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{{Infobox Allies (Shiren 4)
{{Shiren 4 DS Draft}}
| name = Banana Prince
{{Shiren 4 DS Character Infobox
バナナ王子
  | name           = Banana Prince
| image = Media needed icon large.png
  | kana          = バナナ王子
| Location = ???
  | romaji        =
| HP LV: 1 = Unique
  | description    =  
| Attack LV: 1 = ???
  | description_ja =  
| Defense LV: 1 = ???
  | image          =  
| HP LV: 10 = Unique
  | size          =  
| Attack LV: 10 = ???
  | location      =  
| Defense LV: 10 = ???
  | hp            = Unique
| Speed = Normal
  | attack        =  
| Experience = 0
  | defense        =  
  | speed          = Normal
  | experience    = 0
}}
}}
Banana Prince (Japanese: バナナ王子) is a party member that accompanies you in the [[Shiren 4/Locations/Banana Kingdom|Banana Kingdom]], and can only be recruited elsewhere after clearing 30 F of that dungeon. Like most party members, he can gain [[experience]] and level up to Level 10, but he has various unique mechanics.
 
'''Banana Prince''' {{JA|バナナ王子||}} is a party member that accompanies you in the {{Shiren4DS|Banana Kingdom|Banana Kingdom}}, and can only be recruited elsewhere after clearing 30 F of that dungeon. Like most party members, he can gain {{Shiren|experience}} and level up to Level 10, but he has various unique mechanics.


==Unlock Requirements==
==Unlock Requirements==


== Leveling Banana Prince Up ==
==Leveling Banana Prince Up==


== Banana Prince as a Party Member ==
==Banana Prince as a Party Member==
Banana Prince does not have [[HP]]; instead he has a unique health system. Banana Prince starts off yellow, and after taking 4 hits, he turns brown. After taking another 4 hits, he turns black. After another 4 hits, he is defeated. The normal damage value does not matter; thrown weeds and a strong enemy's attack are all the same to the Prince. Effectively, he has 12 HP, and everything deals 1 point of damage. However, like [[Shiren 4/Gameplay Elements/Shiren (player character)|Shiren]] under the Banana status effect, he will instantly die if he takes explosion/fire damage or gets wet.
Banana Prince does not have {{Shiren|HP}}; instead he has a unique health system. Banana Prince starts off yellow, and after taking 4 hits, he turns brown. After taking another 4 hits, he turns black. After another 4 hits, he is defeated. The normal damage value does not matter; thrown weeds and a strong enemy's attack are all the same to the Prince. Effectively, he has 12 HP, and everything deals 1 point of damage. However, like {{Shiren4DS|Shiren|Shiren}} under the Banana status effect, he will instantly die if he takes explosion/fire damage or gets wet.


Throwing a banana at Banana Prince restores him to maximum quality. The type of banana does not matter, even a [[Shiren 4/Items/Food/Rotten Banana|rotten banana]] or [[Shiren 4/Items/Miscellaneous/Banana Peel|banana peel]] will fully heal the Prince. This means you usually want to use banana peels. Shiren will never miss when throwing a banana at the Prince, even when equipping an [[Shiren 4/Items/Bracelets/Innac. Bracelet|Inacc. Bracelet]]. Banana Prince will also fully recover when a Banana Changer or [[Shiren 4/Gameplay Elements/Traps/Banana|Banana Trap]] tries to transform him into a banana.
Throwing a banana at Banana Prince restores him to maximum quality. The type of banana does not matter, even a {{Shiren4DS|Rotten Banana|rotten banana}} or {{Shiren4DS|Banana Peel|banana peel}} will fully heal the Prince. This means you usually want to use banana peels. Shiren will never miss when throwing a banana at the Prince, even when equipping an {{Shiren4DS|Innac. Bracelet|Inacc. Bracelet}}. Banana Prince will also fully recover when a Banana Changer or {{Shiren4DS|Banana Trap|Banana Trap}} tries to transform him into a banana.


== Bana-Powers ==
==Bana-Powers==
Similar to [[Magic Castle/NPCs/Nfu the Demon Puppy|Nfu]] from [[Magic Castle|Magic Castle of the Desert]], and [[Shiren 5/NPCs/Okon|Okon]] from [[Shiren 5]], Banana Prince can learn powers from enemies; these are called Bana-Powers (Japanese: バナパワー). Banana Prince has two separate sets of Bana-Powers, one for use during the [[Shiren 4/Gameplay Elements/Day and Night|daytime]], and one for use at night.
Similar to {{MagicCastleDS|Nfu the Demon Puppy}} from {{Shiren|Magic Castle of the Desert}}, and {{Shiren5Vita|Okon|Okon}} from {{Shiren|Shiren the Wanderer 5: The Tower of Fortune and the Dice of Fate}}, Banana Prince can learn powers from enemies; these are called Bana-Powers {{JA|バナパワー}}. Banana Prince has two separate sets of Bana-Powers, one for use during the {{Shiren4DS|Day and Night|daytime}}, and one for use at night.


