |Boy Cart | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 189: | Line 192: | ||
| | | | ||
|- | |- | ||
|Iron Arrow | |||
|鉄の矢 | |鉄の矢 | ||
|Cross Cart | |Cross Cart | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 196: | Line 199: | ||
| | | | ||
|- | |- | ||
|Knockback Arrow | |||
|吹き飛ばしの矢 | |吹き飛ばしの矢 | ||
|Strong Cart | |Strong Cart | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 203: | Line 206: | ||
| | | | ||
|- | |- | ||
|Silver Arrow | |||
|銀の矢 | |銀の矢 | ||
|Pierce Cart | |Pierce Cart | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 210: | Line 213: | ||
| | | | ||
|- | |- | ||
|2-Square Stone Throw | |||
|2マス投石 | |2マス投石 | ||
|Porky | |Porky | ||
|Visible enemy within 2 squares | |Visible enemy within 2 squares | ||
Line 217: | Line 220: | ||
| | | | ||
|- | |- | ||
|4-Square Stone Throw | |||
|4マス投石 | |4マス投石 | ||
|Porko | |Porko | ||
|Visible enemy within 4 squares | |Visible enemy within 4 squares | ||
Line 224: | Line 227: | ||
| | | | ||
|- | |- | ||
|6-Square Stone Throw | |||
|6マス投石 | |6マス投石 | ||
|Porkon | |Porkon | ||
|Visible enemy within 6 squares | |Visible enemy within 6 squares | ||
Line 231: | Line 234: | ||
| | | | ||
|- | |- | ||
|10-Square Stone Throw | |||
|10マス投石 | |10マス投石 | ||
|Porgon | |Porgon | ||
|Visible enemy within 10 squares | |Visible enemy within 10 squares | ||
Line 238: | Line 241: | ||
| | | | ||
|- | |- | ||
|Charge Strength | |||
|ちからため | |ちからため | ||
|Metalhead Family | |Metalhead Family | ||
|??? | |??? | ||
Line 245: | Line 248: | ||
| | | | ||
|- | |- | ||
|Zap Counter | |||
|バリ返し | |バリ返し | ||
|Zapdon | |Zapdon | ||
|Enemy (?) | |Enemy (?) | ||
Line 252: | Line 255: | ||
|Good against the Absorbiphant and Gyaza families. | |Good against the Absorbiphant and Gyaza families. | ||
|- | |- | ||
|Huist Counter | |||
|ゴロ返し | |ゴロ返し | ||
|Huistdon | |Huistdon | ||
|Enemy (?) | |Enemy (?) | ||
Line 259: | Line 262: | ||
|Good against the Absorbiphant and Gyaza families. | |Good against the Absorbiphant and Gyaza families. | ||
|- | |- | ||
|Bunchuk Counter | |||
|ビカ返し | |ビカ返し | ||
|Bunchukdon | |Bunchukdon | ||
|Enemy (?) | |Enemy (?) | ||
Line 266: | Line 269: | ||
|Good against the Absorbiphant and Gyaza families. | |Good against the Absorbiphant and Gyaza families. | ||
|- | |- | ||
|Zot Counter | |||
|ドド返し | |ドド返し | ||
|Zotdon | |Zotdon | ||
|Enemy (?) | |Enemy (?) | ||
Line 273: | Line 276: | ||
|Good against the Absorbiphant and Gyaza families. | |Good against the Absorbiphant and Gyaza families. | ||
|- | |- | ||
|Reflect Attack | |||
|攻撃反射 | |攻撃反射 | ||
|Foly (red) | |Foly (red) | ||
|??? | |??? | ||
Line 280: | Line 283: | ||
| | | | ||
|- | |- | ||
|Lightning Attack | |||
|雷攻撃 | |雷攻撃 | ||
|Foly (blue) | |Foly (blue) | ||
|Enemies in room | |Enemies in room | ||
Line 287: | Line 290: | ||
|A very useful daytime skill that eventually loses its usefulness on deep floors. | |A very useful daytime skill that eventually loses its usefulness on deep floors. | ||
|- | |- | ||
|HP Return | |||
|HP返し | |HP返し | ||
|Foly (green) | |Foly (green) | ||
|??? | |??? | ||
Line 294: | Line 297: | ||
| | | | ||
|- | |- | ||
|Status Return | |||
|状態異常返し | |状態異常返し | ||
|Foly (purple) | |Foly (purple) | ||
|??? | |??? | ||
Line 301: | Line 304: | ||
| | | | ||
|- | |- | ||
|Frontal Ink Spray | |||
|正面スミふき | |正面スミふき | ||
|Kid Squid | |Kid Squid | ||
|Enemies in 3 forward directions | |Enemies in 3 forward directions | ||
Line 308: | Line 311: | ||