On any turn when the Banana Prince is not moving, and when there is a target in range for the given Bana-Power, there is a 20-30% chance that the Prince will decide to use Bana-Powers. If Shiren is in the same room as the Prince, he will not use Bana-Powers unless Shiren is adjacent. If the Prince can use multiple Bana-Powers, he will use them in order consecutively on the same turn.
On any turn when the Banana Prince is not moving, and when there is a target in range for the given Bana-Power, there is a 20-30% chance that the Prince will decide to use Bana-Powers. If Shiren is in the same room as the Prince, he will not use Bana-Powers unless Shiren is adjacent. If the Prince can use multiple Bana-Powers, he will use them in order consecutively on the same turn.


When an enemy uses its ability on the Prince, or Shiren throws certain [[Shiren 4/Items|items]] at him, and if this does not kill the Prince, he will try to learn a Bana-Power in both sets. If a set already has 4 Bana-Powers, then the one at the top of the list will be replaced. If you use Shiren's turn to talk to the Banana Prince, you can use the menu to change the order of his Bana-Powers, make him forget a Bana-Power, or lock a Bana-Power so that it won't be overwritten in that set. This allows you to build Banana Prince's day and night sets to your desired configuration.
When an enemy uses its ability on the Prince, or Shiren throws certain {{Shiren4DS|Items|Item}}s at him, and if this does not kill the Prince, he will try to learn a Bana-Power in both sets. If a set already has 4 Bana-Powers, then the one at the top of the list will be replaced. If you use Shiren's turn to talk to the Banana Prince, you can use the menu to change the order of his Bana-Powers, make him forget a Bana-Power, or lock a Bana-Power so that it won't be overwritten in that set. This allows you to build Banana Prince's day and night sets to your desired configuration.