| | | | ||
|- | |- | ||
|Circle Ink Spray | |||
|周囲スミふき | |周囲スミふき | ||
|Squidfficial | |Squidfficial | ||
|Enemies within 1 square | |Enemies within 1 square | ||
Line 315: | Line 318: | ||
| | | | ||
|- | |- | ||
|Room Ink Spray | |||
|部屋スミふき | |部屋スミふき | ||
|King Squid, Squidperor | |King Squid, Squidperor | ||
|Enemies in room | |Enemies in room | ||
Line 322: | Line 325: | ||
|Can be detrimental when Absorbiphants are around, but one of the best Bana-Powers to use at night. | |Can be detrimental when Absorbiphants are around, but one of the best Bana-Powers to use at night. | ||
|- | |- | ||
|Frontal Confusion | |||
|正面混乱 | |正面混乱 | ||
|Gazer, Super Gazer, Hyper Gazer | |Gazer, Super Gazer, Hyper Gazer | ||
|Enemies in 3 forward directions | |Enemies in 3 forward directions | ||
Line 329: | Line 332: | ||
|The effect is unreliable at such close range. | |The effect is unreliable at such close range. | ||
|- | |- | ||
|Room Confusion | |||
|部屋混乱 | |部屋混乱 | ||
|Ultra Gazer | |Ultra Gazer | ||
|Enemies in room | |Enemies in room | ||
Line 336: | Line 339: | ||
|An alternative to Room Ink Spray. The effect lasts longer, but is less reliable. | |An alternative to Room Ink Spray. The effect lasts longer, but is less reliable. | ||
|- | |- | ||
|Roar | |||
|おたけび | |おたけび | ||
|Maneater Family | |Maneater Family | ||
|Enemies in room | |Enemies in room | ||
Line 343: | Line 346: | ||
|Less accurate than Room Ink Spray, but doesn't wake up sleeping enemies. | |Less accurate than Room Ink Spray, but doesn't wake up sleeping enemies. | ||
|- | |- | ||
|Throw Poison Grass | |||
|毒草投げ | |毒草投げ | ||
|Mutaikon | |Mutaikon | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 350: | Line 353: | ||
| | | | ||
|- | |- | ||
|Throw Confusion Grass | |||
|混乱草投げ | |混乱草投げ | ||
|Dazikon | |Dazikon | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 357: | Line 360: | ||
|Useful, but less than poison or sleep. | |Useful, but less than poison or sleep. | ||
|- | |- | ||
|Throw Sleepy Grass | |||
|睡眠草投げ | |睡眠草投げ | ||
|Dozikon | |Dozikon | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 364: | Line 367: | ||
|Useful, except when a Kappa throws it back. | |Useful, except when a Kappa throws it back. | ||
|- | |- | ||
|Throw Rage Grass | |||
|狂戦士の種投げ | |狂戦士の種投げ | ||
|Mesmerikon | |Mesmerikon | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 371: | Line 374: | ||
|At best it's situational, at worst a Kappa will end your run. | |At best it's situational, at worst a Kappa will end your run. | ||
|- | |- | ||
|Throw Weeds | |||
|雑草投げ | |雑草投げ | ||
|Field Knave Family | |Field Knave Family | ||
|Enemy within 10 squares | |Enemy within 10 squares | ||
Line 378: | Line 381: | ||
|Weeds only do 2 damage, so it isn't useful. | |Weeds only do 2 damage, so it isn't useful. | ||
|- | |- | ||
|Beginner Magic | |||
|初級魔法 | |初級魔法 | ||
|DJ Mage | |DJ Mage | ||
|Enemy in a straight line | |Enemy in a straight line | ||
Line 385: | Line 388: | ||
|Good to use at night. | |Good to use at night. | ||
|- | |- | ||
|Intermediate Magic | |||
|中級魔法 | |中級魔法 | ||
|MC Mage | |MC Mage | ||
|Enemy in a straight line | |Enemy in a straight line | ||
Line 392: | Line 395: | ||
| | | | ||
|- | |- | ||
|Advanced Magic | |||
|上級魔法 | |上級魔法 | ||
|MC Wizard | |MC Wizard | ||
|Enemy in a straight line | |Enemy in a straight line | ||
Line 399: | Line 402: | ||
| | | | ||
|- | |- | ||
|Master Magic | |||
|最上級魔法 | |最上級魔法 | ||