=== List of Bana-Powers ===
===Bana-Powers===
{| class="wikitable"
{| class="wikitable"
! colspan="2" |'''Name'''
! colspan="2" |'''Bana-Powers'''
! rowspan="2" |'''Source'''
! rowspan="2" |'''Source'''
! rowspan="2" |'''Target'''
! rowspan="2" |'''Target'''
Line 39: Line 42:
! rowspan="2" |'''Usage'''
! rowspan="2" |'''Usage'''
|-
|-
!English
!Japanese
!Japanese
!English
|-
|-
|Healing Light
|回復の光
|回復の光
|Healing Light
|Herb, Otogiriso, Heal Grass, Life Grass
|Herb, Otogiriso, Heal Grass, Life Grass
|Adjacent allies with less than full HP
|Adjacent allies with less than full HP
Line 49: Line 52:
|Good source of healing for Shiren.
|Good source of healing for Shiren.
|-
|-
|Cure Attack Reduction
|攻撃力下げ回復
|攻撃力下げ回復
|Cure Attack Reduction
|Strength Grass, Antidote Grass, Cleansing Bracelet
|Strength Grass, Antidote Grass, Cleansing Bracelet
|Self/adjacent allies afflicted with attack power reduction or (for Shiren) reduced strength
|Self/adjacent allies afflicted with attack power reduction or (for Shiren) reduced strength
Line 56: Line 59:
|Good to set for nighttime.
|Good to set for nighttime.
|-
|-
|Cure Confusion
|混乱回復
|混乱回復
|Cure Confusion
|Anti-Cnf. Bracelet
|Anti-Cnf. Bracelet
|Self/adjacent allies afflicted with confusion
|Self/adjacent allies afflicted with confusion
Line 63: Line 66:
|
|
|-
|-
|Cure Sleep
|睡眠回復
|睡眠回復
|Cure Sleep
|Alert Bracelet
|Alert Bracelet
|Self/adjacent allies afflicted with sleep
|Self/adjacent allies afflicted with sleep
Line 70: Line 73:
|
|
|-
|-
|Cure All Status Conditions
|全状態異常回復
|全状態異常回復
|Cure All Status Conditions
|Curing Scroll
|Curing Scroll
|Self/adjacent allies afflicted with status conditions
|Self/adjacent allies afflicted with status conditions
Line 77: Line 80:
|Very useful for curing Shiren, though there are only a few conditions the Prince can cure itself from.
|Very useful for curing Shiren, though there are only a few conditions the Prince can cure itself from.
|-
|-
|Fear Attack
|ゾワゾワ攻撃
|ゾワゾワ攻撃
|Fear Attack
|Fear Scroll, Fear Talisman
|Fear Scroll, Fear Talisman
|Adjacent enemy
|Adjacent enemy
Line 84: Line 87:
|Fear is powerful and long-lasting but can cause the enemy to level up from another enemy.
|Fear is powerful and long-lasting but can cause the enemy to level up from another enemy.
|-
|-
|Knockback Attack
|吹き飛ばし攻撃
|吹き飛ばし攻撃
|Knockback Attack
|Knockback Staff
|Knockback Staff
|Adjacent enemy
|Adjacent enemy
Line 91: Line 94:
|
|
|-
|-
|Inaccuracy Attack
|空振り攻撃
|空振り攻撃
|Inaccuracy Attack
|Inacc. Talisman
|Inacc. Talisman
|Adjacent enemy
|Adjacent enemy
Line 98: Line 101:
|Enemies can still use skills to attack, so this is inferior to other effects.
|Enemies can still use skills to attack, so this is inferior to other effects.
|-
|-
|Shadow Bind Attack
|影縫い攻撃
|影縫い攻撃
|Shadow Bind Attack
|Shadow Bind Tal.
|Shadow Bind Tal.
|Adjacent enemy
|Adjacent enemy
Line 105: Line 108:
|Not very useful.
|Not very useful.
|-
|-
|Sleep Attack
|睡眠攻撃
|睡眠攻撃
|Sleep Attack
|Nap Rattle
|Nap Rattle
|Adjacent enemy
|Adjacent enemy
Line 112: Line 115:
|Sleep is a good effect, though in the Banana Kingdom, it's better not to throw the Nap Rattle away.
|Sleep is a good effect, though in the Banana Kingdom, it's better not to throw the Nap Rattle away.
|-
|-
|Paralysis Attack
|かなしばり攻撃
|かなしばり攻撃
|Paralysis Attack
|Shockuto
|Shockuto
|Adjacent enemy
|Adjacent enemy
Line 119: Line 122:
|A good effect that can be used to get away from the enemy.
|A good effect that can be used to get away from the enemy.
|-
|-
|Blinding Attack
|目つぶし攻撃
|目つぶし攻撃
|Blinding Attack
|Blurry Stick
|Blurry Stick
|Adjacent enemy
|Adjacent enemy
Line 126: Line 129:
|There are more useful effects than blind.
|There are more useful effects than blind.
|-
|-
|Sealing Attack
|封印攻撃
|封印攻撃
|Sealing Attack
|Sealing Keisaku
|Sealing Keisaku
|Adjacent enemy
|Adjacent enemy
Line 133: Line 136:
|Not very useful.
|Not very useful.
|-
|-
|Confusing Attack
|混乱攻撃
|混乱攻撃
|Confusing Attack
|Baffle Axe
|Baffle Axe
|Adjacent enemy
|Adjacent enemy
Line 140: Line 143:
|There are more useful effects than confusion.
|There are more useful effects than confusion.
|-
|-
|Attack-Reducing Attack
|攻撃力下げ攻撃
|攻撃力下げ攻撃
|Attack-Reducing Attack
|Kamina's Sword
|Kamina's Sword
|Adjacent enemy
|Adjacent enemy
Line 147: Line 150:
|If you tagged Kamina's Sword you can get it back, but this attack isn't worth it anyway.
|If you tagged Kamina's Sword you can get it back, but this attack isn't worth it anyway.
|-
|-
|Special Attack
|特攻
|特攻
|Special Attack
|Yanpii
|Yanpii
|Enemy in a straight line
|Enemy in a straight line
Line 154: Line 157:
|This can separate the Prince from Shiren, so it may be best to delete it.
|This can separate the Prince from Shiren, so it may be best to delete it.
|-
|-
|Lt. Special Attack
|副総長特攻
|副総長特攻
|Lt. Special Attack
|Lt. Yanpii
|Lt. Yanpii
|Enemy in a straight line
|Enemy in a straight line
Line 161: Line 164:
|This can separate the Prince from Shiren, so it may be best to delete it.
|This can separate the Prince from Shiren, so it may be best to delete it.
|-
|-
|Boss Special Attack
|総長特攻
|総長特攻
|Boss Special Attack
|Boss Yanpii
|Boss Yanpii
|Enemy in a straight line
|Enemy in a straight line
Line 168: Line 171:
|This can separate the Prince from Shiren, but it has synergy with Floor Attraction.
|This can separate the Prince from Shiren, but it has synergy with Floor Attraction.
|-
|-
|Retreat Attack
|後退攻撃
|後退攻撃
|Retreat Attack
|Blade Bee, Dagger Bee
|Blade Bee, Dagger Bee
|Adjacent enemy
|Adjacent enemy
Line 175: Line 178:
|This can separate the Prince from Shiren, so it may be best to delete it.
|This can separate the Prince from Shiren, so it may be best to delete it.
|-
|-
|Separation Attack
|離れ攻撃
|離れ攻撃
|Separation Attack
|Katana Bee, Zanbeeto
|Katana Bee, Zanbeeto
|Adjacent enemy
|Adjacent enemy
Line 182: Line 185:
|This can separate the Prince from Shiren, so it may be best to delete it.
|This can separate the Prince from Shiren, so it may be best to delete it.
|-
|-
|Wooden Arrow
|木の矢
|木の矢
|Wooden Arrow
|Boy Cart
|Boy Cart
|Enemy within 10 squares
|Enemy within 10 squares
Line 189: Line 192:
|
|
|-
|-
|Iron Arrow
|鉄の矢
|鉄の矢
|Iron Arrow
|Cross Cart
|Cross Cart
|Enemy within 10 squares
|Enemy within 10 squares
Line 196: Line 199:
|
|
|-
|-
|Knockback Arrow
|吹き飛ばしの矢
|吹き飛ばしの矢
|Knockback Arrow
|Strong Cart
|Strong Cart
|Enemy within 10 squares
|Enemy within 10 squares
Line 203: Line 206:
|
|
|-
|-
|Silver Arrow
|銀の矢
|銀の矢
|Silver Arrow
|Pierce Cart
|Pierce Cart
|Enemy within 10 squares
|Enemy within 10 squares
Line 210: Line 213:
|
|
|-
|-
|2-Square Stone Throw
|2マス投石
|2マス投石
|2-Square Stone Throw
|Porky
|Porky
|Visible enemy within 2 squares
|Visible enemy within 2 squares
Line 217: Line 220:
|
|
|-
|-
|4-Square Stone Throw
|4マス投石
|4マス投石
|4-Square Stone Throw
|Porko
|Porko
|Visible enemy within 4 squares
|Visible enemy within 4 squares
Line 224: Line 227:
|
|
|-
|-
|6-Square Stone Throw
|6マス投石
|6マス投石
|6-Square Stone Throw
|Porkon
|Porkon
|Visible enemy within 6 squares
|Visible enemy within 6 squares
Line 231: Line 234:
|
|
|-
|-
|10-Square Stone Throw
|10マス投石
|10マス投石
|10-Square Stone Throw
|Porgon
|Porgon
|Visible enemy within 10 squares
|Visible enemy within 10 squares
Line 238: Line 241:
|
|
|-
|-
|Charge Strength
|ちからため
|ちからため
|Charge Strength
|Metalhead Family
|Metalhead Family
|???
|???
Line 245: Line 248:
|
|
|-
|-
|Zap Counter
|バリ返し
|バリ返し
|Zap Counter
|Zapdon
|Zapdon
|Enemy (?)
|Enemy (?)
Line 252: Line 255:
|Good against the Absorbiphant and Gyaza families.
|Good against the Absorbiphant and Gyaza families.
|-
|-
|Huist Counter
|ゴロ返し
|ゴロ返し
|Huist Counter
|Huistdon
|Huistdon
|Enemy (?)
|Enemy (?)
Line 259: Line 262:
|Good against the Absorbiphant and Gyaza families.
|Good against the Absorbiphant and Gyaza families.
|-
|-
|Bunchuk Counter
|ビカ返し
|ビカ返し
|Bunchuk Counter
|Bunchukdon
|Bunchukdon
|Enemy (?)
|Enemy (?)
Line 266: Line 269:
|Good against the Absorbiphant and Gyaza families.
|Good against the Absorbiphant and Gyaza families.
|-
|-
|Zot Counter
|ドド返し
|ドド返し
|Zot Counter
|Zotdon
|Zotdon
|Enemy (?)
|Enemy (?)
Line 273: Line 276:
|Good against the Absorbiphant and Gyaza families.
|Good against the Absorbiphant and Gyaza families.
|-
|-
|Reflect Attack
|攻撃反射
|攻撃反射
|Reflect Attack
|Foly (red)
|Foly (red)
|???
|???
Line 280: Line 283:
|
|
|-
|-
|Lightning Attack
|雷攻撃
|雷攻撃
|Lightning Attack
|Foly (blue)
|Foly (blue)
|Enemies in room
|Enemies in room
Line 287: Line 290:
|A very useful daytime skill that eventually loses its usefulness on deep floors.
|A very useful daytime skill that eventually loses its usefulness on deep floors.
|-
|-
|HP Return
|HP返し
|HP返し
|HP Return
|Foly (green)
|Foly (green)
|???
|???
Line 294: Line 297:
|
|
|-
|-
|Status Return
|状態異常返し
|状態異常返し
|Status Return
|Foly (purple)
|Foly (purple)
|???
|???
Line 301: Line 304:
|
|
|-
|-
|Frontal Ink Spray
|正面スミふき
|正面スミふき
|Frontal Ink Spray
|Kid Squid
|Kid Squid
|Enemies in 3 forward directions
|Enemies in 3 forward directions
Line 308: Line 311:
|
|
|-
|-
|Circle Ink Spray
|周囲スミふき
|周囲スミふき
|Circle Ink Spray
|Squidfficial
|Squidfficial
|Enemies within 1 square
|Enemies within 1 square
Line 315: Line 318:
|
|
|-
|-
|Room Ink Spray
|部屋スミふき
|部屋スミふき
|Room Ink Spray
|King Squid, Squidperor
|King Squid, Squidperor
|Enemies in room
|Enemies in room
Line 322: Line 325:
|Can be detrimental when Absorbiphants are around, but one of the best Bana-Powers to use at night.
|Can be detrimental when Absorbiphants are around, but one of the best Bana-Powers to use at night.
|-
|-
|Frontal Confusion
|正面混乱
|正面混乱
|Frontal Confusion
|Gazer, Super Gazer, Hyper Gazer
|Gazer, Super Gazer, Hyper Gazer
|Enemies in 3 forward directions
|Enemies in 3 forward directions
Line 329: Line 332:
|The effect is unreliable at such close range.
|The effect is unreliable at such close range.
|-
|-
|Room Confusion
|部屋混乱
|部屋混乱
|Room Confusion
|Ultra Gazer
|Ultra Gazer
|Enemies in room
|Enemies in room
Line 336: Line 339:
|An alternative to Room Ink Spray. The effect lasts longer, but is less reliable.
|An alternative to Room Ink Spray. The effect lasts longer, but is less reliable.
|-
|-
|Roar
|おたけび
|おたけび
|Roar
|Maneater Family
|Maneater Family
|Enemies in room
|Enemies in room
Line 343: Line 346:
|Less accurate than Room Ink Spray, but doesn't wake up sleeping enemies.
|Less accurate than Room Ink Spray, but doesn't wake up sleeping enemies.
|-
|-
|Throw Poison Grass
|毒草投げ
|毒草投げ
|Throw Poison Grass
|Mutaikon
|Mutaikon
|Enemy within 10 squares
|Enemy within 10 squares
Line 350: Line 353:
|
|
|-
|-
|Throw Confusion Grass
|混乱草投げ
|混乱草投げ
|Throw Confusion Grass
|Dazikon
|Dazikon
|Enemy within 10 squares
|Enemy within 10 squares
Line 357: Line 360:
|Useful, but less than poison or sleep.
|Useful, but less than poison or sleep.
|-
|-
|Throw Sleepy Grass
|睡眠草投げ
|睡眠草投げ
|Throw Sleepy Grass
|Dozikon