|MC Sorcerer | |MC Sorcerer | ||
|Enemy in a straight line | |Enemy in a straight line | ||
Line 406: | Line 409: | ||
| | | | ||
|- | |- | ||
|Tosser Throw | |||
|ウッホ投げ | |ウッホ投げ | ||
|Tiger Tosser | |Tiger Tosser | ||
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 5 squares | |Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 5 squares | ||
Line 413: | Line 416: | ||
| | | | ||
|- | |- | ||
|Hurler Throw | |||
|ウホホ投げ | |ウホホ投げ | ||
|Tiger Hurler | |Tiger Hurler | ||
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 10 squares | |Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 10 squares | ||
Line 420: | Line 423: | ||
| | | | ||
|- | |- | ||
|Chucker Throw | |||
|ウホーン投げ | |ウホーン投げ | ||
|Tiger Chucker | |Tiger Chucker | ||
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 15 squares | |Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 15 squares | ||
Line 427: | Line 430: | ||
| | | | ||
|- | |- | ||
|Ace Throw | |||
|ウボッホ投げ | |ウボッホ投げ | ||
|Tiger Ace | |Tiger Ace | ||
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 20 squares | |Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 20 squares | ||
Line 434: | Line 437: | ||
| | | | ||
|- | |- | ||
|Floor Attraction | |||
|フロア引き寄せ | |フロア引き寄せ | ||
|Fearabbit Family | |Fearabbit Family | ||
|Self when Shiren is a certain distance away | |Self when Shiren is a certain distance away | ||
Line 441: | Line 444: | ||
|It relies on synergy with other Bana-Powers to be useful. | |It relies on synergy with other Bana-Powers to be useful. | ||
|- | |- | ||
|Status Absorption | |||
|状態異常吸収 | |状態異常吸収 | ||
|Absorbiphant Family | |Absorbiphant Family | ||
|Ally or enemy in front with negative status condition | |Ally or enemy in front with negative status condition | ||
Line 448: | Line 451: | ||
|This Bana-Power has a lot of utility and is the only way the Prince can heal itself. For most purposes, it can replace Cure All Status Conditions. | |This Bana-Power has a lot of utility and is the only way the Prince can heal itself. For most purposes, it can replace Cure All Status Conditions. | ||
|- | |- | ||
|Attack Reduction S | |||
|小攻撃力下げ | |小攻撃力下げ | ||
|Scorpion | |Scorpion | ||
|??? | |??? | ||
Line 455: | Line 458: | ||
| | | | ||
|- | |- | ||
|Attack Reduction M | |||
|中攻撃力下げ | |中攻撃力下げ | ||
|VeniScorp | |VeniScorp | ||
|??? | |??? | ||
Line 462: | Line 465: | ||
| | | | ||
|- | |- | ||
|Attack Reduction L | |||
|大攻撃力下げ | |大攻撃力下げ | ||
|StunScorp | |StunScorp | ||
|??? | |??? | ||
Line 469: | Line 472: | ||
| | | | ||
|- | |- | ||
|Attack Reduction XL | |||
|特大攻撃力下げ | |特大攻撃力下げ | ||
|BlightScorp | |BlightScorp | ||
|??? | |??? | ||
Line 476: | Line 479: | ||
| | | | ||
|- | |- | ||
|Shield Parry | |||
|盾弾き | |盾弾き | ||
|Swordsman | |Swordsman | ||
|Adjacent enemy that has not been hit by a parry | |Adjacent enemy that has not been hit by a parry | ||
Line 483: | Line 486: | ||
|Useful for farming shields. | |Useful for farming shields. | ||
|- | |- | ||
|Weapon Parry | |||
|武器弾き | |武器弾き | ||
|Fencer | |Fencer | ||
|Adjacent enemy that has not been hit by a parry | |Adjacent enemy that has not been hit by a parry | ||
Line 490: | Line 493: | ||
|Useful for farming weapons. | |Useful for farming weapons. | ||
|- | |- | ||
|Bracelet Parry | |||
|腕輪弾き | |腕輪弾き | ||
|Sensei | |Sensei | ||
|Adjacent enemy that has not been hit by a parry | |Adjacent enemy that has not been hit by a parry | ||
Line 497: | Line 500: | ||