|Dozikon
|Enemy within 10 squares
|Enemy within 10 squares
Line 364: Line 367:
|Useful, except when a Kappa throws it back.
|Useful, except when a Kappa throws it back.
|-
|-
|Throw Rage Grass
|狂戦士の種投げ
|狂戦士の種投げ
|Throw Rage Grass
|Mesmerikon
|Mesmerikon
|Enemy within 10 squares
|Enemy within 10 squares
Line 371: Line 374:
|At best it's situational, at worst a Kappa will end your run.
|At best it's situational, at worst a Kappa will end your run.
|-
|-
|Throw Weeds
|雑草投げ
|雑草投げ
|Throw Weeds
|Field Knave Family
|Field Knave Family
|Enemy within 10 squares
|Enemy within 10 squares
Line 378: Line 381:
|Weeds only do 2 damage, so it isn't useful.
|Weeds only do 2 damage, so it isn't useful.
|-
|-
|Beginner Magic
|初級魔法
|初級魔法
|Beginner Magic
|DJ Mage
|DJ Mage
|Enemy in a straight line
|Enemy in a straight line
Line 385: Line 388:
|Good to use at night.
|Good to use at night.
|-
|-
|Intermediate Magic
|中級魔法
|中級魔法
|Intermediate Magic
|MC Mage
|MC Mage
|Enemy in a straight line
|Enemy in a straight line
Line 392: Line 395:
|
|
|-
|-
|Advanced Magic
|上級魔法
|上級魔法
|Advanced Magic
|MC Wizard
|MC Wizard
|Enemy in a straight line
|Enemy in a straight line
Line 399: Line 402:
|
|
|-
|-
|Master Magic
|最上級魔法
|最上級魔法
|Master Magic
|MC Sorcerer
|MC Sorcerer
|Enemy in a straight line
|Enemy in a straight line
Line 406: Line 409:
|
|
|-
|-
|Tosser Throw
|ウッホ投げ
|ウッホ投げ
|Tosser Throw
|Tiger Tosser
|Tiger Tosser
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 5 squares
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 5 squares
Line 413: Line 416:
|
|
|-
|-
|Hurler Throw
|ウホホ投げ
|ウホホ投げ
|Hurler Throw
|Tiger Hurler
|Tiger Hurler
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 10 squares
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 10 squares
Line 420: Line 423:
|
|
|-
|-
|Chucker Throw
|ウホーン投げ
|ウホーン投げ
|Chucker Throw
|Tiger Chucker
|Tiger Chucker
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 15 squares
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 15 squares
Line 427: Line 430:
|
|
|-
|-
|Ace Throw
|ウボッホ投げ
|ウボッホ投げ
|Ace Throw
|Tiger Ace
|Tiger Ace
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 20 squares
|Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 20 squares
Line 434: Line 437:
|
|
|-
|-
|Floor Attraction
|フロア引き寄せ
|フロア引き寄せ
|Floor Attraction
|Fearabbit Family
|Fearabbit Family
|Self when Shiren is a certain distance away
|Self when Shiren is a certain distance away
Line 441: Line 444:
|It relies on synergy with other Bana-Powers to be useful.
|It relies on synergy with other Bana-Powers to be useful.
|-
|-
|Status Absorption
|状態異常吸収
|状態異常吸収
|Status Absorption
|Absorbiphant Family
|Absorbiphant Family
|Ally or enemy in front with negative status condition
|Ally or enemy in front with negative status condition
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|This Bana-Power has a lot of utility and is the only way the Prince can heal itself. For most purposes, it can replace Cure All Status Conditions.
|This Bana-Power has a lot of utility and is the only way the Prince can heal itself. For most purposes, it can replace Cure All Status Conditions.
|-
|-
|Attack Reduction S
|小攻撃力下げ
|小攻撃力下げ
|Attack Reduction S
|Scorpion
|Scorpion
|???
|???
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|
|
|-
|-
|Attack Reduction M
|中攻撃力下げ
|中攻撃力下げ
|Attack Reduction M
|VeniScorp
|VeniScorp
|???
|???
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|
|
|-
|-
|Attack Reduction L
|大攻撃力下げ
|大攻撃力下げ
|Attack Reduction L
|StunScorp
|StunScorp
|???
|???
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|
|
|-
|-
|Attack Reduction XL
|特大攻撃力下げ
|特大攻撃力下げ
|Attack Reduction XL
|BlightScorp
|BlightScorp
|???
|???
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|
|
|-
|-
|Shield Parry
|盾弾き
|盾弾き
|Shield Parry
|Swordsman
|Swordsman
|Adjacent enemy that has not been hit by a parry
|Adjacent enemy that has not been hit by a parry
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|Useful for farming shields.
|Useful for farming shields.
|-
|-
|Weapon Parry
|武器弾き
|武器弾き
|Weapon Parry
|Fencer
|Fencer
|Adjacent enemy that has not been hit by a parry
|Adjacent enemy that has not been hit by a parry
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|Useful for farming weapons.
|Useful for farming weapons.
|-
|-
|Bracelet Parry
|腕輪弾き
|腕輪弾き
|Bracelet Parry
|Sensei
|Sensei
|Adjacent enemy that has not been hit by a parry
|Adjacent enemy that has not been hit by a parry
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|Farming bracelets isn't very useful.
|Farming bracelets isn't very useful.
|-
|-
|Equipment Parry
|装備弾き
|装備弾き
|Equipment Parry
|Swordmaster
|Swordsmaster
|Adjacent enemy that has not been hit by a parry
|Adjacent enemy that has not been hit by a parry
|Parries a random shield, weapon, or bracelet from the floor pool off of the target
|Parries a random shield, weapon, or bracelet from the floor pool off of the target
|
|
|-
|-
|Banana Drop
|バナナ落とし
|バナナ落とし
|Banana Drop
|Banana Boss
|Banana Boss
|Adjacent enemy
|Adjacent enemy
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|
|
|-
|-
|True Banana Drop
|真バナナ落とし
|真バナナ落とし
|True Banana Drop
|Banana King
|Banana King
|Adjacent enemy
|Adjacent enemy
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|
|
|-
|-
|Turn Cold
|冷えびえ状態化
|冷えびえ状態化
|Turn Cold
|Ice Banana
|Ice Banana
|Self
|Self
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|}
|}


==Banana Prince Gallery==
==Gallery==
<gallery>
<gallery>
File:Shiren_4_DS_-_Title_Screen_Icon_6.png
Shiren 4 DS - Top Menu Icon 6.png     |
File:Shiren 4 DS - Background Banana Prince.png
Shiren 4 DS Background - Banana Prince.png |
</gallery>
</gallery>
[[Category:Shiren 4 NPCs]][[Category:Allies]][[Category:NPCs]]
==In Other Languages==
{{In Other Languages
  | en    = Banana Prince{{UT}}
  | ja    = バナナ王子
  | fr    =
  | fr_ca =
  | es    =
  | es_la =
  | de    =
  | it    =
  | pt    =
  | pt_br =
  | nl    =
  | ru    =
  | ko    =
  | zh    =
  | td    =
}}
 
==See Also==
{{Shiren 4 DS Characters Navbox}}
 
==References==
<references />
 
[[Category:Shiren 4 DS Characters]]
[[Category:Shiren 4 DS Allies]]

Latest revision as of 08:04, 12 July 2025

Banana Prince
Banana Prince's sprite.
Information
Location


Banana Prince (Japanese: バナナ王子) is a party member that accompanies you in the Banana Kingdom, and can only be recruited elsewhere after clearing 30 F of that dungeon. Like most party members, he can gain experience and level up to Level 10, but he has various unique mechanics.

Unlock Requirements

Leveling Banana Prince Up

Banana Prince as a Party Member

Banana Prince does not have HP; instead he has a unique health system. Banana Prince starts off yellow, and after taking 4 hits, he turns brown. After taking another 4 hits, he turns black. After another 4 hits, he is defeated. The normal damage value does not matter; thrown weeds and a strong enemy's attack are all the same to the Prince. Effectively, he has 12 HP, and everything deals 1 point of damage. However, like Shiren under the Banana status effect, he will instantly die if he takes explosion/fire damage or gets wet.

Throwing a banana at Banana Prince restores him to maximum quality. The type of banana does not matter, even a rotten banana or banana peel will fully heal the Prince. This means you usually want to use banana peels. Shiren will never miss when throwing a banana at the Prince, even when equipping an Inacc. Bracelet. Banana Prince will also fully recover when a Banana Changer or Banana Trap tries to transform him into a banana.

Bana-Powers

Similar to Nfu the Demon Puppy from Magic Castle of the Desert, and Okon from Shiren the Wanderer 5: The Tower of Fortune and the Dice of Fate, Banana Prince can learn powers from enemies; these are called Bana-Powers (Japanese: バナパワー). Banana Prince has two separate sets of Bana-Powers, one for use during the daytime, and one for use at night.

On any turn when the Banana Prince is not moving, and when there is a target in range for the given Bana-Power, there is a 20-30% chance that the Prince will decide to use Bana-Powers. If Shiren is in the same room as the Prince, he will not use Bana-Powers unless Shiren is adjacent. If the Prince can use multiple Bana-Powers, he will use them in order consecutively on the same turn.

When an enemy uses its ability on the Prince, or Shiren throws certain Items at him, and if this does not kill the Prince, he will try to learn a Bana-Power in both sets. If a set already has 4 Bana-Powers, then the one at the top of the list will be replaced. If you use Shiren's turn to talk to the Banana Prince, you can use the menu to change the order of his Bana-Powers, make him forget a Bana-Power, or lock a Bana-Power so that it won't be overwritten in that set. This allows you to build Banana Prince's day and night sets to your desired configuration.