|Farming bracelets isn't very useful. | |Farming bracelets isn't very useful. | ||
|- | |- | ||
|Equipment Parry | |||
|装備弾き | |装備弾き | ||
| | |Swordmaster | ||
|Adjacent enemy that has not been hit by a parry | |Adjacent enemy that has not been hit by a parry | ||
|Parries a random shield, weapon, or bracelet from the floor pool off of the target | |Parries a random shield, weapon, or bracelet from the floor pool off of the target | ||
| | | | ||
|- | |- | ||
|Banana Drop | |||
|バナナ落とし | |バナナ落とし | ||
|Banana Boss | |Banana Boss | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 511: | Line 514: | ||
| | | | ||
|- | |- | ||
|True Banana Drop | |||
|真バナナ落とし | |真バナナ落とし | ||
|Banana King | |Banana King | ||
|Adjacent enemy | |Adjacent enemy | ||
Line 518: | Line 521: | ||
| | | | ||
|- | |- | ||
|Turn Cold | |||
|冷えびえ状態化 | |冷えびえ状態化 | ||
|Ice Banana | |Ice Banana | ||
|Self | |Self | ||
Line 526: | Line 529: | ||
|} | |} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
Shiren 4 DS - Top Menu Icon 6.png | | |||
Shiren 4 DS Background - Banana Prince.png | | |||
</gallery> | </gallery> | ||
[[Category:Shiren 4 | ==In Other Languages== | ||
{{In Other Languages | |||
| en = Banana Prince{{UT}} | |||
| ja = バナナ王子 | |||
| fr = | |||
| fr_ca = | |||
| es = | |||
| es_la = | |||
| de = | |||
| it = | |||
| pt = | |||
| pt_br = | |||
| nl = | |||
| ru = | |||
| ko = | |||
| zh = | |||
| td = | |||
}} | |||
==See Also== | |||
{{Shiren 4 DS Characters Navbox}} | |||
==References== | |||
<references /> | |||
[[Category:Shiren 4 DS Characters]] | |||
[[Category:Shiren 4 DS Allies]] |
Latest revision as of 08:04, 12 July 2025
This article is a draft relating to |
Banana Prince | |
---|---|
Banana Prince's sprite. | |
Information | |
Location |
Banana Prince (Japanese: バナナ王子) is a party member that accompanies you in the Banana Kingdom, and can only be recruited elsewhere after clearing 30 F of that dungeon. Like most party members, he can gain experience and level up to Level 10, but he has various unique mechanics.
Unlock Requirements
Leveling Banana Prince Up
Banana Prince as a Party Member
Banana Prince does not have HP; instead he has a unique health system. Banana Prince starts off yellow, and after taking 4 hits, he turns brown. After taking another 4 hits, he turns black. After another 4 hits, he is defeated. The normal damage value does not matter; thrown weeds and a strong enemy's attack are all the same to the Prince. Effectively, he has 12 HP, and everything deals 1 point of damage. However, like Shiren under the Banana status effect, he will instantly die if he takes explosion/fire damage or gets wet.
Throwing a banana at Banana Prince restores him to maximum quality. The type of banana does not matter, even a rotten banana or banana peel will fully heal the Prince. This means you usually want to use banana peels. Shiren will never miss when throwing a banana at the Prince, even when equipping an Inacc. Bracelet. Banana Prince will also fully recover when a Banana Changer or Banana Trap tries to transform him into a banana.
Bana-Powers
Similar to Nfu the Demon Puppy from Magic Castle of the Desert, and Okon from Shiren the Wanderer 5: The Tower of Fortune and the Dice of Fate, Banana Prince can learn powers from enemies; these are called Bana-Powers (Japanese: バナパワー). Banana Prince has two separate sets of Bana-Powers, one for use during the daytime, and one for use at night.
On any turn when the Banana Prince is not moving, and when there is a target in range for the given Bana-Power, there is a 20-30% chance that the Prince will decide to use Bana-Powers. If Shiren is in the same room as the Prince, he will not use Bana-Powers unless Shiren is adjacent. If the Prince can use multiple Bana-Powers, he will use them in order consecutively on the same turn.
When an enemy uses its ability on the Prince, or Shiren throws certain Items at him, and if this does not kill the Prince, he will try to learn a Bana-Power in both sets. If a set already has 4 Bana-Powers, then the one at the top of the list will be replaced. If you use Shiren's turn to talk to the Banana Prince, you can use the menu to change the order of his Bana-Powers, make him forget a Bana-Power, or lock a Bana-Power so that it won't be overwritten in that set. This allows you to build Banana Prince's day and night sets to your desired configuration.
Bana-Powers
Bana-Powers | Source | Target | Effect | Usage | |
---|---|---|---|---|---|
English | Japanese | ||||
Healing Light | 回復の光 | Herb, Otogiriso, Heal Grass, Life Grass | Adjacent allies with less than full HP | Restores 50 HP to targets | Good source of healing for Shiren. |
Cure Attack Reduction | 攻撃力下げ回復 | Strength Grass, Antidote Grass, Cleansing Bracelet | Self/adjacent allies afflicted with attack power reduction or (for Shiren) reduced strength | Cures attack power reduction status on targets, and restores Shiren's strength to maximum if adjacent | Good to set for nighttime. |
Cure Confusion | 混乱回復 | Anti-Cnf. Bracelet | Self/adjacent allies afflicted with confusion | Cures targets' confusion | |
Cure Sleep | 睡眠回復 | Alert Bracelet | Self/adjacent allies afflicted with sleep | Cures targets' sleep | |
Cure All Status Conditions | 全状態異常回復 | Curing Scroll | Self/adjacent allies afflicted with status conditions | Cures targets' conditions | Very useful for curing Shiren, though there are only a few conditions the Prince can cure itself from. |
Fear Attack | ゾワゾワ攻撃 | Fear Scroll, Fear Talisman | Adjacent enemy | Normal attack that sometimes inflicts fear | Fear is powerful and long-lasting but can cause the enemy to level up from another enemy. |
Knockback Attack | 吹き飛ばし攻撃 | Knockback Staff | Adjacent enemy | Normal attack that sometimes inflicts knockback | |
Inaccuracy Attack | 空振り攻撃 | Inacc. Talisman | Adjacent enemy | Normal attack that sometimes inflicts inaccuracy | Enemies can still use skills to attack, so this is inferior to other effects. |
Shadow Bind Attack | 影縫い攻撃 | Shadow Bind Tal. | Adjacent enemy | Normal attack that sometimes inflicts shadow bind | Not very useful. |
Sleep Attack | 睡眠攻撃 | Nap Rattle | Adjacent enemy | Normal attack that sometimes inflicts sleep | Sleep is a good effect, though in the Banana Kingdom, it's better not to throw the Nap Rattle away. |
Paralysis Attack | かなしばり攻撃 | Shockuto | Adjacent enemy | Normal attack that sometimes inflicts paralysis | A good effect that can be used to get away from the enemy. |
Blinding Attack | 目つぶし攻撃 | Blurry Stick | Adjacent enemy | Normal attack that sometimes inflicts blind | There are more useful effects than blind. |
Sealing Attack | 封印攻撃 | Sealing Keisaku | Adjacent enemy | Normal attack that sometimes inflicts seal | Not very useful. |
Confusing Attack | 混乱攻撃 | Baffle Axe | Adjacent enemy | Normal attack that sometimes inflicts confusion | There are more useful effects than confusion. |
Attack-Reducing Attack | 攻撃力下げ攻撃 | Kamina's Sword | Adjacent enemy | Normal attack that sometimes inflicts attack reduction | If you tagged Kamina's Sword you can get it back, but this attack isn't worth it anyway. |
Special Attack | 特攻 | Yanpii | Enemy in a straight line | The Prince moves next to the target, deals low damage and inflicts knockback | This can separate the Prince from Shiren, so it may be best to delete it. |