Bana-Powers

Bana-Powers Source Target Effect Usage
English Japanese
Healing Light 回復の光 Herb, Otogiriso, Heal Grass, Life Grass Adjacent allies with less than full HP Restores 50 HP to targets Good source of healing for Shiren.
Cure Attack Reduction 攻撃力下げ回復 Strength Grass, Antidote Grass, Cleansing Bracelet Self/adjacent allies afflicted with attack power reduction or (for Shiren) reduced strength Cures attack power reduction status on targets, and restores Shiren's strength to maximum if adjacent Good to set for nighttime.
Cure Confusion 混乱回復 Anti-Cnf. Bracelet Self/adjacent allies afflicted with confusion Cures targets' confusion
Cure Sleep 睡眠回復 Alert Bracelet Self/adjacent allies afflicted with sleep Cures targets' sleep
Cure All Status Conditions 全状態異常回復 Curing Scroll Self/adjacent allies afflicted with status conditions Cures targets' conditions Very useful for curing Shiren, though there are only a few conditions the Prince can cure itself from.
Fear Attack ゾワゾワ攻撃 Fear Scroll, Fear Talisman Adjacent enemy Normal attack that sometimes inflicts fear Fear is powerful and long-lasting but can cause the enemy to level up from another enemy.
Knockback Attack 吹き飛ばし攻撃 Knockback Staff Adjacent enemy Normal attack that sometimes inflicts knockback
Inaccuracy Attack 空振り攻撃 Inacc. Talisman Adjacent enemy Normal attack that sometimes inflicts inaccuracy Enemies can still use skills to attack, so this is inferior to other effects.
Shadow Bind Attack 影縫い攻撃 Shadow Bind Tal. Adjacent enemy Normal attack that sometimes inflicts shadow bind Not very useful.
Sleep Attack 睡眠攻撃 Nap Rattle Adjacent enemy Normal attack that sometimes inflicts sleep Sleep is a good effect, though in the Banana Kingdom, it's better not to throw the Nap Rattle away.
Paralysis Attack かなしばり攻撃 Shockuto Adjacent enemy Normal attack that sometimes inflicts paralysis A good effect that can be used to get away from the enemy.
Blinding Attack 目つぶし攻撃 Blurry Stick Adjacent enemy Normal attack that sometimes inflicts blind There are more useful effects than blind.
Sealing Attack 封印攻撃 Sealing Keisaku Adjacent enemy Normal attack that sometimes inflicts seal Not very useful.
Confusing Attack 混乱攻撃 Baffle Axe Adjacent enemy Normal attack that sometimes inflicts confusion There are more useful effects than confusion.
Attack-Reducing Attack 攻撃力下げ攻撃 Kamina's Sword Adjacent enemy Normal attack that sometimes inflicts attack reduction If you tagged Kamina's Sword you can get it back, but this attack isn't worth it anyway.
Special Attack 特攻 Yanpii Enemy in a straight line The Prince moves next to the target, deals low damage and inflicts knockback This can separate the Prince from Shiren, so it may be best to delete it.
Lt. Special Attack 副総長特攻 Lt. Yanpii Enemy in a straight line The Prince moves next to the target, deals medium damage and inflicts knockback This can separate the Prince from Shiren, so it may be best to delete it.
Boss Special Attack 総長特攻 Boss Yanpii Enemy in a straight line The Prince moves next to the target, deals high damage and inflicts knockback This can separate the Prince from Shiren, but it has synergy with Floor Attraction.
Retreat Attack 後退攻撃 Blade Bee, Dagger Bee Adjacent enemy Normal attack, after which the Prince moves one step back This can separate the Prince from Shiren, so it may be best to delete it.
Separation Attack 離れ攻撃 Katana Bee, Zanbeeto Adjacent enemy Normal attack, after which the Prince moves two steps back This can separate the Prince from Shiren, so it may be best to delete it.
Wooden Arrow 木の矢 Boy Cart Enemy within 10 squares Shoots a wooden arrow
Iron Arrow 鉄の矢 Cross Cart Enemy within 10 squares Shoots an iron arrow
Knockback Arrow 吹き飛ばしの矢 Strong Cart Enemy within 10 squares Shoots a knockback arrow
Silver Arrow 銀の矢 Pierce Cart Enemy within 10 squares Shoots a silver arrow
2-Square Stone Throw 2マス投石 Porky Visible enemy within 2 squares Throws a stone that deals 20 damage
4-Square Stone Throw 4マス投石 Porko Visible enemy within 4 squares Throws a stone that deals 20 damage
6-Square Stone Throw 6マス投石 Porkon Visible enemy within 6 squares Throws a stone that deals 20 damage
10-Square Stone Throw 10マス投石 Porgon Visible enemy within 10 squares Throws a stone that deals 20 damage
Charge Strength ちからため Metalhead Family ??? Deals a critical hit by the end of the next turn
Zap Counter バリ返し Zapdon Enemy (?) Counters enemy attack for 40 damage [?] Good against the Absorbiphant and Gyaza families.
Huist Counter ゴロ返し Huistdon Enemy (?) Counters enemy attack for 50 damage [?] Good against the Absorbiphant and Gyaza families.
Bunchuk Counter ビカ返し Bunchukdon Enemy (?) Counters enemy attack for 60 damage [?] Good against the Absorbiphant and Gyaza families.
Zot Counter ドド返し Zotdon Enemy (?) Counters enemy attack for 70 damage [?] Good against the Absorbiphant and Gyaza families.
Reflect Attack 攻撃反射 Foly (red) ??? Negates and counters enemy attacks until the next turn [?]
Lightning Attack 雷攻撃 Foly (blue) Enemies in room Deals 15 damage to targets A very useful daytime skill that eventually loses its usefulness on deep floors.