Lt. Special Attack | 副総長特攻 | Lt. Yanpii | Enemy in a straight line | The Prince moves next to the target, deals medium damage and inflicts knockback | This can separate the Prince from Shiren, so it may be best to delete it. |
Boss Special Attack | 総長特攻 | Boss Yanpii | Enemy in a straight line | The Prince moves next to the target, deals high damage and inflicts knockback | This can separate the Prince from Shiren, but it has synergy with Floor Attraction. |
Retreat Attack | 後退攻撃 | Blade Bee, Dagger Bee | Adjacent enemy | Normal attack, after which the Prince moves one step back | This can separate the Prince from Shiren, so it may be best to delete it. |
Separation Attack | 離れ攻撃 | Katana Bee, Zanbeeto | Adjacent enemy | Normal attack, after which the Prince moves two steps back | This can separate the Prince from Shiren, so it may be best to delete it. |
Wooden Arrow | 木の矢 | Boy Cart | Enemy within 10 squares | Shoots a wooden arrow | |
Iron Arrow | 鉄の矢 | Cross Cart | Enemy within 10 squares | Shoots an iron arrow | |
Knockback Arrow | 吹き飛ばしの矢 | Strong Cart | Enemy within 10 squares | Shoots a knockback arrow | |
Silver Arrow | 銀の矢 | Pierce Cart | Enemy within 10 squares | Shoots a silver arrow | |
2-Square Stone Throw | 2マス投石 | Porky | Visible enemy within 2 squares | Throws a stone that deals 20 damage | |
4-Square Stone Throw | 4マス投石 | Porko | Visible enemy within 4 squares | Throws a stone that deals 20 damage | |
6-Square Stone Throw | 6マス投石 | Porkon | Visible enemy within 6 squares | Throws a stone that deals 20 damage | |
10-Square Stone Throw | 10マス投石 | Porgon | Visible enemy within 10 squares | Throws a stone that deals 20 damage | |
Charge Strength | ちからため | Metalhead Family | ??? | Deals a critical hit by the end of the next turn | |
Zap Counter | バリ返し | Zapdon | Enemy (?) | Counters enemy attack for 40 damage [?] | Good against the Absorbiphant and Gyaza families. |
Huist Counter | ゴロ返し | Huistdon | Enemy (?) | Counters enemy attack for 50 damage [?] | Good against the Absorbiphant and Gyaza families. |
Bunchuk Counter | ビカ返し | Bunchukdon | Enemy (?) | Counters enemy attack for 60 damage [?] | Good against the Absorbiphant and Gyaza families. |
Zot Counter | ドド返し | Zotdon | Enemy (?) | Counters enemy attack for 70 damage [?] | Good against the Absorbiphant and Gyaza families. |
Reflect Attack | 攻撃反射 | Foly (red) | ??? | Negates and counters enemy attacks until the next turn [?] | |
Lightning Attack | 雷攻撃 | Foly (blue) | Enemies in room | Deals 15 damage to targets | A very useful daytime skill that eventually loses its usefulness on deep floors. |
HP Return | HP返し | Foly (green) | ??? | Restores HP to monsters that use regular attacks on the Prince | |
Status Return | 状態異常返し | Foly (purple) | ??? | Inflicts shadow bind, inaccuracy, confusion, or rage on monsters that use regular attacks on the Prince | |
Frontal Ink Spray | 正面スミふき | Kid Squid | Enemies in 3 forward directions | Blinds targets | |
Circle Ink Spray | 周囲スミふき | Squidfficial | Enemies within 1 square | Blinds targets | |
Room Ink Spray | 部屋スミふき | King Squid, Squidperor | Enemies in room | Blinds targets for 10 turns | Can be detrimental when Absorbiphants are around, but one of the best Bana-Powers to use at night. |
Frontal Confusion | 正面混乱 | Gazer, Super Gazer, Hyper Gazer | Enemies in 3 forward directions | Confuses targets | The effect is unreliable at such close range. |
Room Confusion | 部屋混乱 | Ultra Gazer | Enemies in room | Confuses targets for 20 turns | An alternative to Room Ink Spray. The effect lasts longer, but is less reliable. |
Roar | おたけび | Maneater Family | Enemies in room | ~50% chance to inflict fear for 15 turns | Less accurate than Room Ink Spray, but doesn't wake up sleeping enemies. |
Throw Poison Grass | 毒草投げ | Mutaikon | Enemy within 10 squares | Throws Poison Grass | |
Throw Confusion Grass | 混乱草投げ | Dazikon | Enemy within 10 squares | Throws Confusion Grass | Useful, but less than poison or sleep. |
Throw Sleepy Grass | 睡眠草投げ | Dozikon | Enemy within 10 squares | Throws Sleepy Grass | Useful, except when a Kappa throws it back. |
Throw Rage Grass | 狂戦士の種投げ | Mesmerikon | Enemy within 10 squares | Throws Rage Grass | At best it's situational, at worst a Kappa will end your run. |
Throw Weeds | 雑草投げ | Field Knave Family | Enemy within 10 squares | Throws Weeds | Weeds only do 2 damage, so it isn't useful. |
Beginner Magic | 初級魔法 | DJ Mage | Enemy in a straight line | Shoots magic projectile that knocks back or warps the target | Good to use at night. |
Intermediate Magic | 中級魔法 | MC Mage | Enemy in a straight line | Shoots magic projectile that deals 20 damage, blinds, confuses, or inflicts the Transient Staff effect | |
Advanced Magic | 上級魔法 | MC Wizard | Enemy in a straight line | Shoots magic projectile that inflicts clone, paralysis, seal, rage, or reduces level by 1 | |
Master Magic | 最上級魔法 | MC Sorcerer | Enemy in a straight line | Shoots magic projectile that inflicts banana, empathy, reduces health to 1/4, or reduces level by 3 | |
Tosser Throw | ウッホ投げ | Tiger Tosser | Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 5 squares | Throws enemy at second target for 5 damage | |
Hurler Throw | ウホホ投げ | Tiger Hurler | Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 10 squares | Throws enemy at second target for 10 damage | |
Chucker Throw | ウホーン投げ | Tiger Chucker | Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 15 squares | Throws enemy at second target for 15 damage | |
Ace Throw | ウボッホ投げ | Tiger Ace | Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 20 squares | Throws enemy at second target for 20 damage | |
Floor Attraction | フロア引き寄せ | Fearabbit Family | Self when Shiren is a certain distance away | Warps Shiren and monsters on the floor to the surroundings of the Prince and attacks the monsters | It relies on synergy with other Bana-Powers to be useful. |
Status Absorption | 状態異常吸収 | Absorbiphant Family | Ally or enemy in front with negative status condition | Absorbs the target's negative status condition, removes any positive status condition on the Prince, raises the Prince's attack power, and heals the Prince by one level of quality | This Bana-Power has a lot of utility and is the only way the Prince can heal itself. For most purposes, it can replace Cure All Status Conditions. |
Attack Reduction S | 小攻撃力下げ | Scorpion | ??? | Reduces attack power slightly | |
Attack Reduction M | 中攻撃力下げ | VeniScorp | ??? | Reduces attack power | |
Attack Reduction L | 大攻撃力下げ | StunScorp | ??? | Reduces attack power strongly | |
Attack Reduction XL | 特大攻撃力下げ | BlightScorp | ??? | Reduces attack power very strongly | |
Shield Parry | 盾弾き | Swordsman | Adjacent enemy that has not been hit by a parry | Parries a random shield from the floor pool off of the target | Useful for farming shields. |
Weapon Parry | 武器弾き | Fencer | Adjacent enemy that has not been hit by a parry | Parries a random weapon from the floor pool off of the target | Useful for farming weapons. |
Bracelet Parry | 腕輪弾き | Sensei | Adjacent enemy that has not been hit by a parry | Parries a random bracelet from the floor pool off of the target | Farming bracelets isn't very useful. |
Equipment Parry | 装備弾き | Swordmaster | Adjacent enemy that has not been hit by a parry | Parries a random shield, weapon, or bracelet from the floor pool off of the target | |
Banana Drop | バナナ落とし | Banana Boss | Adjacent enemy | Attack with a chance of dropping a banana if it defeats the target | |
True Banana Drop | 真バナナ落とし | Banana King | Adjacent enemy | Attack with a low chance of dropping a mature banana if it defeats the target | |
Turn Cold | 冷えびえ状態化 | Ice Banana | Self | Inflicts Ice status on the Prince, making him immune to fire and explosion damage |
Gallery
In Other Languages
Language | Name | |
---|---|---|
English | Banana Prince | |
Japanese | バナナ王子 |