HP Return HP返し Foly (green) ??? Restores HP to monsters that use regular attacks on the Prince
Status Return 状態異常返し Foly (purple) ??? Inflicts shadow bind, inaccuracy, confusion, or rage on monsters that use regular attacks on the Prince
Frontal Ink Spray 正面スミふき Kid Squid Enemies in 3 forward directions Blinds targets
Circle Ink Spray 周囲スミふき Squidfficial Enemies within 1 square Blinds targets
Room Ink Spray 部屋スミふき King Squid, Squidperor Enemies in room Blinds targets for 10 turns Can be detrimental when Absorbiphants are around, but one of the best Bana-Powers to use at night.
Frontal Confusion 正面混乱 Gazer, Super Gazer, Hyper Gazer Enemies in 3 forward directions Confuses targets The effect is unreliable at such close range.
Room Confusion 部屋混乱 Ultra Gazer Enemies in room Confuses targets for 20 turns An alternative to Room Ink Spray. The effect lasts longer, but is less reliable.
Roar おたけび Maneater Family Enemies in room ~50% chance to inflict fear for 15 turns Less accurate than Room Ink Spray, but doesn't wake up sleeping enemies.
Throw Poison Grass 毒草投げ Mutaikon Enemy within 10 squares Throws Poison Grass
Throw Confusion Grass 混乱草投げ Dazikon Enemy within 10 squares Throws Confusion Grass Useful, but less than poison or sleep.
Throw Sleepy Grass 睡眠草投げ Dozikon Enemy within 10 squares Throws Sleepy Grass Useful, except when a Kappa throws it back.
Throw Rage Grass 狂戦士の種投げ Mesmerikon Enemy within 10 squares Throws Rage Grass At best it's situational, at worst a Kappa will end your run.
Throw Weeds 雑草投げ Field Knave Family Enemy within 10 squares Throws Weeds Weeds only do 2 damage, so it isn't useful.
Beginner Magic 初級魔法 DJ Mage Enemy in a straight line Shoots magic projectile that knocks back or warps the target Good to use at night.
Intermediate Magic 中級魔法 MC Mage Enemy in a straight line Shoots magic projectile that deals 20 damage, blinds, confuses, or inflicts the Transient Staff effect
Advanced Magic 上級魔法 MC Wizard Enemy in a straight line Shoots magic projectile that inflicts clone, paralysis, seal, rage, or reduces level by 1
Master Magic 最上級魔法 MC Sorcerer Enemy in a straight line Shoots magic projectile that inflicts banana, empathy, reduces health to 1/4, or reduces level by 3
Tosser Throw ウッホ投げ Tiger Tosser Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 5 squares Throws enemy at second target for 5 damage
Hurler Throw ウホホ投げ Tiger Hurler Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 10 squares Throws enemy at second target for 10 damage
Chucker Throw ウホーン投げ Tiger Chucker Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 15 squares Throws enemy at second target for 15 damage
Ace Throw ウボッホ投げ Tiger Ace Adjacent enemy; visible trap or other visible enemy that is not sleeping, paralyzed, or a clone within 20 squares Throws enemy at second target for 20 damage
Floor Attraction フロア引き寄せ Fearabbit Family Self when Shiren is a certain distance away Warps Shiren and monsters on the floor to the surroundings of the Prince and attacks the monsters It relies on synergy with other Bana-Powers to be useful.
Status Absorption 状態異常吸収 Absorbiphant Family Ally or enemy in front with negative status condition Absorbs the target's negative status condition, removes any positive status condition on the Prince, raises the Prince's attack power, and heals the Prince by one level of quality This Bana-Power has a lot of utility and is the only way the Prince can heal itself. For most purposes, it can replace Cure All Status Conditions.
Attack Reduction S 小攻撃力下げ Scorpion ??? Reduces attack power slightly
Attack Reduction M 中攻撃力下げ VeniScorp ??? Reduces attack power
Attack Reduction L 大攻撃力下げ StunScorp ??? Reduces attack power strongly
Attack Reduction XL 特大攻撃力下げ BlightScorp ??? Reduces attack power very strongly
Shield Parry 盾弾き Swordsman Adjacent enemy that has not been hit by a parry Parries a random shield from the floor pool off of the target Useful for farming shields.
Weapon Parry 武器弾き Fencer Adjacent enemy that has not been hit by a parry Parries a random weapon from the floor pool off of the target Useful for farming weapons.
Bracelet Parry 腕輪弾き Sensei Adjacent enemy that has not been hit by a parry Parries a random bracelet from the floor pool off of the target Farming bracelets isn't very useful.
Equipment Parry 装備弾き Swordmaster Adjacent enemy that has not been hit by a parry Parries a random shield, weapon, or bracelet from the floor pool off of the target
Banana Drop バナナ落とし Banana Boss Adjacent enemy Attack with a chance of dropping a banana if it defeats the target
True Banana Drop 真バナナ落とし Banana King Adjacent enemy Attack with a low chance of dropping a mature banana if it defeats the target
Turn Cold 冷えびえ状態化 Ice Banana Self Inflicts Ice status on the Prince, making him immune to fire and explosion damage

Gallery

In Other Languages

Language Name
English Banana Prince(UT) - This is an unofficial translation.
Japanese バナナ王子

See Also

References